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diff --git a/DSP_Lib/Source/FilteringFunctions/arm_biquad_cascade_df1_32x64_q31.c b/DSP_Lib/Source/FilteringFunctions/arm_biquad_cascade_df1_32x64_q31.c new file mode 100644 index 0000000..a44d10d --- /dev/null +++ b/DSP_Lib/Source/FilteringFunctions/arm_biquad_cascade_df1_32x64_q31.c @@ -0,0 +1,561 @@ +/* ---------------------------------------------------------------------- +* Copyright (C) 2010-2014 ARM Limited. All rights reserved. +* +* $Date: 19. October 2015 +* $Revision: V.1.4.5 a +* +* Project: CMSIS DSP Library +* Title: arm_biquad_cascade_df1_32x64_q31.c +* +* Description: High precision Q31 Biquad cascade filter processing function +* +* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions +* are met: +* - Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* - Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in +* the documentation and/or other materials provided with the +* distribution. +* - Neither the name of ARM LIMITED nor the names of its contributors +* may be used to endorse or promote products derived from this +* software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +* POSSIBILITY OF SUCH DAMAGE. +* -------------------------------------------------------------------- */ + +#include "arm_math.h" + +/** + * @ingroup groupFilters + */ + +/** + * @defgroup BiquadCascadeDF1_32x64 High Precision Q31 Biquad Cascade Filter + * + * This function implements a high precision Biquad cascade filter which operates on + * Q31 data values. The filter coefficients are in 1.31 format and the state variables + * are in 1.63 format. The double precision state variables reduce quantization noise + * in the filter and provide a cleaner output. + * These filters are particularly useful when implementing filters in which the + * singularities are close to the unit circle. This is common for low pass or high + * pass filters with very low cutoff frequencies. + * + * The function operates on blocks of input and output data + * and each call to the function processes <code>blockSize</code> samples through + * the filter. <code>pSrc</code> and <code>pDst</code> points to input and output arrays + * containing <code>blockSize</code> Q31 values. + * + * \par Algorithm + * Each Biquad stage implements a second order filter using the difference equation: + * <pre> + * y[n] = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] + * </pre> + * A Direct Form I algorithm is used with 5 coefficients and 4 state variables per stage. + * \image html Biquad.gif "Single Biquad filter stage" + * Coefficients <code>b0, b1, and b2 </code> multiply the input signal <code>x[n]</code> and are referred to as the feedforward coefficients. + * Coefficients <code>a1</code> and <code>a2</code> multiply the output signal <code>y[n]</code> and are referred to as the feedback coefficients. + * Pay careful attention to the sign of the feedback coefficients. + * Some design tools use the difference equation + * <pre> + * y[n] = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] - a1 * y[n-1] - a2 * y[n-2] + * </pre> + * In this case the feedback coefficients <code>a1</code> and <code>a2</code> must be negated when used with the CMSIS DSP Library. + * + * \par + * Higher order filters are realized as a cascade of second order sections. + * <code>numStages</code> refers to the number of second order stages used. + * For example, an 8th order filter would be realized with <code>numStages=4</code> second order stages. + * \image html BiquadCascade.gif "8th order filter using a cascade of Biquad stages" + * A 9th order filter would be realized with <code>numStages=5</code> second order stages with the coefficients for one of the stages configured as a first order filter (<code>b2=0</code> and <code>a2=0</code>). + * + * \par + * The <code>pState</code> points to state variables array . + * Each Biquad stage has 4 state variables <code>x[n-1], x[n-2], y[n-1],</code> and <code>y[n-2]</code> and each state variable in 1.63 format to improve precision. + * The state variables are arranged in the array as: + * <pre> + * {x[n-1], x[n-2], y[n-1], y[n-2]} + * </pre> + * + * \par + * The 4 state variables for stage 1 are first, then the 4 state variables for stage 2, and so on. + * The state array has a total length of <code>4*numStages</code> values of data in 1.63 format. + * The state variables are updated after each block of data is processed; the coefficients are untouched. + * + * \par Instance Structure + * The coefficients and state variables for a filter are stored together in an instance data structure. + * A separate instance structure must be defined for each filter. + * Coefficient arrays may be shared among several instances while state variable arrays cannot be shared. + * + * \par Init Function + * There is also an associated initialization function which performs the following operations: + * - Sets the values of the internal structure fields. + * - Zeros out the values in the state buffer. + * To do this manually without calling the init function, assign the follow subfields of the instance structure: + * numStages, pCoeffs, postShift, pState. Also set all of the values in pState to zero. + * + * \par + * Use of the initialization function is optional. + * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. + * To place an instance structure into a const data section, the instance structure must be manually initialized. + * Set the values in the state buffer to zeros before static initialization. + * For example, to statically initialize the filter instance structure use + * <pre> + * arm_biquad_cas_df1_32x64_ins_q31 S1 = {numStages, pState, pCoeffs, postShift}; + * </pre> + * where <code>numStages</code> is the number of Biquad stages in the filter; <code>pState</code> is the address of the state buffer; + * <code>pCoeffs</code> is the address of the coefficient buffer; <code>postShift</code> shift to be applied which is described in detail below. + * \par Fixed-Point Behavior + * Care must be taken while using Biquad Cascade 32x64 filter function. + * Following issues must be considered: + * - Scaling of coefficients + * - Filter gain + * - Overflow and saturation + * + * \par + * Filter coefficients are represented as fractional values and + * restricted to lie in the range <code>[-1 +1)</code>. + * The processing function has an additional scaling parameter <code>postShift</code> + * which allows the filter coefficients to exceed the range <code>[+1 -1)</code>. + * At the output of the filter's accumulator is a shift register which shifts the result by <code>postShift</code> bits. + * \image html BiquadPostshift.gif "Fixed-point Biquad with shift by postShift bits after accumulator" + * This essentially scales the filter coefficients by <code>2^postShift</code>. + * For example, to realize the coefficients + * <pre> + * {1.5, -0.8, 1.2, 1.6, -0.9} + * </pre> + * set the Coefficient array to: + * <pre> + * {0.75, -0.4, 0.6, 0.8, -0.45} + * </pre> + * and set <code>postShift=1</code> + * + * \par + * The second thing to keep in mind is the gain through the filter. + * The frequency response of a Biquad filter is a function of its coefficients. + * It is possible for the gain through the filter to exceed 1.0 meaning that the filter increases the amplitude of certain frequencies. + * This means that an input signal with amplitude < 1.0 may result in an output > 1.0 and these are saturated or overflowed based on the implementation of the filter. + * To avoid this behavior the filter needs to be scaled down such that its peak gain < 1.0 or the input signal must be scaled down so that the combination of input and filter are never overflowed. + * + * \par + * The third item to consider is the overflow and saturation behavior of the fixed-point Q31 version. + * This is described in the function specific documentation below. + */ + +/** + * @addtogroup BiquadCascadeDF1_32x64 + * @{ + */ + +/** + * @details + + * @param[in] *S points to an instance of the high precision Q31 Biquad cascade filter. + * @param[in] *pSrc points to the block of input data. + * @param[out] *pDst points to the block of output data. + * @param[in] blockSize number of samples to process. + * @return none. + * + * \par + * The function is implemented using an internal 64-bit accumulator. + * The accumulator has a 2.62 format and maintains full precision of the intermediate multiplication results but provides only a single guard bit. + * Thus, if the accumulator result overflows it wraps around rather than clip. + * In order to avoid overflows completely the input signal must be scaled down by 2 bits and lie in the range [-0.25 +0.25). + * After all 5 multiply-accumulates are performed, the 2.62 accumulator is shifted by <code>postShift</code> bits and the result truncated to + * 1.31 format by discarding the low 32 bits. + * + * \par + * Two related functions are provided in the CMSIS DSP library. + * <code>arm_biquad_cascade_df1_q31()</code> implements a Biquad cascade with 32-bit coefficients and state variables with a Q63 accumulator. + * <code>arm_biquad_cascade_df1_fast_q31()</code> implements a Biquad cascade with 32-bit coefficients and state variables with a Q31 accumulator. + */ + +void arm_biquad_cas_df1_32x64_q31( + const arm_biquad_cas_df1_32x64_ins_q31 * S, + q31_t * pSrc, + q31_t * pDst, + uint32_t blockSize) +{ + q31_t *pIn = pSrc; /* input pointer initialization */ + q31_t *pOut = pDst; /* output pointer initialization */ + q63_t *pState = S->pState; /* state pointer initialization */ + q31_t *pCoeffs = S->pCoeffs; /* coeff pointer initialization */ + q63_t acc; /* accumulator */ + q31_t Xn1, Xn2; /* Input Filter state variables */ + q63_t Yn1, Yn2; /* Output Filter state variables */ + q31_t b0, b1, b2, a1, a2; /* Filter coefficients */ + q31_t Xn; /* temporary input */ + int32_t shift = (int32_t) S->postShift + 1; /* Shift to be applied to the output */ + uint32_t sample, stage = S->numStages; /* loop counters */ + q31_t acc_l, acc_h; /* temporary output */ + uint32_t uShift = ((uint32_t) S->postShift + 1u); + uint32_t lShift = 32u - uShift; /* Shift to be applied to the output */ + + +#ifndef ARM_MATH_CM0_FAMILY + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + + do + { + /* Reading the coefficients */ + b0 = *pCoeffs++; + b1 = *pCoeffs++; + b2 = *pCoeffs++; + a1 = *pCoeffs++; + a2 = *pCoeffs++; + + /* Reading the state values */ + Xn1 = (q31_t) (pState[0]); + Xn2 = (q31_t) (pState[1]); + Yn1 = pState[2]; + Yn2 = pState[3]; + + /* Apply loop unrolling and compute 4 output values simultaneously. */ + /* The variable acc hold output value that is being computed and + * stored in the destination buffer + * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] + */ + + sample = blockSize >> 2u; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while(sample > 0u) + { + /* Read the input */ + Xn = *pIn++; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + + /* acc = b0 * x[n] */ + acc = (q63_t) Xn *b0; + + /* acc += b1 * x[n-1] */ + acc += (q63_t) Xn1 *b1; + + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn2 *b2; + + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn1, a1); + + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn2, a2); + + /* The result is converted to 1.63 , Yn2 variable is reused */ + Yn2 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Store the output in the destination buffer in 1.31 format. */ + *pOut = acc_h; + + /* Read the second input into Xn2, to reuse the value */ + Xn2 = *pIn++; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + + /* acc += b1 * x[n-1] */ + acc = (q63_t) Xn *b1; + + /* acc = b0 * x[n] */ + acc += (q63_t) Xn2 *b0; + + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn1 *b2; + + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn2, a1); + + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn1, a2); + + /* The result is converted to 1.63, Yn1 variable is reused */ + Yn1 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Read the third input into Xn1, to reuse the value */ + Xn1 = *pIn++; + + /* The result is converted to 1.31 */ + /* Store the output in the destination buffer. */ + *(pOut + 1u) = acc_h; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + + /* acc = b0 * x[n] */ + acc = (q63_t) Xn1 *b0; + + /* acc += b1 * x[n-1] */ + acc += (q63_t) Xn2 *b1; + + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn *b2; + + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn1, a1); + + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn2, a2); + + /* The result is converted to 1.63, Yn2 variable is reused */ + Yn2 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Store the output in the destination buffer in 1.31 format. */ + *(pOut + 2u) = acc_h; + + /* Read the fourth input into Xn, to reuse the value */ + Xn = *pIn++; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + /* acc = b0 * x[n] */ + acc = (q63_t) Xn *b0; + + /* acc += b1 * x[n-1] */ + acc += (q63_t) Xn1 *b1; + + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn2 *b2; + + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn2, a1); + + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn1, a2); + + /* The result is converted to 1.63, Yn1 variable is reused */ + Yn1 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Store the output in the destination buffer in 1.31 format. */ + *(pOut + 3u) = acc_h; + + /* Every time after the output is computed state should be updated. */ + /* The states should be updated as: */ + /* Xn2 = Xn1 */ + /* Xn1 = Xn */ + /* Yn2 = Yn1 */ + /* Yn1 = acc */ + Xn2 = Xn1; + Xn1 = Xn; + + /* update output pointer */ + pOut += 4u; + + /* decrement the loop counter */ + sample--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + sample = (blockSize & 0x3u); + + while(sample > 0u) + { + /* Read the input */ + Xn = *pIn++; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + + /* acc = b0 * x[n] */ + acc = (q63_t) Xn *b0; + /* acc += b1 * x[n-1] */ + acc += (q63_t) Xn1 *b1; + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn2 *b2; + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn1, a1); + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn2, a2); + + /* Every time after the output is computed state should be updated. */ + /* The states should be updated as: */ + /* Xn2 = Xn1 */ + /* Xn1 = Xn */ + /* Yn2 = Yn1 */ + /* Yn1 = acc */ + Xn2 = Xn1; + Xn1 = Xn; + Yn2 = Yn1; + /* The result is converted to 1.63, Yn1 variable is reused */ + Yn1 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Store the output in the destination buffer in 1.31 format. */ + *pOut++ = acc_h; + /* Yn1 = acc << shift; */ + + /* Store the output in the destination buffer in 1.31 format. */ +/* *pOut++ = (q31_t) (acc >> (32 - shift)); */ + + /* decrement the loop counter */ + sample--; + } + + /* The first stage output is given as input to the second stage. */ + pIn = pDst; + + /* Reset to destination buffer working pointer */ + pOut = pDst; + + /* Store the updated state variables back into the pState array */ + /* Store the updated state variables back into the pState array */ + *pState++ = (q63_t) Xn1; + *pState++ = (q63_t) Xn2; + *pState++ = Yn1; + *pState++ = Yn2; + + } while(--stage); + +#else + + /* Run the below code for Cortex-M0 */ + + do + { + /* Reading the coefficients */ + b0 = *pCoeffs++; + b1 = *pCoeffs++; + b2 = *pCoeffs++; + a1 = *pCoeffs++; + a2 = *pCoeffs++; + + /* Reading the state values */ + Xn1 = pState[0]; + Xn2 = pState[1]; + Yn1 = pState[2]; + Yn2 = pState[3]; + + /* The variable acc hold output value that is being computed and + * stored in the destination buffer + * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] + */ + + sample = blockSize; + + while(sample > 0u) + { + /* Read the input */ + Xn = *pIn++; + + /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */ + /* acc = b0 * x[n] */ + acc = (q63_t) Xn *b0; + /* acc += b1 * x[n-1] */ + acc += (q63_t) Xn1 *b1; + /* acc += b[2] * x[n-2] */ + acc += (q63_t) Xn2 *b2; + /* acc += a1 * y[n-1] */ + acc += mult32x64(Yn1, a1); + /* acc += a2 * y[n-2] */ + acc += mult32x64(Yn2, a2); + + /* Every time after the output is computed state should be updated. */ + /* The states should be updated as: */ + /* Xn2 = Xn1 */ + /* Xn1 = Xn */ + /* Yn2 = Yn1 */ + /* Yn1 = acc */ + Xn2 = Xn1; + Xn1 = Xn; + Yn2 = Yn1; + + /* The result is converted to 1.63, Yn1 variable is reused */ + Yn1 = acc << shift; + + /* Calc lower part of acc */ + acc_l = acc & 0xffffffff; + + /* Calc upper part of acc */ + acc_h = (acc >> 32) & 0xffffffff; + + /* Apply shift for lower part of acc and upper part of acc */ + acc_h = (uint32_t) acc_l >> lShift | acc_h << uShift; + + /* Store the output in the destination buffer in 1.31 format. */ + *pOut++ = acc_h; + + /* Yn1 = acc << shift; */ + + /* Store the output in the destination buffer in 1.31 format. */ + /* *pOut++ = (q31_t) (acc >> (32 - shift)); */ + + /* decrement the loop counter */ + sample--; + } + + /* The first stage output is given as input to the second stage. */ + pIn = pDst; + + /* Reset to destination buffer working pointer */ + pOut = pDst; + + /* Store the updated state variables back into the pState array */ + *pState++ = (q63_t) Xn1; + *pState++ = (q63_t) Xn2; + *pState++ = Yn1; + *pState++ = Yn2; + + } while(--stage); + +#endif /* #ifndef ARM_MATH_CM0_FAMILY */ +} + + /** + * @} end of BiquadCascadeDF1_32x64 group + */ |