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author | jaseg <jaseg@jaseg.net> | 2013-12-26 17:11:39 +0100 |
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committer | jaseg <jaseg@jaseg.net> | 2013-12-26 17:11:39 +0100 |
commit | 5453ec53e99d56171a2059f2e9705d1f1ae9ce83 (patch) | |
tree | d3e6886015e2bc45c088320e6b2307435b6a0b49 /host/matelight | |
parent | 93592ee43978005a86e0d83486c7b866e2c1b61f (diff) | |
download | matelight-5453ec53e99d56171a2059f2e9705d1f1ae9ce83.tar.gz matelight-5453ec53e99d56171a2059f2e9705d1f1ae9ce83.tar.bz2 matelight-5453ec53e99d56171a2059f2e9705d1f1ae9ce83.zip |
Uhm, foo.
Diffstat (limited to 'host/matelight')
-rw-r--r-- | host/matelight/config.py | 17 | ||||
-rw-r--r-- | host/matelight/renderers.py | 6 |
2 files changed, 17 insertions, 6 deletions
diff --git a/host/matelight/config.py b/host/matelight/config.py index d8cdde1..2177292 100644 --- a/host/matelight/config.py +++ b/host/matelight/config.py @@ -1,3 +1,4 @@ +import bdflib # Used to read the bitmap font # Hard timeout in seconds after which (approximately) the rendering of a single item will be cut off RENDERER_TIMEOUT = 20.0 @@ -8,12 +9,18 @@ DEFAULT_SCROLL_SPEED = 4 # Pixels to leave blank between two letters LETTER_SPACING = 1 +FONT = bdflib.reader.read_bdf(open('fonts/5x8.bdf').readlines()) +FONT_WIDTH = 5 + +# Computed value +FONT_PADDED_BINARY = ('{:0'+str(FONT_WIDTH+'b}').format + # Display geometry -# ┌─────────┐ ┌──┬──┬──┬ ⋯ ┬──┬──┬──┐ -# │1 o o o 5│ │ 1│ │ │ │ │ │16│ -# │6 o o o o│ ├──┼──┼──┼ ⋯ ┼──┼──┼──┤ -# │o o o o o│ │17│ │ │ │ │ │32│ -# │o o o o20│ └──┴──┴──┴ ⋯ ┴──┴──┴──┘ +# ┌─────────┐ ┌───┬───┬ ⋯ ┬───┬───┐ +# │1 o o o 5│ │ 1 │ │ │ │16 │ +# │6 o o o o│ ├───┼───┼ ⋯ ┼───┼───┤ +# │o o o o o│ │17 │ │ │ │32 │ +# │o o o o20│ └───┴───┴ ⋯ ┴───┴───┘ # └─────────┘ CRATE_WIDTH = 5 CRATE_HEIGHT = 4 diff --git a/host/matelight/renderers.py b/host/matelight/renderers.py index 4508063..0e223a2 100644 --- a/host/matelight/renderers.py +++ b/host/matelight/renderers.py @@ -5,6 +5,7 @@ except ImportError: import re from PIL import Image from pixelterm import xtermcolors +from config import * default_palette = [ (0x00, 0x00, 0x00), # 0 normal colors @@ -72,7 +73,10 @@ class CharGenerator: def generate_char(self, c, now): fg, bg = self.bg, self.bg if self.blink and now%1.0 < 0.3 else self.fg, self.bg - ... + glyph = font.glyphs_by_codepoint[c] + # Please forgive the string manipulation below. + lookup = {'0': bg, '1': fg} + return [ list(map(lookup.get, FONT_PADDED_BINARY(int(row, 16)))) for row in glyph.get_data() ] def generate(self, now): chars = [self.generate_char(c, now) for c in self.text] |