1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
|
/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_sin_cos_f32.c
* Description: Sine and Cosine calculation for floating-point values
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
#include "arm_common_tables.h"
/**
* @ingroup groupController
*/
/**
* @defgroup SinCos Sine Cosine
*
* Computes the trigonometric sine and cosine values using a combination of table lookup
* and linear interpolation.
* There are separate functions for Q31 and floating-point data types.
* The input to the floating-point version is in degrees while the
* fixed-point Q31 have a scaled input with the range
* [-1 0.9999] mapping to [-180 +180] degrees.
*
* The floating point function also allows values that are out of the usual range. When this happens, the function will
* take extra time to adjust the input value to the range of [-180 180].
*
* The result is accurate to 5 digits after the decimal point.
*
* The implementation is based on table lookup using 360 values together with linear interpolation.
* The steps used are:
* -# Calculation of the nearest integer table index.
* -# Compute the fractional portion (fract) of the input.
* -# Fetch the value corresponding to \c index from sine table to \c y0 and also value from \c index+1 to \c y1.
* -# Sine value is computed as <code> *psinVal = y0 + (fract * (y1 - y0))</code>.
* -# Fetch the value corresponding to \c index from cosine table to \c y0 and also value from \c index+1 to \c y1.
* -# Cosine value is computed as <code> *pcosVal = y0 + (fract * (y1 - y0))</code>.
*/
/**
* @addtogroup SinCos
* @{
*/
/**
* @brief Floating-point sin_cos function.
* @param[in] theta input value in degrees
* @param[out] *pSinVal points to the processed sine output.
* @param[out] *pCosVal points to the processed cos output.
* @return none.
*/
void arm_sin_cos_f32(
float32_t theta,
float32_t * pSinVal,
float32_t * pCosVal)
{
float32_t fract, in; /* Temporary variables for input, output */
uint16_t indexS, indexC; /* Index variable */
float32_t f1, f2, d1, d2; /* Two nearest output values */
float32_t findex, Dn, Df, temp;
/* input x is in degrees */
/* Scale the input, divide input by 360, for cosine add 0.25 (pi/2) to read sine table */
in = theta * 0.00277777777778f;
if (in < 0.0f)
{
in = -in;
}
in = in - (int32_t)in;
/* Calculation of index of the table */
findex = (float32_t) FAST_MATH_TABLE_SIZE * in;
indexS = ((uint16_t)findex) & 0x1ff;
indexC = (indexS + (FAST_MATH_TABLE_SIZE / 4)) & 0x1ff;
/* fractional value calculation */
fract = findex - (float32_t) indexS;
/* Read two nearest values of input value from the cos & sin tables */
f1 = sinTable_f32[indexC+0];
f2 = sinTable_f32[indexC+1];
d1 = -sinTable_f32[indexS+0];
d2 = -sinTable_f32[indexS+1];
temp = (1.0f - fract) * f1 + fract * f2;
Dn = 0.0122718463030f; // delta between the two points (fixed), in this case 2*pi/FAST_MATH_TABLE_SIZE
Df = f2 - f1; // delta between the values of the functions
temp = Dn *(d1 + d2) - 2 * Df;
temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
temp = fract * temp + d1 * Dn;
/* Calculation of cosine value */
*pCosVal = fract * temp + f1;
/* Read two nearest values of input value from the cos & sin tables */
f1 = sinTable_f32[indexS+0];
f2 = sinTable_f32[indexS+1];
d1 = sinTable_f32[indexC+0];
d2 = sinTable_f32[indexC+1];
temp = (1.0f - fract) * f1 + fract * f2;
Df = f2 - f1; // delta between the values of the functions
temp = Dn*(d1 + d2) - 2*Df;
temp = fract*temp + (3*Df - (d2 + 2*d1)*Dn);
temp = fract*temp + d1*Dn;
/* Calculation of sine value */
*pSinVal = fract*temp + f1;
if (theta < 0.0f)
{
*pSinVal = -*pSinVal;
}
}
/**
* @} end of SinCos group
*/
|