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-rw-r--r--DSP/Source/ControllerFunctions/arm_sin_cos_f32.c172
1 files changed, 87 insertions, 85 deletions
diff --git a/DSP/Source/ControllerFunctions/arm_sin_cos_f32.c b/DSP/Source/ControllerFunctions/arm_sin_cos_f32.c
index 7ec1b53..12a1c83 100644
--- a/DSP/Source/ControllerFunctions/arm_sin_cos_f32.c
+++ b/DSP/Source/ControllerFunctions/arm_sin_cos_f32.c
@@ -3,13 +3,13 @@
* Title: arm_sin_cos_f32.c
* Description: Sine and Cosine calculation for floating-point values
*
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@@ -30,115 +30,117 @@
#include "arm_common_tables.h"
/**
- * @ingroup groupController
+ @ingroup groupController
*/
/**
- * @defgroup SinCos Sine Cosine
- *
- * Computes the trigonometric sine and cosine values using a combination of table lookup
- * and linear interpolation.
- * There are separate functions for Q31 and floating-point data types.
- * The input to the floating-point version is in degrees while the
- * fixed-point Q31 have a scaled input with the range
- * [-1 0.9999] mapping to [-180 +180] degrees.
- *
- * The floating point function also allows values that are out of the usual range. When this happens, the function will
- * take extra time to adjust the input value to the range of [-180 180].
- *
- * The result is accurate to 5 digits after the decimal point.
- *
- * The implementation is based on table lookup using 360 values together with linear interpolation.
- * The steps used are:
- * -# Calculation of the nearest integer table index.
- * -# Compute the fractional portion (fract) of the input.
- * -# Fetch the value corresponding to \c index from sine table to \c y0 and also value from \c index+1 to \c y1.
- * -# Sine value is computed as <code> *psinVal = y0 + (fract * (y1 - y0))</code>.
- * -# Fetch the value corresponding to \c index from cosine table to \c y0 and also value from \c index+1 to \c y1.
- * -# Cosine value is computed as <code> *pcosVal = y0 + (fract * (y1 - y0))</code>.
+ @defgroup SinCos Sine Cosine
+
+ Computes the trigonometric sine and cosine values using a combination of table lookup
+ and linear interpolation.
+ There are separate functions for Q31 and floating-point data types.
+ The input to the floating-point version is in degrees while the
+ fixed-point Q31 have a scaled input with the range
+ [-1 0.9999] mapping to [-180 +180] degrees.
+
+ The floating point function also allows values that are out of the usual range. When this happens, the function will
+ take extra time to adjust the input value to the range of [-180 180].
+
+ The result is accurate to 5 digits after the decimal point.
+
+ The implementation is based on table lookup using 360 values together with linear interpolation.
+ The steps used are:
+ -# Calculation of the nearest integer table index.
+ -# Compute the fractional portion (fract) of the input.
+ -# Fetch the value corresponding to \c index from sine table to \c y0 and also value from \c index+1 to \c y1.
+ -# Sine value is computed as <code> *psinVal = y0 + (fract * (y1 - y0))</code>.
+ -# Fetch the value corresponding to \c index from cosine table to \c y0 and also value from \c index+1 to \c y1.
+ -# Cosine value is computed as <code> *pcosVal = y0 + (fract * (y1 - y0))</code>.
*/
- /**
- * @addtogroup SinCos
- * @{
+/**
+ @addtogroup SinCos
+ @{
*/
/**
- * @brief Floating-point sin_cos function.
- * @param[in] theta input value in degrees
- * @param[out] *pSinVal points to the processed sine output.
- * @param[out] *pCosVal points to the processed cos output.
- * @return none.
+ @brief Floating-point sin_cos function.
+ @param[in] theta input value in degrees
+ @param[out] pSinVal points to processed sine output
+ @param[out] pCosVal points to processed cosine output
+ @return none
*/
void arm_sin_cos_f32(
- float32_t theta,
- float32_t * pSinVal,
- float32_t * pCosVal)
+ float32_t theta,
+ float32_t * pSinVal,
+ float32_t * pCosVal)
{
- float32_t fract, in; /* Temporary variables for input, output */
- uint16_t indexS, indexC; /* Index variable */
- float32_t f1, f2, d1, d2; /* Two nearest output values */
- float32_t findex, Dn, Df, temp;
+ float32_t fract, in; /* Temporary input, output variables */
+ uint16_t indexS, indexC; /* Index variable */
+ float32_t f1, f2, d1, d2; /* Two nearest output values */
+ float32_t Dn, Df;
+ float32_t temp, findex;
- /* input x is in degrees */
- /* Scale the input, divide input by 360, for cosine add 0.25 (pi/2) to read sine table */
- in = theta * 0.00277777777778f;
+ /* input x is in degrees */
+ /* Scale input, divide input by 360, for cosine add 0.25 (pi/2) to read sine table */
+ in = theta * 0.00277777777778f;
- if (in < 0.0f)
- {
- in = -in;
- }
+ if (in < 0.0f)
+ {
+ in = -in;
+ }
- in = in - (int32_t)in;
+ in = in - (int32_t)in;
- /* Calculation of index of the table */
- findex = (float32_t) FAST_MATH_TABLE_SIZE * in;
- indexS = ((uint16_t)findex) & 0x1ff;
- indexC = (indexS + (FAST_MATH_TABLE_SIZE / 4)) & 0x1ff;
+ /* Calculate the nearest index */
+ findex = (float32_t)FAST_MATH_TABLE_SIZE * in;
+ indexS = ((uint16_t)findex) & 0x1ff;
+ indexC = (indexS + (FAST_MATH_TABLE_SIZE / 4)) & 0x1ff;
- /* fractional value calculation */
- fract = findex - (float32_t) indexS;
+ /* Calculation of fractional value */
+ fract = findex - (float32_t) indexS;
- /* Read two nearest values of input value from the cos & sin tables */
- f1 = sinTable_f32[indexC+0];
- f2 = sinTable_f32[indexC+1];
- d1 = -sinTable_f32[indexS+0];
- d2 = -sinTable_f32[indexS+1];
+ /* Read two nearest values of input value from the cos & sin tables */
+ f1 = sinTable_f32[indexC ];
+ f2 = sinTable_f32[indexC+1];
+ d1 = -sinTable_f32[indexS ];
+ d2 = -sinTable_f32[indexS+1];
- temp = (1.0f - fract) * f1 + fract * f2;
+ temp = (1.0f - fract) * f1 + fract * f2;
- Dn = 0.0122718463030f; // delta between the two points (fixed), in this case 2*pi/FAST_MATH_TABLE_SIZE
- Df = f2 - f1; // delta between the values of the functions
+ Dn = 0.0122718463030f; /* delta between the two points (fixed), in this case 2*pi/FAST_MATH_TABLE_SIZE */
+ Df = f2 - f1; /* delta between the values of the functions */
- temp = Dn *(d1 + d2) - 2 * Df;
- temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
- temp = fract * temp + d1 * Dn;
+ temp = Dn * (d1 + d2) - 2 * Df;
+ temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
+ temp = fract * temp + d1 * Dn;
- /* Calculation of cosine value */
- *pCosVal = fract * temp + f1;
+ /* Calculation of cosine value */
+ *pCosVal = fract * temp + f1;
- /* Read two nearest values of input value from the cos & sin tables */
- f1 = sinTable_f32[indexS+0];
- f2 = sinTable_f32[indexS+1];
- d1 = sinTable_f32[indexC+0];
- d2 = sinTable_f32[indexC+1];
+ /* Read two nearest values of input value from the cos & sin tables */
+ f1 = sinTable_f32[indexS ];
+ f2 = sinTable_f32[indexS+1];
+ d1 = sinTable_f32[indexC ];
+ d2 = sinTable_f32[indexC+1];
- temp = (1.0f - fract) * f1 + fract * f2;
+ temp = (1.0f - fract) * f1 + fract * f2;
- Df = f2 - f1; // delta between the values of the functions
- temp = Dn*(d1 + d2) - 2*Df;
- temp = fract*temp + (3*Df - (d2 + 2*d1)*Dn);
- temp = fract*temp + d1*Dn;
+ Df = f2 - f1; // delta between the values of the functions
+ temp = Dn * (d1 + d2) - 2 * Df;
+ temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
+ temp = fract * temp + d1 * Dn;
- /* Calculation of sine value */
- *pSinVal = fract*temp + f1;
+ /* Calculation of sine value */
+ *pSinVal = fract * temp + f1;
- if (theta < 0.0f)
- {
- *pSinVal = -*pSinVal;
- }
+ if (theta < 0.0f)
+ {
+ *pSinVal = -*pSinVal;
+ }
}
+
/**
- * @} end of SinCos group
+ @} end of SinCos group
*/