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#ifndef __COLOR_H__
#define __COLOR_H__

#include <stdint.h>

/* For easier memsetting we use an inverted alpha channel, i.e. 0 ≘ fully opaque; 255 ≘ fully transparent */
typedef struct {
	uint8_t r;
	uint8_t g;
	uint8_t b;
	uint8_t a;
} color_t;

typedef struct {
	color_t *data;
	unsigned int w;
	unsigned int h;
} framebuffer_t;

int xterm_color_index(color_t c);

/* gray */
#define DEFAULT_FG_COLOR 7
/* black */
#define DEFAULT_BG_COLOR 0

extern color_t colortable[256];

#endif//__COLOR_H__