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-rw-r--r--fw/hid-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c191
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diff --git a/fw/hid-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c b/fw/hid-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c
deleted file mode 100644
index aac177f..0000000
--- a/fw/hid-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_cmplx_dot_prod_f32.c
- * Description: Floating-point complex dot product
- *
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
- *
- * Target Processor: Cortex-M cores
- * -------------------------------------------------------------------- */
-/*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "arm_math.h"
-
-/**
- * @ingroup groupCmplxMath
- */
-
-/**
- * @defgroup cmplx_dot_prod Complex Dot Product
- *
- * Computes the dot product of two complex vectors.
- * The vectors are multiplied element-by-element and then summed.
- *
- * The <code>pSrcA</code> points to the first complex input vector and
- * <code>pSrcB</code> points to the second complex input vector.
- * <code>numSamples</code> specifies the number of complex samples
- * and the data in each array is stored in an interleaved fashion
- * (real, imag, real, imag, ...).
- * Each array has a total of <code>2*numSamples</code> values.
- *
- * The underlying algorithm is used:
- * <pre>
- * realResult=0;
- * imagResult=0;
- * for(n=0; n<numSamples; n++) {
- * realResult += pSrcA[(2*n)+0]*pSrcB[(2*n)+0] - pSrcA[(2*n)+1]*pSrcB[(2*n)+1];
- * imagResult += pSrcA[(2*n)+0]*pSrcB[(2*n)+1] + pSrcA[(2*n)+1]*pSrcB[(2*n)+0];
- * }
- * </pre>
- *
- * There are separate functions for floating-point, Q15, and Q31 data types.
- */
-
-/**
- * @addtogroup cmplx_dot_prod
- * @{
- */
-
-/**
- * @brief Floating-point complex dot product
- * @param *pSrcA points to the first input vector
- * @param *pSrcB points to the second input vector
- * @param numSamples number of complex samples in each vector
- * @param *realResult real part of the result returned here
- * @param *imagResult imaginary part of the result returned here
- * @return none.
- */
-
-void arm_cmplx_dot_prod_f32(
- float32_t * pSrcA,
- float32_t * pSrcB,
- uint32_t numSamples,
- float32_t * realResult,
- float32_t * imagResult)
-{
- float32_t real_sum = 0.0f, imag_sum = 0.0f; /* Temporary result storage */
- float32_t a0,b0,c0,d0;
-
-#if defined (ARM_MATH_DSP)
-
- /* Run the below code for Cortex-M4 and Cortex-M3 */
- uint32_t blkCnt; /* loop counter */
-
- /*loop Unrolling */
- blkCnt = numSamples >> 2U;
-
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while (blkCnt > 0U)
- {
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = numSamples & 0x3U;
-
- while (blkCnt > 0U)
- {
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
-#else
-
- /* Run the below code for Cortex-M0 */
-
- while (numSamples > 0U)
- {
- a0 = *pSrcA++;
- b0 = *pSrcA++;
- c0 = *pSrcB++;
- d0 = *pSrcB++;
-
- real_sum += a0 * c0;
- imag_sum += a0 * d0;
- real_sum -= b0 * d0;
- imag_sum += b0 * c0;
-
- /* Decrement the loop counter */
- numSamples--;
- }
-
-#endif /* #if defined (ARM_MATH_DSP) */
-
- /* Store the real and imaginary results in the destination buffers */
- *realResult = real_sum;
- *imagResult = imag_sum;
-}
-
-/**
- * @} end of cmplx_dot_prod group
- */