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authorrihab kouki <rihab.kouki@st.com>2020-07-28 11:24:49 +0100
committerrihab kouki <rihab.kouki@st.com>2020-07-28 11:24:49 +0100
commit96d6da4e252b06dcfdc041e7df23e86161c33007 (patch)
treea262f59bb1db7ec7819acae435f5049cbe5e2354 /DSP/Source/MatrixFunctions/arm_mat_sub_f32.c
parent9f95ff5b6ba01db09552b84a0ab79607060a2666 (diff)
downloadst-cmsis-core-lowfat-master.tar.gz
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st-cmsis-core-lowfat-master.zip
Official ARM version: v5.6.0HEADmaster
Diffstat (limited to 'DSP/Source/MatrixFunctions/arm_mat_sub_f32.c')
-rw-r--r--DSP/Source/MatrixFunctions/arm_mat_sub_f32.c175
1 files changed, 102 insertions, 73 deletions
diff --git a/DSP/Source/MatrixFunctions/arm_mat_sub_f32.c b/DSP/Source/MatrixFunctions/arm_mat_sub_f32.c
index 7c0b54e..cb57647 100644
--- a/DSP/Source/MatrixFunctions/arm_mat_sub_f32.c
+++ b/DSP/Source/MatrixFunctions/arm_mat_sub_f32.c
@@ -3,13 +3,13 @@
* Title: arm_mat_sub_f32.c
* Description: Floating-point matrix subtraction
*
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@@ -29,34 +29,36 @@
#include "arm_math.h"
/**
- * @ingroup groupMatrix
+ @ingroup groupMatrix
*/
/**
- * @defgroup MatrixSub Matrix Subtraction
- *
- * Subtract two matrices.
- * \image html MatrixSubtraction.gif "Subraction of two 3 x 3 matrices"
- *
- * The functions check to make sure that
- * <code>pSrcA</code>, <code>pSrcB</code>, and <code>pDst</code> have the same
- * number of rows and columns.
+ @defgroup MatrixSub Matrix Subtraction
+
+ Subtract two matrices.
+ \image html MatrixSubtraction.gif "Subraction of two 3 x 3 matrices"
+
+ The functions check to make sure that
+ <code>pSrcA</code>, <code>pSrcB</code>, and <code>pDst</code> have the same
+ number of rows and columns.
*/
/**
- * @addtogroup MatrixSub
- * @{
+ @addtogroup MatrixSub
+ @{
*/
/**
- * @brief Floating-point matrix subtraction
- * @param[in] *pSrcA points to the first input matrix structure
- * @param[in] *pSrcB points to the second input matrix structure
- * @param[out] *pDst points to output matrix structure
- * @return The function returns either
- * <code>ARM_MATH_SIZE_MISMATCH</code> or <code>ARM_MATH_SUCCESS</code> based on the outcome of size checking.
+ @brief Floating-point matrix subtraction.
+ @param[in] pSrcA points to the first input matrix structure
+ @param[in] pSrcB points to the second input matrix structure
+ @param[out] pDst points to output matrix structure
+ @return execution status
+ - \ref ARM_MATH_SUCCESS : Operation successful
+ - \ref ARM_MATH_SIZE_MISMATCH : Matrix size check failed
*/
+#if defined(ARM_MATH_NEON)
arm_status arm_mat_sub_f32(
const arm_matrix_instance_f32 * pSrcA,
const arm_matrix_instance_f32 * pSrcB,
@@ -66,11 +68,9 @@ arm_status arm_mat_sub_f32(
float32_t *pIn2 = pSrcB->pData; /* input data matrix pointer B */
float32_t *pOut = pDst->pData; /* output data matrix pointer */
-#if defined (ARM_MATH_DSP)
float32_t inA1, inA2, inB1, inB2, out1, out2; /* temporary variables */
-#endif // #if defined (ARM_MATH_DSP)
uint32_t numSamples; /* total number of elements in the matrix */
uint32_t blkCnt; /* loop counters */
@@ -88,99 +88,128 @@ arm_status arm_mat_sub_f32(
else
#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
{
+ float32x4_t vec1;
+ float32x4_t vec2;
+ float32x4_t res;
+
/* Total number of samples in the input matrix */
numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
-#if defined (ARM_MATH_DSP)
-
- /* Run the below code for Cortex-M4 and Cortex-M3 */
-
- /* Loop Unrolling */
blkCnt = numSamples >> 2U;
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ /* Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C(m,n) = A(m,n) - B(m,n) */
/* Subtract and then store the results in the destination buffer. */
/* Read values from source A */
- inA1 = pIn1[0];
+ vec1 = vld1q_f32(pIn1);
+ vec2 = vld1q_f32(pIn2);
+ res = vsubq_f32(vec1, vec2);
+ vst1q_f32(pOut, res);
- /* Read values from source B */
- inB1 = pIn2[0];
+ /* Update pointers to process next samples */
+ pIn1 += 4U;
+ pIn2 += 4U;
+ pOut += 4U;
- /* Read values from source A */
- inA2 = pIn1[1];
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
- /* out = sourceA - sourceB */
- out1 = inA1 - inB1;
+ /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = numSamples % 0x4U;
- /* Read values from source B */
- inB2 = pIn2[1];
- /* Read values from source A */
- inA1 = pIn1[2];
+ while (blkCnt > 0U)
+ {
+ /* C(m,n) = A(m,n) - B(m,n) */
+ /* Subtract and then store the results in the destination buffer. */
+ *pOut++ = (*pIn1++) - (*pIn2++);
- /* out = sourceA - sourceB */
- out2 = inA2 - inB2;
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
- /* Read values from source B */
- inB1 = pIn2[2];
+ /* Set status as ARM_MATH_SUCCESS */
+ status = ARM_MATH_SUCCESS;
+ }
- /* Store result in destination */
- pOut[0] = out1;
- pOut[1] = out2;
+ /* Return to application */
+ return (status);
+}
+#else
+arm_status arm_mat_sub_f32(
+ const arm_matrix_instance_f32 * pSrcA,
+ const arm_matrix_instance_f32 * pSrcB,
+ arm_matrix_instance_f32 * pDst)
+{
+ float32_t *pInA = pSrcA->pData; /* input data matrix pointer A */
+ float32_t *pInB = pSrcB->pData; /* input data matrix pointer B */
+ float32_t *pOut = pDst->pData; /* output data matrix pointer */
- /* Read values from source A */
- inA2 = pIn1[3];
+ uint32_t numSamples; /* total number of elements in the matrix */
+ uint32_t blkCnt; /* loop counters */
+ arm_status status; /* status of matrix subtraction */
- /* Read values from source B */
- inB2 = pIn2[3];
+#ifdef ARM_MATH_MATRIX_CHECK
- /* out = sourceA - sourceB */
- out1 = inA1 - inB1;
+ /* Check for matrix mismatch condition */
+ if ((pSrcA->numRows != pSrcB->numRows) ||
+ (pSrcA->numCols != pSrcB->numCols) ||
+ (pSrcA->numRows != pDst->numRows) ||
+ (pSrcA->numCols != pDst->numCols) )
+ {
+ /* Set status as ARM_MATH_SIZE_MISMATCH */
+ status = ARM_MATH_SIZE_MISMATCH;
+ }
+ else
+#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
- /* out = sourceA - sourceB */
- out2 = inA2 - inB2;
+ {
+ /* Total number of samples in input matrix */
+ numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;
- /* Store result in destination */
- pOut[2] = out1;
+#if defined (ARM_MATH_LOOPUNROLL)
- /* Store result in destination */
- pOut[3] = out2;
+ /* Loop unrolling: Compute 4 outputs at a time */
+ blkCnt = numSamples >> 2U;
+ while (blkCnt > 0U)
+ {
+ /* C(m,n) = A(m,n) - B(m,n) */
- /* update pointers to process next sampels */
- pIn1 += 4U;
- pIn2 += 4U;
- pOut += 4U;
+ /* Subtract and store result in destination buffer. */
+ *pOut++ = (*pInA++) - (*pInB++);
+ *pOut++ = (*pInA++) - (*pInB++);
+ *pOut++ = (*pInA++) - (*pInB++);
+ *pOut++ = (*pInA++) - (*pInB++);
- /* Decrement the loop counter */
+ /* Decrement loop counter */
blkCnt--;
}
- /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
+ /* Loop unrolling: Compute remaining outputs */
blkCnt = numSamples % 0x4U;
#else
- /* Run the below code for Cortex-M0 */
-
/* Initialize blkCnt with number of samples */
blkCnt = numSamples;
-#endif /* #if defined (ARM_MATH_DSP) */
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C(m,n) = A(m,n) - B(m,n) */
- /* Subtract and then store the results in the destination buffer. */
- *pOut++ = (*pIn1++) - (*pIn2++);
- /* Decrement the loop counter */
+ /* Subtract and store result in destination buffer. */
+ *pOut++ = (*pInA++) - (*pInB++);
+
+ /* Decrement loop counter */
blkCnt--;
}
@@ -191,7 +220,7 @@ arm_status arm_mat_sub_f32(
/* Return to application */
return (status);
}
-
+#endif /* #if defined(ARM_MATH_NEON) */
/**
- * @} end of MatrixSub group
+ @} end of MatrixSub group
*/