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author | rihab kouki <rihab.kouki@st.com> | 2020-07-28 11:24:49 +0100 |
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committer | rihab kouki <rihab.kouki@st.com> | 2020-07-28 11:24:49 +0100 |
commit | 96d6da4e252b06dcfdc041e7df23e86161c33007 (patch) | |
tree | a262f59bb1db7ec7819acae435f5049cbe5e2354 /DSP/Source/BasicMathFunctions/arm_offset_f32.c | |
parent | 9f95ff5b6ba01db09552b84a0ab79607060a2666 (diff) | |
download | st-cmsis-core-lowfat-master.tar.gz st-cmsis-core-lowfat-master.tar.bz2 st-cmsis-core-lowfat-master.zip |
Diffstat (limited to 'DSP/Source/BasicMathFunctions/arm_offset_f32.c')
-rw-r--r-- | DSP/Source/BasicMathFunctions/arm_offset_f32.c | 151 |
1 files changed, 72 insertions, 79 deletions
diff --git a/DSP/Source/BasicMathFunctions/arm_offset_f32.c b/DSP/Source/BasicMathFunctions/arm_offset_f32.c index ebc20a4..b10e3f1 100644 --- a/DSP/Source/BasicMathFunctions/arm_offset_f32.c +++ b/DSP/Source/BasicMathFunctions/arm_offset_f32.c @@ -3,13 +3,13 @@ * Title: arm_offset_f32.c * Description: Floating-point vector offset * - * $Date: 27. January 2017 - * $Revision: V.1.5.1 + * $Date: 18. March 2019 + * $Revision: V1.6.0 * * Target Processor: Cortex-M cores * -------------------------------------------------------------------- */ /* - * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * @@ -29,126 +29,119 @@ #include "arm_math.h" /** - * @ingroup groupMath + @ingroup groupMath */ /** - * @defgroup offset Vector Offset - * - * Adds a constant offset to each element of a vector. - * - * <pre> - * pDst[n] = pSrc[n] + offset, 0 <= n < blockSize. - * </pre> - * - * The functions support in-place computation allowing the source and - * destination pointers to reference the same memory buffer. - * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + @defgroup BasicOffset Vector Offset + + Adds a constant offset to each element of a vector. + + <pre> + pDst[n] = pSrc[n] + offset, 0 <= n < blockSize. + </pre> + + The functions support in-place computation allowing the source and + destination pointers to reference the same memory buffer. + There are separate functions for floating-point, Q7, Q15, and Q31 data types. */ /** - * @addtogroup offset - * @{ + @addtogroup BasicOffset + @{ */ /** - * @brief Adds a constant offset to a floating-point vector. - * @param[in] *pSrc points to the input vector - * @param[in] offset is the offset to be added - * @param[out] *pDst points to the output vector - * @param[in] blockSize number of samples in the vector - * @return none. + @brief Adds a constant offset to a floating-point vector. + @param[in] pSrc points to the input vector + @param[in] offset is the offset to be added + @param[out] pDst points to the output vector + @param[in] blockSize number of samples in each vector + @return none */ - void arm_offset_f32( - float32_t * pSrc, - float32_t offset, - float32_t * pDst, - uint32_t blockSize) + const float32_t * pSrc, + float32_t offset, + float32_t * pDst, + uint32_t blockSize) { - uint32_t blkCnt; /* loop counter */ - -#if defined (ARM_MATH_DSP) + uint32_t blkCnt; /* Loop counter */ + +#if defined(ARM_MATH_NEON_EXPERIMENTAL) + float32x4_t vec1; + float32x4_t res; + + /* Compute 4 outputs at a time */ + blkCnt = blockSize >> 2U; + + while (blkCnt > 0U) + { + /* C = A + offset */ + + /* Add offset and then store the results in the destination buffer. */ + vec1 = vld1q_f32(pSrc); + res = vaddq_f32(vec1,vdupq_n_f32(offset)); + vst1q_f32(pDst, res); + + /* Increment pointers */ + pSrc += 4; + pDst += 4; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* Tail */ + blkCnt = blockSize & 0x3; -/* Run the below code for Cortex-M4 and Cortex-M3 */ - float32_t in1, in2, in3, in4; +#else +#if defined (ARM_MATH_LOOPUNROLL) - /*loop Unrolling */ + /* Loop unrolling: Compute 4 outputs at a time */ blkCnt = blockSize >> 2U; - /* First part of the processing with loop unrolling. Compute 4 outputs at a time. - ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0U) { /* C = A + offset */ - /* Add offset and then store the results in the destination buffer. */ - /* read samples from source */ - in1 = *pSrc; - in2 = *(pSrc + 1); - - /* add offset to input */ - in1 = in1 + offset; - - /* read samples from source */ - in3 = *(pSrc + 2); - - /* add offset to input */ - in2 = in2 + offset; - /* read samples from source */ - in4 = *(pSrc + 3); - - /* add offset to input */ - in3 = in3 + offset; - - /* store result to destination */ - *pDst = in1; - - /* add offset to input */ - in4 = in4 + offset; - - /* store result to destination */ - *(pDst + 1) = in2; + /* Add offset and store result in destination buffer. */ + *pDst++ = (*pSrc++) + offset; - /* store result to destination */ - *(pDst + 2) = in3; + *pDst++ = (*pSrc++) + offset; - /* store result to destination */ - *(pDst + 3) = in4; + *pDst++ = (*pSrc++) + offset; - /* update pointers to process next samples */ - pSrc += 4U; - pDst += 4U; + *pDst++ = (*pSrc++) + offset; - /* Decrement the loop counter */ + /* Decrement loop counter */ blkCnt--; } - /* If the blockSize is not a multiple of 4, compute any remaining output samples here. - ** No loop unrolling is used. */ + /* Loop unrolling: Compute remaining outputs */ blkCnt = blockSize % 0x4U; #else - /* Run the below code for Cortex-M0 */ - /* Initialize blkCnt with number of samples */ blkCnt = blockSize; -#endif /* #if defined (ARM_MATH_DSP) */ +#endif /* #if defined (ARM_MATH_LOOPUNROLL) */ +#endif /* #if defined(ARM_MATH_NEON_EXPERIMENTAL) */ while (blkCnt > 0U) { /* C = A + offset */ - /* Add offset and then store the result in the destination buffer. */ + + /* Add offset and store result in destination buffer. */ *pDst++ = (*pSrc++) + offset; - /* Decrement the loop counter */ + /* Decrement loop counter */ blkCnt--; } + } /** - * @} end of offset group + @} end of BasicOffset group */ |