summaryrefslogtreecommitdiff
path: root/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
diff options
context:
space:
mode:
Diffstat (limited to 'fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c')
-rw-r--r--fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c191
1 files changed, 191 insertions, 0 deletions
diff --git a/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c b/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
new file mode 100644
index 0000000..12490a1
--- /dev/null
+++ b/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c
@@ -0,0 +1,191 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_shift_q31.c
+ * Description: Shifts the elements of a Q31 vector by a specified number of bits
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+/**
+ * @defgroup shift Vector Shift
+ *
+ * Shifts the elements of a fixed-point vector by a specified number of bits.
+ * There are separate functions for Q7, Q15, and Q31 data types.
+ * The underlying algorithm used is:
+ *
+ * <pre>
+ * pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
+ * </pre>
+ *
+ * If <code>shift</code> is positive then the elements of the vector are shifted to the left.
+ * If <code>shift</code> is negative then the elements of the vector are shifted to the right.
+ *
+ * The functions support in-place computation allowing the source and destination
+ * pointers to reference the same memory buffer.
+ */
+
+/**
+ * @addtogroup shift
+ * @{
+ */
+
+/**
+ * @brief Shifts the elements of a Q31 vector a specified number of bits.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
+ */
+
+void arm_shift_q31(
+ q31_t * pSrc,
+ int8_t shiftBits,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
+
+#if defined (ARM_MATH_DSP)
+
+ q31_t in1, in2, in3, in4; /* Temporary input variables */
+ q31_t out1, out2, out3, out4; /* Temporary output variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+
+ if (sign == 0U)
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift the input and then store the results in the destination buffer. */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ out1 = in1 << shiftBits;
+ in3 = *(pSrc + 2);
+ out2 = in2 << shiftBits;
+ in4 = *(pSrc + 3);
+ if (in1 != (out1 >> shiftBits))
+ out1 = 0x7FFFFFFF ^ (in1 >> 31);
+
+ if (in2 != (out2 >> shiftBits))
+ out2 = 0x7FFFFFFF ^ (in2 >> 31);
+
+ *pDst = out1;
+ out3 = in3 << shiftBits;
+ *(pDst + 1) = out2;
+ out4 = in4 << shiftBits;
+
+ if (in3 != (out3 >> shiftBits))
+ out3 = 0x7FFFFFFF ^ (in3 >> 31);
+
+ if (in4 != (out4 >> shiftBits))
+ out4 = 0x7FFFFFFF ^ (in4 >> 31);
+
+ *(pDst + 2) = out3;
+ *(pDst + 3) = out4;
+
+ /* Update destination pointer to process next sampels */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the input and then store the results in the destination buffer. */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ *pDst = (in1 >> -shiftBits);
+ *(pDst + 1) = (in2 >> -shiftBits);
+ *(pDst + 2) = (in3 >> -shiftBits);
+ *(pDst + 3) = (in4 >> -shiftBits);
+
+
+ pSrc += 4U;
+ pDst += 4U;
+
+ blkCnt--;
+ }
+
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A (>> or <<) shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ *pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
+ (*pSrc++ >> -shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+
+}
+
+/**
+ * @} end of shift group
+ */