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diff --git a/fw/cdc-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c b/fw/cdc-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c
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+++ b/fw/cdc-dials/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_dot_prod_f32.c
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+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_cmplx_dot_prod_f32.c
+ * Description: Floating-point complex dot product
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupCmplxMath
+ */
+
+/**
+ * @defgroup cmplx_dot_prod Complex Dot Product
+ *
+ * Computes the dot product of two complex vectors.
+ * The vectors are multiplied element-by-element and then summed.
+ *
+ * The <code>pSrcA</code> points to the first complex input vector and
+ * <code>pSrcB</code> points to the second complex input vector.
+ * <code>numSamples</code> specifies the number of complex samples
+ * and the data in each array is stored in an interleaved fashion
+ * (real, imag, real, imag, ...).
+ * Each array has a total of <code>2*numSamples</code> values.
+ *
+ * The underlying algorithm is used:
+ * <pre>
+ * realResult=0;
+ * imagResult=0;
+ * for(n=0; n<numSamples; n++) {
+ * realResult += pSrcA[(2*n)+0]*pSrcB[(2*n)+0] - pSrcA[(2*n)+1]*pSrcB[(2*n)+1];
+ * imagResult += pSrcA[(2*n)+0]*pSrcB[(2*n)+1] + pSrcA[(2*n)+1]*pSrcB[(2*n)+0];
+ * }
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup cmplx_dot_prod
+ * @{
+ */
+
+/**
+ * @brief Floating-point complex dot product
+ * @param *pSrcA points to the first input vector
+ * @param *pSrcB points to the second input vector
+ * @param numSamples number of complex samples in each vector
+ * @param *realResult real part of the result returned here
+ * @param *imagResult imaginary part of the result returned here
+ * @return none.
+ */
+
+void arm_cmplx_dot_prod_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ uint32_t numSamples,
+ float32_t * realResult,
+ float32_t * imagResult)
+{
+ float32_t real_sum = 0.0f, imag_sum = 0.0f; /* Temporary result storage */
+ float32_t a0,b0,c0,d0;
+
+#if defined (ARM_MATH_DSP)
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ uint32_t blkCnt; /* loop counter */
+
+ /*loop Unrolling */
+ blkCnt = numSamples >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = numSamples & 0x3U;
+
+ while (blkCnt > 0U)
+ {
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ while (numSamples > 0U)
+ {
+ a0 = *pSrcA++;
+ b0 = *pSrcA++;
+ c0 = *pSrcB++;
+ d0 = *pSrcB++;
+
+ real_sum += a0 * c0;
+ imag_sum += a0 * d0;
+ real_sum -= b0 * d0;
+ imag_sum += b0 * c0;
+
+ /* Decrement the loop counter */
+ numSamples--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ /* Store the real and imaginary results in the destination buffers */
+ *realResult = real_sum;
+ *imagResult = imag_sum;
+}
+
+/**
+ * @} end of cmplx_dot_prod group
+ */