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+/*********************************************************************
+* (c) SEGGER Microcontroller GmbH *
+* The Embedded Experts *
+* www.segger.com *
+**********************************************************************
+
+File :
+Created : 31 Mär 2020 13:47
+Ozone Version : V2.70b
+*/
+
+/*********************************************************************
+*
+* OnProjectLoad
+*
+* Function description
+* Project load routine. Required.
+*
+**********************************************************************
+*/
+void OnProjectLoad (void) {
+ //
+ // Dialog-generated settings
+ //
+ Project.AddPathSubstitute ("/home/janhenrik/STM32Cube/dials/hid-dials", "$(ProjectDir)");
+ Project.AddPathSubstitute ("/home/janhenrik/stm32cube/dials/hid-dials", "$(ProjectDir)");
+ Project.SetDevice ("STM32F072CB");
+ Project.SetHostIF ("USB", "");
+ Project.SetTargetIF ("SWD");
+ Project.SetTIFSpeed ("1 MHz");
+ Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M0.svd");
+ Project.AddSvdFile ("/home/janhenrik/Downloads/STM32F072x.svd");
+ //
+ // User settings
+ //
+ File.Open ("$(ProjectDir)/build/midi-dials.elf");
+}
+
+/*********************************************************************
+*
+* OnSnapshotLoad
+*
+* Function description
+* Optional event handler, called upon loading a snapshot.
+*
+* Additional information
+* This function is used to restore the target state in cases
+* where values cannot simply be written to the target.
+* Typical use: GPIO clock needs to be enabled, before
+* GPIO is configured.
+*
+**********************************************************************
+*/
+//void OnSnapshotLoad (void) {
+//}
+
+/*********************************************************************
+*
+* OnSnapshotSave
+*
+* Function description
+* Optional event handler, called upon saving a snapshot.
+*
+* Additional information
+* This function is usually used to save values of the target
+* state which can either not be trivially read,
+* or need to be restored in a specific way or order.
+* Typically use: Memory Mapped Registers,
+* such as PLL and GPIO configuration.
+*
+**********************************************************************
+*/
+//void OnSnapshotSave (void) {
+//}
+
+/*********************************************************************
+*
+* TargetReset
+*
+* Function description
+* Replaces the default target device reset routine. Optional.
+*
+* Notes
+* This example demonstrates the usage when
+* debugging a RAM program on a Cortex-M target device
+*
+**********************************************************************
+*/
+//void TargetReset (void) {
+//
+// unsigned int SP;
+// unsigned int PC;
+// unsigned int VectorTableAddr;
+//
+// VectorTableAddr = Program.GetBaseAddr();
+//
+// if (VectorTableAddr != 0xFFFFFFFF) {
+// SP = Target.ReadU32(VectorTableAddr);
+// Target.SetReg("SP", SP);
+// } else {
+// Util.Log("Project file error: failed to get program base");
+// }
+//
+// PC = Elf.GetEntryPointPC();
+//
+// if (PC != 0xFFFFFFFF) {
+// Target.SetReg("PC", PC);
+// } else if (VectorTableAddr != 0xFFFFFFFF) {
+// PC = Target.ReadU32(VectorTableAddr + 4);
+// Target.SetReg("PC", PC);
+//}
+/*********************************************************************
+*
+* BeforeTargetReset
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void BeforeTargetReset (void) {
+//}
+
+/*********************************************************************
+*
+* AfterTargetReset
+*
+* Function description
+* Event handler routine.
+* - Sets the PC register to program reset value.
+* - Sets the SP register to program reset value on Cortex-M.
+*
+**********************************************************************
+*/
+void AfterTargetReset (void) {
+ unsigned int SP;
+ unsigned int PC;
+ unsigned int VectorTableAddr;
+
+ VectorTableAddr = Elf.GetBaseAddr();
+
+ if (VectorTableAddr != 0xFFFFFFFF) {
+ SP = Target.ReadU32(VectorTableAddr);
+ Target.SetReg("SP", SP);
+ } else {
+ Util.Log("Project file error: failed to get program base");
+ }
+
+ PC = Elf.GetEntryPointPC();
+
+ if (PC != 0xFFFFFFFF) {
+ Target.SetReg("PC", PC);
+ } else if (VectorTableAddr != 0xFFFFFFFF) {
+ PC = Target.ReadU32(VectorTableAddr + 4);
+ Target.SetReg("PC", PC);
+ }
+}
+
+/*********************************************************************
+*
+* DebugStart
+*
+* Function description
+* Replaces the default debug session startup routine. Optional.
+*
+**********************************************************************
+*/
+//void DebugStart (void) {
+//}
+
+/*********************************************************************
+*
+* TargetConnect
+*
+* Function description
+* Replaces the default target IF connection routine. Optional.
+*
+**********************************************************************
+*/
+//void TargetConnect (void) {
+//}
+
+/*********************************************************************
+*
+* BeforeTargetConnect
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void BeforeTargetConnect (void) {
+//}
+
+/*********************************************************************
+*
+* AfterTargetConnect
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void AfterTargetConnect (void) {
+//}
+
+/*********************************************************************
+*
+* TargetDownload
+*
+* Function description
+* Replaces the default program download routine. Optional.
+*
+**********************************************************************
+*/
+//void TargetDownload (void) {
+//}
+
+/*********************************************************************
+*
+* BeforeTargetDownload
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void BeforeTargetDownload (void) {
+//}
+
+/*********************************************************************
+*
+* AfterTargetDownload
+*
+* Function description
+* Event handler routine.
+* - Sets the PC register to program reset value.
+* - Sets the SP register to program reset value on Cortex-M.
+*
+**********************************************************************
+*/
+void AfterTargetDownload (void) {
+ unsigned int SP;
+ unsigned int PC;
+ unsigned int VectorTableAddr;
+
+ VectorTableAddr = Elf.GetBaseAddr();
+
+ if (VectorTableAddr != 0xFFFFFFFF) {
+ SP = Target.ReadU32(VectorTableAddr);
+ Target.SetReg("SP", SP);
+ } else {
+ Util.Log("Project file error: failed to get program base");
+ }
+
+ PC = Elf.GetEntryPointPC();
+
+ if (PC != 0xFFFFFFFF) {
+ Target.SetReg("PC", PC);
+ } else if (VectorTableAddr != 0xFFFFFFFF) {
+ PC = Target.ReadU32(VectorTableAddr + 4);
+ Target.SetReg("PC", PC);
+ }
+}
+
+/*********************************************************************
+*
+* BeforeTargetDisconnect
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void BeforeTargetDisconnect (void) {
+//}
+
+/*********************************************************************
+*
+* AfterTargetDisconnect
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void AfterTargetDisconnect (void) {
+//}
+
+/*********************************************************************
+*
+* AfterTargetHalt
+*
+* Function description
+* Event handler routine. Optional.
+*
+**********************************************************************
+*/
+//void AfterTargetHalt (void) {
+//}