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#ifndef TAGSCENE_H
#define TAGSCENE_H
#include "sqlitebackend.h"
#include "tagitem.h"
#include <QGraphicsPixmapItem>
#include <QGraphicsScene>
class TagScene : public QGraphicsScene
{
Q_OBJECT
public:
TagScene() {}
~TagScene() { this->blockSignals(true); }
const QGraphicsPixmapItem *backgroundPixmapItem() const { return pix_it; }
public slots:
void reloadPicture();
void reloadScene();
void selectTag(const Tag &tag);
void setProject(SQLiteSaveFile *proj);
signals:
void tagDoubleClicked(const Tag &tag);
void imageLoaded();
protected:
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
private slots:
void tagChanged(TagChange change, const Tag &tag);
private:
void addTag(const Tag tag);
SQLiteSaveFile *m_proj = nullptr;
QGraphicsPixmapItem *pix_it = nullptr;
QPixmap pix;
QMap<long long int, TagItem*> tags;
};
#endif // TAGSCENE_H
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