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-rw-r--r--DSP/Source/StatisticsFunctions/arm_power_f32.c132
1 files changed, 89 insertions, 43 deletions
diff --git a/DSP/Source/StatisticsFunctions/arm_power_f32.c b/DSP/Source/StatisticsFunctions/arm_power_f32.c
index 1426735..a4825a5 100644
--- a/DSP/Source/StatisticsFunctions/arm_power_f32.c
+++ b/DSP/Source/StatisticsFunctions/arm_power_f32.c
@@ -3,13 +3,13 @@
* Title: arm_power_f32.c
* Description: Sum of the squares of the elements of a floating-point vector
*
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@@ -29,40 +29,37 @@
#include "arm_math.h"
/**
- * @ingroup groupStats
+ @ingroup groupStats
*/
/**
- * @defgroup power Power
- *
- * Calculates the sum of the squares of the elements in the input vector.
- * The underlying algorithm is used:
- *
- * <pre>
- * Result = pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + pSrc[2] * pSrc[2] + ... + pSrc[blockSize-1] * pSrc[blockSize-1];
- * </pre>
- *
- * There are separate functions for floating point, Q31, Q15, and Q7 data types.
+ @defgroup power Power
+
+ Calculates the sum of the squares of the elements in the input vector.
+ The underlying algorithm is used:
+
+ <pre>
+ Result = pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + pSrc[2] * pSrc[2] + ... + pSrc[blockSize-1] * pSrc[blockSize-1];
+ </pre>
+
+ There are separate functions for floating point, Q31, Q15, and Q7 data types.
*/
/**
- * @addtogroup power
- * @{
+ @addtogroup power
+ @{
*/
-
/**
- * @brief Sum of the squares of the elements of a floating-point vector.
- * @param[in] *pSrc points to the input vector
- * @param[in] blockSize length of the input vector
- * @param[out] *pResult sum of the squares value returned here
- * @return none.
- *
+ @brief Sum of the squares of the elements of a floating-point vector.
+ @param[in] pSrc points to the input vector
+ @param[in] blockSize number of samples in input vector
+ @param[out] pResult sum of the squares value returned here
+ @return none
*/
-
-
+#if defined(ARM_MATH_NEON)
void arm_power_f32(
- float32_t * pSrc,
+ const float32_t * pSrc,
uint32_t blockSize,
float32_t * pResult)
{
@@ -70,60 +67,109 @@ void arm_power_f32(
float32_t in; /* Temporary variable to store input value */
uint32_t blkCnt; /* loop counter */
-#if defined (ARM_MATH_DSP)
- /* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32x4_t sumV = vdupq_n_f32(0.0f); /* Temporary result storage */
+ float32x2_t sumV2;
+ float32x4_t inV;
- /*loop Unrolling */
blkCnt = blockSize >> 2U;
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ /* Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
/* Compute Power and then store the result in a temporary variable, sum. */
+ inV = vld1q_f32(pSrc);
+ sumV = vmlaq_f32(sumV, inV, inV);
+ pSrc += 4;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ sumV2 = vpadd_f32(vget_low_f32(sumV),vget_high_f32(sumV));
+ sum = sumV2[0] + sumV2[1];
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
+ /* compute power and then store the result in a temporary variable, sum. */
+ in = *pSrc++;
+ sum += in * in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Store the result to the destination */
+ *pResult = sum;
+}
+#else
+void arm_power_f32(
+ const float32_t * pSrc,
+ uint32_t blockSize,
+ float32_t * pResult)
+{
+ uint32_t blkCnt; /* Loop counter */
+ float32_t sum = 0.0f; /* Temporary result storage */
+ float32_t in; /* Temporary variable to store input value */
+
+#if defined (ARM_MATH_LOOPUNROLL)
+
+ /* Loop unrolling: Compute 4 outputs at a time */
+ blkCnt = blockSize >> 2U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1] */
+
+ /* Compute Power and store result in a temporary variable, sum. */
in = *pSrc++;
sum += in * in;
+
in = *pSrc++;
sum += in * in;
+
in = *pSrc++;
sum += in * in;
+
in = *pSrc++;
sum += in * in;
- /* Decrement the loop counter */
+ /* Decrement loop counter */
blkCnt--;
}
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
+ /* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
-
#else
- /* Run the below code for Cortex-M0 */
- /* Loop over blockSize number of values */
+ /* Initialize blkCnt with number of samples */
blkCnt = blockSize;
-#endif /* #if defined (ARM_MATH_DSP) */
-
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
- /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
- /* compute power and then store the result in a temporary variable, sum. */
+ /* C = A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1] */
+
+ /* Compute Power and store result in a temporary variable, sum. */
in = *pSrc++;
sum += in * in;
- /* Decrement the loop counter */
+ /* Decrement loop counter */
blkCnt--;
}
- /* Store the result to the destination */
+ /* Store result to destination */
*pResult = sum;
}
+#endif /* #if defined(ARM_MATH_NEON) */
/**
- * @} end of power group
+ @} end of power group
*/