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-rw-r--r--DSP/Source/BasicMathFunctions/arm_abs_f32.c153
-rw-r--r--DSP/Source/BasicMathFunctions/arm_abs_q15.c167
-rw-r--r--DSP/Source/BasicMathFunctions/arm_abs_q31.c118
-rw-r--r--DSP/Source/BasicMathFunctions/arm_abs_q7.c145
-rw-r--r--DSP/Source/BasicMathFunctions/arm_add_f32.c138
-rw-r--r--DSP/Source/BasicMathFunctions/arm_add_q15.c128
-rw-r--r--DSP/Source/BasicMathFunctions/arm_add_q31.c136
-rw-r--r--DSP/Source/BasicMathFunctions/arm_add_q7.c122
-rw-r--r--DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c123
-rw-r--r--DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c128
-rw-r--r--DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c131
-rw-r--r--DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c147
-rw-r--r--DSP/Source/BasicMathFunctions/arm_mult_f32.c162
-rw-r--r--DSP/Source/BasicMathFunctions/arm_mult_q15.c142
-rw-r--r--DSP/Source/BasicMathFunctions/arm_mult_q31.c148
-rw-r--r--DSP/Source/BasicMathFunctions/arm_mult_q7.c115
-rw-r--r--DSP/Source/BasicMathFunctions/arm_negate_f32.c134
-rw-r--r--DSP/Source/BasicMathFunctions/arm_negate_q15.c131
-rw-r--r--DSP/Source/BasicMathFunctions/arm_negate_q31.c117
-rw-r--r--DSP/Source/BasicMathFunctions/arm_negate_q7.c113
-rw-r--r--DSP/Source/BasicMathFunctions/arm_offset_f32.c154
-rw-r--r--DSP/Source/BasicMathFunctions/arm_offset_q15.c124
-rw-r--r--DSP/Source/BasicMathFunctions/arm_offset_q31.c128
-rw-r--r--DSP/Source/BasicMathFunctions/arm_offset_q7.c123
-rw-r--r--DSP/Source/BasicMathFunctions/arm_scale_f32.c157
-rw-r--r--DSP/Source/BasicMathFunctions/arm_scale_q15.c150
-rw-r--r--DSP/Source/BasicMathFunctions/arm_scale_q31.c227
-rw-r--r--DSP/Source/BasicMathFunctions/arm_scale_q7.c137
-rw-r--r--DSP/Source/BasicMathFunctions/arm_shift_q15.c236
-rw-r--r--DSP/Source/BasicMathFunctions/arm_shift_q31.c191
-rw-r--r--DSP/Source/BasicMathFunctions/arm_shift_q7.c208
-rw-r--r--DSP/Source/BasicMathFunctions/arm_sub_f32.c138
-rw-r--r--DSP/Source/BasicMathFunctions/arm_sub_q15.c128
-rw-r--r--DSP/Source/BasicMathFunctions/arm_sub_q31.c134
-rw-r--r--DSP/Source/BasicMathFunctions/arm_sub_q7.c119
35 files changed, 5052 insertions, 0 deletions
diff --git a/DSP/Source/BasicMathFunctions/arm_abs_f32.c b/DSP/Source/BasicMathFunctions/arm_abs_f32.c
new file mode 100644
index 0000000..f88ef95
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_abs_f32.c
@@ -0,0 +1,153 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_abs_f32.c
+ * Description: Floating-point vector absolute value
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+#include <math.h>
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup BasicAbs Vector Absolute Value
+ *
+ * Computes the absolute value of a vector on an element-by-element basis.
+ *
+ * <pre>
+ * pDst[n] = abs(pSrc[n]), 0 <= n < blockSize.
+ * </pre>
+ *
+ * The functions support in-place computation allowing the source and
+ * destination pointers to reference the same memory buffer.
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup BasicAbs
+ * @{
+ */
+
+/**
+ * @brief Floating-point vector absolute value.
+ * @param[in] *pSrc points to the input buffer
+ * @param[out] *pDst points to the output buffer
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ */
+
+void arm_abs_f32(
+ float32_t * pSrc,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t in1, in2, in3, in4; /* temporary variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Calculate absolute and then store the results in the destination buffer. */
+ /* read sample from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+
+ /* find absolute value */
+ in1 = fabsf(in1);
+
+ /* read sample from source */
+ in4 = *(pSrc + 3);
+
+ /* find absolute value */
+ in2 = fabsf(in2);
+
+ /* read sample from source */
+ *pDst = in1;
+
+ /* find absolute value */
+ in3 = fabsf(in3);
+
+ /* find absolute value */
+ in4 = fabsf(in4);
+
+ /* store result to destination */
+ *(pDst + 1) = in2;
+
+ /* store result to destination */
+ *(pDst + 2) = in3;
+
+ /* store result to destination */
+ *(pDst + 3) = in4;
+
+
+ /* Update source pointer to process next sampels */
+ pSrc += 4U;
+
+ /* Update destination pointer to process next sampels */
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Calculate absolute and then store the results in the destination buffer. */
+ *pDst++ = fabsf(*pSrc++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicAbs group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q15.c b/DSP/Source/BasicMathFunctions/arm_abs_q15.c
new file mode 100644
index 0000000..ec47fff
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_abs_q15.c
@@ -0,0 +1,167 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_abs_q15.c
+ * Description: Q15 vector absolute value
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAbs
+ * @{
+ */
+
+/**
+ * @brief Q15 vector absolute value.
+ * @param[in] *pSrc points to the input buffer
+ * @param[out] *pDst points to the output buffer
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
+ */
+
+void arm_abs_q15(
+ q15_t * pSrc,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+ __SIMD32_TYPE *simd;
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q15_t in1; /* Input value1 */
+ q15_t in2; /* Input value2 */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ simd = __SIMD32_CONST(pDst);
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Read two inputs */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+
+
+ /* Store the Absolute result in the destination buffer by packing the two values, in a single cycle */
+#ifndef ARM_MATH_BIG_ENDIAN
+ *simd++ =
+ __PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
+ ((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
+
+#else
+
+
+ *simd++ =
+ __PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
+ ((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+
+
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *simd++ =
+ __PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
+ ((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
+
+#else
+
+
+ *simd++ =
+ __PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
+ ((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ pDst = (q15_t *)simd;
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Read the input */
+ in1 = *pSrc++;
+
+ /* Calculate absolute value of input and then store the result in the destination buffer. */
+ *pDst++ = (in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ q15_t in; /* Temporary input variable */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Read the input */
+ in = *pSrc++;
+
+ /* Calculate absolute value of input and then store the result in the destination buffer. */
+ *pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of BasicAbs group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q31.c b/DSP/Source/BasicMathFunctions/arm_abs_q31.c
new file mode 100644
index 0000000..2733f51
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_abs_q31.c
@@ -0,0 +1,118 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_abs_q31.c
+ * Description: Q31 vector absolute value
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAbs
+ * @{
+ */
+
+
+/**
+ * @brief Q31 vector absolute value.
+ * @param[in] *pSrc points to the input buffer
+ * @param[out] *pDst points to the output buffer
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
+ */
+
+void arm_abs_q31(
+ q31_t * pSrc,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ q31_t in; /* Input value */
+
+#if defined (ARM_MATH_DSP)
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t in1, in2, in3, in4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+ in3 = *pSrc++;
+ in4 = *pSrc++;
+
+ *pDst++ = (in1 > 0) ? in1 : (q31_t)__QSUB(0, in1);
+ *pDst++ = (in2 > 0) ? in2 : (q31_t)__QSUB(0, in2);
+ *pDst++ = (in3 > 0) ? in3 : (q31_t)__QSUB(0, in3);
+ *pDst++ = (in4 > 0) ? in4 : (q31_t)__QSUB(0, in4);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Calculate absolute value of the input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
+ in = *pSrc++;
+ *pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+}
+
+/**
+ * @} end of BasicAbs group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q7.c b/DSP/Source/BasicMathFunctions/arm_abs_q7.c
new file mode 100644
index 0000000..d0acbfc
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_abs_q7.c
@@ -0,0 +1,145 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_abs_q7.c
+ * Description: Q7 vector absolute value
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAbs
+ * @{
+ */
+
+/**
+ * @brief Q7 vector absolute value.
+ * @param[in] *pSrc points to the input buffer
+ * @param[out] *pDst points to the output buffer
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * \par Conditions for optimum performance
+ * Input and output buffers should be aligned by 32-bit
+ *
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
+ */
+
+void arm_abs_q7(
+ q7_t * pSrc,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ q7_t in; /* Input value1 */
+
+#if defined (ARM_MATH_DSP)
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t in1, in2, in3, in4; /* temporary input variables */
+ q31_t out1, out2, out3, out4; /* temporary output variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Read inputs */
+ in1 = (q31_t) * pSrc;
+ in2 = (q31_t) * (pSrc + 1);
+ in3 = (q31_t) * (pSrc + 2);
+
+ /* find absolute value */
+ out1 = (in1 > 0) ? in1 : (q31_t)__QSUB8(0, in1);
+
+ /* read input */
+ in4 = (q31_t) * (pSrc + 3);
+
+ /* find absolute value */
+ out2 = (in2 > 0) ? in2 : (q31_t)__QSUB8(0, in2);
+
+ /* store result to destination */
+ *pDst = (q7_t) out1;
+
+ /* find absolute value */
+ out3 = (in3 > 0) ? in3 : (q31_t)__QSUB8(0, in3);
+
+ /* find absolute value */
+ out4 = (in4 > 0) ? in4 : (q31_t)__QSUB8(0, in4);
+
+ /* store result to destination */
+ *(pDst + 1) = (q7_t) out2;
+
+ /* store result to destination */
+ *(pDst + 2) = (q7_t) out3;
+
+ /* store result to destination */
+ *(pDst + 3) = (q7_t) out4;
+
+ /* update pointers to process next samples */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+#else
+
+ /* Run the below code for Cortex-M0 */
+ blkCnt = blockSize;
+
+#endif /* #define ARM_MATH_CM0_FAMILY */
+
+ while (blkCnt > 0U)
+ {
+ /* C = |A| */
+ /* Read the input */
+ in = *pSrc++;
+
+ /* Store the Absolute result in the destination buffer */
+ *pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? 0x7f : -in);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicAbs group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_add_f32.c b/DSP/Source/BasicMathFunctions/arm_add_f32.c
new file mode 100644
index 0000000..78feb64
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_add_f32.c
@@ -0,0 +1,138 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_add_f32.c
+ * Description: Floating-point vector addition
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup BasicAdd Vector Addition
+ *
+ * Element-by-element addition of two vectors.
+ *
+ * <pre>
+ * pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup BasicAdd
+ * @{
+ */
+
+/**
+ * @brief Floating-point vector addition.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ */
+
+void arm_add_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t inA1, inA2, inA3, inA4; /* temporary input variabels */
+ float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+
+ /* read four inputs from sourceA and four inputs from sourceB */
+ inA1 = *pSrcA;
+ inB1 = *pSrcB;
+ inA2 = *(pSrcA + 1);
+ inB2 = *(pSrcB + 1);
+ inA3 = *(pSrcA + 2);
+ inB3 = *(pSrcB + 2);
+ inA4 = *(pSrcA + 3);
+ inB4 = *(pSrcB + 3);
+
+ /* C = A + B */
+ /* add and store result to destination */
+ *pDst = inA1 + inB1;
+ *(pDst + 1) = inA2 + inB2;
+ *(pDst + 2) = inA3 + inB3;
+ *(pDst + 3) = inA4 + inB4;
+
+ /* update pointers to process next samples */
+ pSrcA += 4U;
+ pSrcB += 4U;
+ pDst += 4U;
+
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (*pSrcA++) + (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicAdd group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_add_q15.c b/DSP/Source/BasicMathFunctions/arm_add_q15.c
new file mode 100644
index 0000000..80a523f
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_add_q15.c
@@ -0,0 +1,128 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_add_q15.c
+ * Description: Q15 vector addition
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAdd
+ * @{
+ */
+
+/**
+ * @brief Q15 vector addition.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
+ */
+
+void arm_add_q15(
+ q15_t * pSrcA,
+ q15_t * pSrcB,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inB1, inB2;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ inA1 = *__SIMD32(pSrcA)++;
+ inA2 = *__SIMD32(pSrcA)++;
+ inB1 = *__SIMD32(pSrcB)++;
+ inB2 = *__SIMD32(pSrcB)++;
+
+ *__SIMD32(pDst)++ = __QADD16(inA1, inB1);
+ *__SIMD32(pDst)++ = __QADD16(inA2, inB2);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (q15_t) __QADD16(*pSrcA++, *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ + *pSrcB++), 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+}
+
+/**
+ * @} end of BasicAdd group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_add_q31.c b/DSP/Source/BasicMathFunctions/arm_add_q31.c
new file mode 100644
index 0000000..c008bcc
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_add_q31.c
@@ -0,0 +1,136 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_add_q31.c
+ * Description: Q31 vector addition
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAdd
+ * @{
+ */
+
+
+/**
+ * @brief Q31 vector addition.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
+ */
+
+void arm_add_q31(
+ q31_t * pSrcA,
+ q31_t * pSrcB,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inA3, inA4;
+ q31_t inB1, inB2, inB3, inB4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ inA1 = *pSrcA++;
+ inA2 = *pSrcA++;
+ inB1 = *pSrcB++;
+ inB2 = *pSrcB++;
+
+ inA3 = *pSrcA++;
+ inA4 = *pSrcA++;
+ inB3 = *pSrcB++;
+ inB4 = *pSrcB++;
+
+ *pDst++ = __QADD(inA1, inB1);
+ *pDst++ = __QADD(inA2, inB2);
+ *pDst++ = __QADD(inA3, inB3);
+ *pDst++ = __QADD(inA4, inB4);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = __QADD(*pSrcA++, *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ + *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of BasicAdd group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_add_q7.c b/DSP/Source/BasicMathFunctions/arm_add_q7.c
new file mode 100644
index 0000000..ab4e785
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_add_q7.c
@@ -0,0 +1,122 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_add_q7.c
+ * Description: Q7 vector addition
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicAdd
+ * @{
+ */
+
+/**
+ * @brief Q7 vector addition.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
+ */
+
+void arm_add_q7(
+ q7_t * pSrcA,
+ q7_t * pSrcB,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT(*pSrcA++ + *pSrcB++, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ + *pSrcB++, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+}
+
+/**
+ * @} end of BasicAdd group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c
new file mode 100644
index 0000000..0cd0afc
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c
@@ -0,0 +1,123 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_dot_prod_f32.c
+ * Description: Floating-point dot product
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup dot_prod Vector Dot Product
+ *
+ * Computes the dot product of two vectors.
+ * The vectors are multiplied element-by-element and then summed.
+ *
+ * <pre>
+ * sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup dot_prod
+ * @{
+ */
+
+/**
+ * @brief Dot product of floating-point vectors.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[in] blockSize number of samples in each vector
+ * @param[out] *result output result returned here
+ * @return none.
+ */
+
+
+void arm_dot_prod_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ uint32_t blockSize,
+ float32_t * result)
+{
+ float32_t sum = 0.0f; /* Temporary result storage */
+ uint32_t blkCnt; /* loop counter */
+
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer */
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer. */
+ sum += (*pSrcA++) * (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ /* Store the result back in the destination buffer */
+ *result = sum;
+}
+
+/**
+ * @} end of dot_prod group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c
new file mode 100644
index 0000000..dec4ec5
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c
@@ -0,0 +1,128 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_dot_prod_q15.c
+ * Description: Q15 dot product
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup dot_prod
+ * @{
+ */
+
+/**
+ * @brief Dot product of Q15 vectors.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[in] blockSize number of samples in each vector
+ * @param[out] *result output result returned here
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The intermediate multiplications are in 1.15 x 1.15 = 2.30 format and these
+ * results are added to a 64-bit accumulator in 34.30 format.
+ * Nonsaturating additions are used and given that there are 33 guard bits in the accumulator
+ * there is no risk of overflow.
+ * The return result is in 34.30 format.
+ */
+
+void arm_dot_prod_q15(
+ q15_t * pSrcA,
+ q15_t * pSrcB,
+ uint32_t blockSize,
+ q63_t * result)
+{
+ q63_t sum = 0; /* Temporary result storage */
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer. */
+ sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
+ sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the results in a temporary buffer. */
+ sum = __SMLALD(*pSrcA++, *pSrcB++, sum);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the results in a temporary buffer. */
+ sum += (q63_t) ((q31_t) * pSrcA++ * *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ /* Store the result in the destination buffer in 34.30 format */
+ *result = sum;
+
+}
+
+/**
+ * @} end of dot_prod group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c
new file mode 100644
index 0000000..67ae887
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c
@@ -0,0 +1,131 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_dot_prod_q31.c
+ * Description: Q31 dot product
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup dot_prod
+ * @{
+ */
+
+/**
+ * @brief Dot product of Q31 vectors.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[in] blockSize number of samples in each vector
+ * @param[out] *result output result returned here
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The intermediate multiplications are in 1.31 x 1.31 = 2.62 format and these
+ * are truncated to 2.48 format by discarding the lower 14 bits.
+ * The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format.
+ * There are 15 guard bits in the accumulator and there is no risk of overflow as long as
+ * the length of the vectors is less than 2^16 elements.
+ * The return result is in 16.48 format.
+ */
+
+void arm_dot_prod_q31(
+ q31_t * pSrcA,
+ q31_t * pSrcB,
+ uint32_t blockSize,
+ q63_t * result)
+{
+ q63_t sum = 0; /* Temporary result storage */
+ uint32_t blkCnt; /* loop counter */
+
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inA3, inA4;
+ q31_t inB1, inB2, inB3, inB4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer. */
+ inA1 = *pSrcA++;
+ inA2 = *pSrcA++;
+ inA3 = *pSrcA++;
+ inA4 = *pSrcA++;
+ inB1 = *pSrcB++;
+ inB2 = *pSrcB++;
+ inB3 = *pSrcB++;
+ inB4 = *pSrcB++;
+
+ sum += ((q63_t) inA1 * inB1) >> 14U;
+ sum += ((q63_t) inA2 * inB2) >> 14U;
+ sum += ((q63_t) inA3 * inB3) >> 14U;
+ sum += ((q63_t) inA4 * inB4) >> 14U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer. */
+ sum += ((q63_t) * pSrcA++ * *pSrcB++) >> 14U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Store the result in the destination buffer in 16.48 format */
+ *result = sum;
+}
+
+/**
+ * @} end of dot_prod group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c
new file mode 100644
index 0000000..487efe3
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c
@@ -0,0 +1,147 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_dot_prod_q7.c
+ * Description: Q7 dot product
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup dot_prod
+ * @{
+ */
+
+/**
+ * @brief Dot product of Q7 vectors.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[in] blockSize number of samples in each vector
+ * @param[out] *result output result returned here
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The intermediate multiplications are in 1.7 x 1.7 = 2.14 format and these
+ * results are added to an accumulator in 18.14 format.
+ * Nonsaturating additions are used and there is no danger of wrap around as long as
+ * the vectors are less than 2^18 elements long.
+ * The return result is in 18.14 format.
+ */
+
+void arm_dot_prod_q7(
+ q7_t * pSrcA,
+ q7_t * pSrcB,
+ uint32_t blockSize,
+ q31_t * result)
+{
+ uint32_t blkCnt; /* loop counter */
+
+ q31_t sum = 0; /* Temporary variables to store output */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q31_t input1, input2; /* Temporary variables to store input */
+ q31_t inA1, inA2, inB1, inB2; /* Temporary variables to store input */
+
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* read 4 samples at a time from sourceA */
+ input1 = *__SIMD32(pSrcA)++;
+ /* read 4 samples at a time from sourceB */
+ input2 = *__SIMD32(pSrcB)++;
+
+ /* extract two q7_t samples to q15_t samples */
+ inA1 = __SXTB16(__ROR(input1, 8));
+ /* extract reminaing two samples */
+ inA2 = __SXTB16(input1);
+ /* extract two q7_t samples to q15_t samples */
+ inB1 = __SXTB16(__ROR(input2, 8));
+ /* extract reminaing two samples */
+ inB2 = __SXTB16(input2);
+
+ /* multiply and accumulate two samples at a time */
+ sum = __SMLAD(inA1, inB1, sum);
+ sum = __SMLAD(inA2, inB2, sum);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Dot product and then store the results in a temporary buffer. */
+ sum = __SMLAD(*pSrcA++, *pSrcB++, sum);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Dot product and then store the results in a temporary buffer. */
+ sum += (q31_t) ((q15_t) * pSrcA++ * *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ /* Store the result in the destination buffer in 18.14 format */
+ *result = sum;
+}
+
+/**
+ * @} end of dot_prod group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_mult_f32.c b/DSP/Source/BasicMathFunctions/arm_mult_f32.c
new file mode 100644
index 0000000..e4a9ef2
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_mult_f32.c
@@ -0,0 +1,162 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_mult_f32.c
+ * Description: Floating-point vector multiplication
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup BasicMult Vector Multiplication
+ *
+ * Element-by-element multiplication of two vectors.
+ *
+ * <pre>
+ * pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize.
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup BasicMult
+ * @{
+ */
+
+/**
+ * @brief Floating-point vector multiplication.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ */
+
+void arm_mult_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counters */
+#if defined (ARM_MATH_DSP)
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t inA1, inA2, inA3, inA4; /* temporary input variables */
+ float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
+ float32_t out1, out2, out3, out4; /* temporary output variables */
+
+ /* loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and store the results in output buffer */
+ /* read sample from sourceA */
+ inA1 = *pSrcA;
+ /* read sample from sourceB */
+ inB1 = *pSrcB;
+ /* read sample from sourceA */
+ inA2 = *(pSrcA + 1);
+ /* read sample from sourceB */
+ inB2 = *(pSrcB + 1);
+
+ /* out = sourceA * sourceB */
+ out1 = inA1 * inB1;
+
+ /* read sample from sourceA */
+ inA3 = *(pSrcA + 2);
+ /* read sample from sourceB */
+ inB3 = *(pSrcB + 2);
+
+ /* out = sourceA * sourceB */
+ out2 = inA2 * inB2;
+
+ /* read sample from sourceA */
+ inA4 = *(pSrcA + 3);
+
+ /* store result to destination buffer */
+ *pDst = out1;
+
+ /* read sample from sourceB */
+ inB4 = *(pSrcB + 3);
+
+ /* out = sourceA * sourceB */
+ out3 = inA3 * inB3;
+
+ /* store result to destination buffer */
+ *(pDst + 1) = out2;
+
+ /* out = sourceA * sourceB */
+ out4 = inA4 * inB4;
+ /* store result to destination buffer */
+ *(pDst + 2) = out3;
+ /* store result to destination buffer */
+ *(pDst + 3) = out4;
+
+
+ /* update pointers to process next samples */
+ pSrcA += 4U;
+ pSrcB += 4U;
+ pDst += 4U;
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and store the results in output buffer */
+ *pDst++ = (*pSrcA++) * (*pSrcB++);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicMult group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q15.c b/DSP/Source/BasicMathFunctions/arm_mult_q15.c
new file mode 100644
index 0000000..8e20963
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_mult_q15.c
@@ -0,0 +1,142 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_mult_q15.c
+ * Description: Q15 vector multiplication
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicMult
+ * @{
+ */
+
+
+/**
+ * @brief Q15 vector multiplication
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
+ */
+
+void arm_mult_q15(
+ q15_t * pSrcA,
+ q15_t * pSrcB,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counters */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inB1, inB2; /* temporary input variables */
+ q15_t out1, out2, out3, out4; /* temporary output variables */
+ q31_t mul1, mul2, mul3, mul4; /* temporary variables */
+
+ /* loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* read two samples at a time from sourceA */
+ inA1 = *__SIMD32(pSrcA)++;
+ /* read two samples at a time from sourceB */
+ inB1 = *__SIMD32(pSrcB)++;
+ /* read two samples at a time from sourceA */
+ inA2 = *__SIMD32(pSrcA)++;
+ /* read two samples at a time from sourceB */
+ inB2 = *__SIMD32(pSrcB)++;
+
+ /* multiply mul = sourceA * sourceB */
+ mul1 = (q31_t) ((q15_t) (inA1 >> 16) * (q15_t) (inB1 >> 16));
+ mul2 = (q31_t) ((q15_t) inA1 * (q15_t) inB1);
+ mul3 = (q31_t) ((q15_t) (inA2 >> 16) * (q15_t) (inB2 >> 16));
+ mul4 = (q31_t) ((q15_t) inA2 * (q15_t) inB2);
+
+ /* saturate result to 16 bit */
+ out1 = (q15_t) __SSAT(mul1 >> 15, 16);
+ out2 = (q15_t) __SSAT(mul2 >> 15, 16);
+ out3 = (q15_t) __SSAT(mul3 >> 15, 16);
+ out4 = (q15_t) __SSAT(mul4 >> 15, 16);
+
+ /* store the result */
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
+ *__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
+
+#else
+
+ *__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
+ *__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and store the result in the destination buffer */
+ *pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicMult group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q31.c b/DSP/Source/BasicMathFunctions/arm_mult_q31.c
new file mode 100644
index 0000000..c302b01
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_mult_q31.c
@@ -0,0 +1,148 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_mult_q31.c
+ * Description: Q31 vector multiplication
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicMult
+ * @{
+ */
+
+/**
+ * @brief Q31 vector multiplication.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
+ */
+
+void arm_mult_q31(
+ q31_t * pSrcA,
+ q31_t * pSrcB,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counters */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inA3, inA4; /* temporary input variables */
+ q31_t inB1, inB2, inB3, inB4; /* temporary input variables */
+ q31_t out1, out2, out3, out4; /* temporary output variables */
+
+ /* loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and then store the results in the destination buffer. */
+ inA1 = *pSrcA++;
+ inA2 = *pSrcA++;
+ inA3 = *pSrcA++;
+ inA4 = *pSrcA++;
+ inB1 = *pSrcB++;
+ inB2 = *pSrcB++;
+ inB3 = *pSrcB++;
+ inB4 = *pSrcB++;
+
+ out1 = ((q63_t) inA1 * inB1) >> 32;
+ out2 = ((q63_t) inA2 * inB2) >> 32;
+ out3 = ((q63_t) inA3 * inB3) >> 32;
+ out4 = ((q63_t) inA4 * inB4) >> 32;
+
+ out1 = __SSAT(out1, 31);
+ out2 = __SSAT(out2, 31);
+ out3 = __SSAT(out3, 31);
+ out4 = __SSAT(out4, 31);
+
+ *pDst++ = out1 << 1U;
+ *pDst++ = out2 << 1U;
+ *pDst++ = out3 << 1U;
+ *pDst++ = out4 << 1U;
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and then store the results in the destination buffer. */
+ inA1 = *pSrcA++;
+ inB1 = *pSrcB++;
+ out1 = ((q63_t) inA1 * inB1) >> 32;
+ out1 = __SSAT(out1, 31);
+ *pDst++ = out1 << 1U;
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and then store the results in the destination buffer. */
+ *pDst++ =
+ (q31_t) clip_q63_to_q31(((q63_t) (*pSrcA++) * (*pSrcB++)) >> 31);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+}
+
+/**
+ * @} end of BasicMult group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q7.c b/DSP/Source/BasicMathFunctions/arm_mult_q7.c
new file mode 100644
index 0000000..d8a2f8a
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_mult_q7.c
@@ -0,0 +1,115 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_mult_q7.c
+ * Description: Q7 vector multiplication
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicMult
+ * @{
+ */
+
+/**
+ * @brief Q7 vector multiplication
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
+ */
+
+void arm_mult_q7(
+ q7_t * pSrcA,
+ q7_t * pSrcB,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counters */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q7_t out1, out2, out3, out4; /* Temporary variables to store the product */
+
+ /* loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and store the results in temporary variables */
+ out1 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
+ out2 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
+ out3 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
+ out4 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
+
+ /* Store the results of 4 inputs in the destination buffer in single cycle by packing */
+ *__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * B */
+ /* Multiply the inputs and store the result in the destination buffer */
+ *pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicMult group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_negate_f32.c b/DSP/Source/BasicMathFunctions/arm_negate_f32.c
new file mode 100644
index 0000000..e39624c
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_negate_f32.c
@@ -0,0 +1,134 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_negate_f32.c
+ * Description: Negates floating-point vectors
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup negate Vector Negate
+ *
+ * Negates the elements of a vector.
+ *
+ * <pre>
+ * pDst[n] = -pSrc[n], 0 <= n < blockSize.
+ * </pre>
+ *
+ * The functions support in-place computation allowing the source and
+ * destination pointers to reference the same memory buffer.
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup negate
+ * @{
+ */
+
+/**
+ * @brief Negates the elements of a floating-point vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ */
+
+void arm_negate_f32(
+ float32_t * pSrc,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t in1, in2, in3, in4; /* temporary variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* read inputs from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ /* negate the input */
+ in1 = -in1;
+ in2 = -in2;
+ in3 = -in3;
+ in4 = -in4;
+
+ /* store the result to destination */
+ *pDst = in1;
+ *(pDst + 1) = in2;
+ *(pDst + 2) = in3;
+ *(pDst + 3) = in4;
+
+ /* update pointers to process next samples */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Negate and then store the results in the destination buffer. */
+ *pDst++ = -*pSrc++;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of negate group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q15.c b/DSP/Source/BasicMathFunctions/arm_negate_q15.c
new file mode 100644
index 0000000..9624160
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_negate_q15.c
@@ -0,0 +1,131 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_negate_q15.c
+ * Description: Negates Q15 vectors
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup negate
+ * @{
+ */
+
+/**
+ * @brief Negates the elements of a Q15 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * \par Conditions for optimum performance
+ * Input and output buffers should be aligned by 32-bit
+ *
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
+ */
+
+void arm_negate_q15(
+ q15_t * pSrc,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ q15_t in;
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q31_t in1, in2; /* Temporary variables */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Read two inputs at a time */
+ in1 = _SIMD32_OFFSET(pSrc);
+ in2 = _SIMD32_OFFSET(pSrc + 2);
+
+ /* negate two samples at a time */
+ in1 = __QSUB16(0, in1);
+
+ /* negate two samples at a time */
+ in2 = __QSUB16(0, in2);
+
+ /* store the result to destination 2 samples at a time */
+ _SIMD32_OFFSET(pDst) = in1;
+ /* store the result to destination 2 samples at a time */
+ _SIMD32_OFFSET(pDst + 2) = in2;
+
+
+ /* update pointers to process next samples */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Negate and then store the result in the destination buffer. */
+ in = *pSrc++;
+ *pDst++ = (in == (q15_t) 0x8000) ? 0x7fff : -in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of negate group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q31.c b/DSP/Source/BasicMathFunctions/arm_negate_q31.c
new file mode 100644
index 0000000..4a5a58d
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_negate_q31.c
@@ -0,0 +1,117 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_negate_q31.c
+ * Description: Negates Q31 vectors
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup negate
+ * @{
+ */
+
+/**
+ * @brief Negates the elements of a Q31 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
+ */
+
+void arm_negate_q31(
+ q31_t * pSrc,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ q31_t in; /* Temporary variable */
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t in1, in2, in3, in4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Negate and then store the results in the destination buffer. */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+ in3 = *pSrc++;
+ in4 = *pSrc++;
+
+ *pDst++ = __QSUB(0, in1);
+ *pDst++ = __QSUB(0, in2);
+ *pDst++ = __QSUB(0, in3);
+ *pDst++ = __QSUB(0, in4);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Negate and then store the result in the destination buffer. */
+ in = *pSrc++;
+ *pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of negate group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q7.c b/DSP/Source/BasicMathFunctions/arm_negate_q7.c
new file mode 100644
index 0000000..d72c317
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_negate_q7.c
@@ -0,0 +1,113 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_negate_q7.c
+ * Description: Negates Q7 vectors
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup negate
+ * @{
+ */
+
+/**
+ * @brief Negates the elements of a Q7 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
+ */
+
+void arm_negate_q7(
+ q7_t * pSrc,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ q7_t in;
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t input; /* Input values1-4 */
+ q31_t zero = 0x00000000;
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Read four inputs */
+ input = *__SIMD32(pSrc)++;
+
+ /* Store the Negated results in the destination buffer in a single cycle by packing the results */
+ *__SIMD32(pDst)++ = __QSUB8(zero, input);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = -A */
+ /* Negate and then store the results in the destination buffer. */ \
+ in = *pSrc++;
+ *pDst++ = (in == (q7_t) 0x80) ? 0x7f : -in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of negate group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_offset_f32.c b/DSP/Source/BasicMathFunctions/arm_offset_f32.c
new file mode 100644
index 0000000..ebc20a4
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_offset_f32.c
@@ -0,0 +1,154 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_offset_f32.c
+ * Description: Floating-point vector offset
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup offset Vector Offset
+ *
+ * Adds a constant offset to each element of a vector.
+ *
+ * <pre>
+ * pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
+ * </pre>
+ *
+ * The functions support in-place computation allowing the source and
+ * destination pointers to reference the same memory buffer.
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup offset
+ * @{
+ */
+
+/**
+ * @brief Adds a constant offset to a floating-point vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] offset is the offset to be added
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ */
+
+
+void arm_offset_f32(
+ float32_t * pSrc,
+ float32_t offset,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t in1, in2, in3, in4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer. */
+ /* read samples from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+
+ /* add offset to input */
+ in1 = in1 + offset;
+
+ /* read samples from source */
+ in3 = *(pSrc + 2);
+
+ /* add offset to input */
+ in2 = in2 + offset;
+
+ /* read samples from source */
+ in4 = *(pSrc + 3);
+
+ /* add offset to input */
+ in3 = in3 + offset;
+
+ /* store result to destination */
+ *pDst = in1;
+
+ /* add offset to input */
+ in4 = in4 + offset;
+
+ /* store result to destination */
+ *(pDst + 1) = in2;
+
+ /* store result to destination */
+ *(pDst + 2) = in3;
+
+ /* store result to destination */
+ *(pDst + 3) = in4;
+
+ /* update pointers to process next samples */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = (*pSrc++) + offset;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of offset group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q15.c b/DSP/Source/BasicMathFunctions/arm_offset_q15.c
new file mode 100644
index 0000000..dab0b10
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_offset_q15.c
@@ -0,0 +1,124 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_offset_q15.c
+ * Description: Q15 vector offset
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup offset
+ * @{
+ */
+
+/**
+ * @brief Adds a constant offset to a Q15 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] offset is the offset to be added
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
+ */
+
+void arm_offset_q15(
+ q15_t * pSrc,
+ q15_t offset,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t offset_packed; /* Offset packed to 32 bit */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* Offset is packed to 32 bit in order to use SIMD32 for addition */
+ offset_packed = __PKHBT(offset, offset, 16);
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer, 2 samples at a time. */
+ *__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
+ *__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer. */
+ *pDst++ = (q15_t) __QADD16(*pSrc++, offset);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer. */
+ *pDst++ = (q15_t) __SSAT(((q31_t) * pSrc++ + offset), 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of offset group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q31.c b/DSP/Source/BasicMathFunctions/arm_offset_q31.c
new file mode 100644
index 0000000..655426e
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_offset_q31.c
@@ -0,0 +1,128 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_offset_q31.c
+ * Description: Q31 vector offset
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup offset
+ * @{
+ */
+
+/**
+ * @brief Adds a constant offset to a Q31 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] offset is the offset to be added
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
+ */
+
+void arm_offset_q31(
+ q31_t * pSrc,
+ q31_t offset,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t in1, in2, in3, in4;
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer. */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+ in3 = *pSrc++;
+ in4 = *pSrc++;
+
+ *pDst++ = __QADD(in1, offset);
+ *pDst++ = __QADD(in2, offset);
+ *pDst++ = __QADD(in3, offset);
+ *pDst++ = __QADD(in4, offset);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = __QADD(*pSrc++, offset);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of offset group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q7.c b/DSP/Source/BasicMathFunctions/arm_offset_q7.c
new file mode 100644
index 0000000..5de6241
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_offset_q7.c
@@ -0,0 +1,123 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_offset_q7.c
+ * Description: Q7 vector offset
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup offset
+ * @{
+ */
+
+/**
+ * @brief Adds a constant offset to a Q7 vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] offset is the offset to be added
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
+ */
+
+void arm_offset_q7(
+ q7_t * pSrc,
+ q7_t offset,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t offset_packed; /* Offset packed to 32 bit */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* Offset is packed to 32 bit in order to use SIMD32 for addition */
+ offset_packed = __PACKq7(offset, offset, offset, offset);
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination bufferfor 4 samples at a time. */
+ *__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrc)++, offset_packed);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT((q15_t) * pSrc++ + offset, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of offset group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_scale_f32.c b/DSP/Source/BasicMathFunctions/arm_scale_f32.c
new file mode 100644
index 0000000..c90c037
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_scale_f32.c
@@ -0,0 +1,157 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_scale_f32.c
+ * Description: Multiplies a floating-point vector by a scalar
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup scale Vector Scale
+ *
+ * Multiply a vector by a scalar value. For floating-point data, the algorithm used is:
+ *
+ * <pre>
+ * pDst[n] = pSrc[n] * scale, 0 <= n < blockSize.
+ * </pre>
+ *
+ * In the fixed-point Q7, Q15, and Q31 functions, <code>scale</code> is represented by
+ * a fractional multiplication <code>scaleFract</code> and an arithmetic shift <code>shift</code>.
+ * The shift allows the gain of the scaling operation to exceed 1.0.
+ * The algorithm used with fixed-point data is:
+ *
+ * <pre>
+ * pDst[n] = (pSrc[n] * scaleFract) << shift, 0 <= n < blockSize.
+ * </pre>
+ *
+ * The overall scale factor applied to the fixed-point data is
+ * <pre>
+ * scale = scaleFract * 2^shift.
+ * </pre>
+ *
+ * The functions support in-place computation allowing the source and destination
+ * pointers to reference the same memory buffer.
+ */
+
+/**
+ * @addtogroup scale
+ * @{
+ */
+
+/**
+ * @brief Multiplies a floating-point vector by a scalar.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] scale scale factor to be applied
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ */
+
+
+void arm_scale_f32(
+ float32_t * pSrc,
+ float32_t scale,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t in1, in2, in3, in4; /* temporary variabels */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the results in the destination buffer. */
+ /* read input samples from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+
+ /* multiply with scaling factor */
+ in1 = in1 * scale;
+
+ /* read input sample from source */
+ in3 = *(pSrc + 2);
+
+ /* multiply with scaling factor */
+ in2 = in2 * scale;
+
+ /* read input sample from source */
+ in4 = *(pSrc + 3);
+
+ /* multiply with scaling factor */
+ in3 = in3 * scale;
+ in4 = in4 * scale;
+ /* store the result to destination */
+ *pDst = in1;
+ *(pDst + 1) = in2;
+ *(pDst + 2) = in3;
+ *(pDst + 3) = in4;
+
+ /* update pointers to process next samples */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ *pDst++ = (*pSrc++) * scale;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of scale group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q15.c b/DSP/Source/BasicMathFunctions/arm_scale_q15.c
new file mode 100644
index 0000000..9d5727d
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_scale_q15.c
@@ -0,0 +1,150 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_scale_q15.c
+ * Description: Multiplies a Q15 vector by a scalar
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup scale
+ * @{
+ */
+
+/**
+ * @brief Multiplies a Q15 vector by a scalar.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] scaleFract fractional portion of the scale value
+ * @param[in] shift number of bits to shift the result by
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.15 format.
+ * These are multiplied to yield a 2.30 intermediate result and this is shifted with saturation to 1.15 format.
+ */
+
+
+void arm_scale_q15(
+ q15_t * pSrc,
+ q15_t scaleFract,
+ int8_t shift,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ int8_t kShift = 15 - shift; /* shift to apply after scaling */
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q15_t in1, in2, in3, in4;
+ q31_t inA1, inA2; /* Temporary variables */
+ q31_t out1, out2, out3, out4;
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* Reading 2 inputs from memory */
+ inA1 = *__SIMD32(pSrc)++;
+ inA2 = *__SIMD32(pSrc)++;
+
+ /* C = A * scale */
+ /* Scale the inputs and then store the 2 results in the destination buffer
+ * in single cycle by packing the outputs */
+ out1 = (q31_t) ((q15_t) (inA1 >> 16) * scaleFract);
+ out2 = (q31_t) ((q15_t) inA1 * scaleFract);
+ out3 = (q31_t) ((q15_t) (inA2 >> 16) * scaleFract);
+ out4 = (q31_t) ((q15_t) inA2 * scaleFract);
+
+ /* apply shifting */
+ out1 = out1 >> kShift;
+ out2 = out2 >> kShift;
+ out3 = out3 >> kShift;
+ out4 = out4 >> kShift;
+
+ /* saturate the output */
+ in1 = (q15_t) (__SSAT(out1, 16));
+ in2 = (q15_t) (__SSAT(out2, 16));
+ in3 = (q15_t) (__SSAT(out3, 16));
+ in4 = (q15_t) (__SSAT(out4, 16));
+
+ /* store the result to destination */
+ *__SIMD32(pDst)++ = __PKHBT(in2, in1, 16);
+ *__SIMD32(pDst)++ = __PKHBT(in4, in3, 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ *pDst++ = (q15_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 16));
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ *pDst++ = (q15_t) (__SSAT(((q31_t) * pSrc++ * scaleFract) >> kShift, 16));
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of scale group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q31.c b/DSP/Source/BasicMathFunctions/arm_scale_q31.c
new file mode 100644
index 0000000..e89524d
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_scale_q31.c
@@ -0,0 +1,227 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_scale_q31.c
+ * Description: Multiplies a Q31 vector by a scalar
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup scale
+ * @{
+ */
+
+/**
+ * @brief Multiplies a Q31 vector by a scalar.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] scaleFract fractional portion of the scale value
+ * @param[in] shift number of bits to shift the result by
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.31 format.
+ * These are multiplied to yield a 2.62 intermediate result and this is shifted with saturation to 1.31 format.
+ */
+
+void arm_scale_q31(
+ q31_t * pSrc,
+ q31_t scaleFract,
+ int8_t shift,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ int8_t kShift = shift + 1; /* Shift to apply after scaling */
+ int8_t sign = (kShift & 0x80);
+ uint32_t blkCnt; /* loop counter */
+ q31_t in, out;
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q31_t in1, in2, in3, in4; /* temporary input variables */
+ q31_t out1, out2, out3, out4; /* temporary output variabels */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ if (sign == 0U)
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* read four inputs from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ /* multiply input with scaler value */
+ in1 = ((q63_t) in1 * scaleFract) >> 32;
+ in2 = ((q63_t) in2 * scaleFract) >> 32;
+ in3 = ((q63_t) in3 * scaleFract) >> 32;
+ in4 = ((q63_t) in4 * scaleFract) >> 32;
+
+ /* apply shifting */
+ out1 = in1 << kShift;
+ out2 = in2 << kShift;
+
+ /* saturate the results. */
+ if (in1 != (out1 >> kShift))
+ out1 = 0x7FFFFFFF ^ (in1 >> 31);
+
+ if (in2 != (out2 >> kShift))
+ out2 = 0x7FFFFFFF ^ (in2 >> 31);
+
+ out3 = in3 << kShift;
+ out4 = in4 << kShift;
+
+ *pDst = out1;
+ *(pDst + 1) = out2;
+
+ if (in3 != (out3 >> kShift))
+ out3 = 0x7FFFFFFF ^ (in3 >> 31);
+
+ if (in4 != (out4 >> kShift))
+ out4 = 0x7FFFFFFF ^ (in4 >> 31);
+
+ /* Store result destination */
+ *(pDst + 2) = out3;
+ *(pDst + 3) = out4;
+
+ /* Update pointers to process next sampels */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ }
+ else
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* read four inputs from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ /* multiply input with scaler value */
+ in1 = ((q63_t) in1 * scaleFract) >> 32;
+ in2 = ((q63_t) in2 * scaleFract) >> 32;
+ in3 = ((q63_t) in3 * scaleFract) >> 32;
+ in4 = ((q63_t) in4 * scaleFract) >> 32;
+
+ /* apply shifting */
+ out1 = in1 >> -kShift;
+ out2 = in2 >> -kShift;
+
+ out3 = in3 >> -kShift;
+ out4 = in4 >> -kShift;
+
+ /* Store result destination */
+ *pDst = out1;
+ *(pDst + 1) = out2;
+
+ *(pDst + 2) = out3;
+ *(pDst + 3) = out4;
+
+ /* Update pointers to process next sampels */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ if (sign == 0)
+ {
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ in = *pSrc++;
+ in = ((q63_t) in * scaleFract) >> 32;
+
+ out = in << kShift;
+
+ if (in != (out >> kShift))
+ out = 0x7FFFFFFF ^ (in >> 31);
+
+ *pDst++ = out;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ in = *pSrc++;
+ in = ((q63_t) in * scaleFract) >> 32;
+
+ out = in >> -kShift;
+
+ *pDst++ = out;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ }
+}
+
+/**
+ * @} end of scale group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q7.c b/DSP/Source/BasicMathFunctions/arm_scale_q7.c
new file mode 100644
index 0000000..6cf1bbb
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_scale_q7.c
@@ -0,0 +1,137 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_scale_q7.c
+ * Description: Multiplies a Q7 vector by a scalar
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup scale
+ * @{
+ */
+
+/**
+ * @brief Multiplies a Q7 vector by a scalar.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] scaleFract fractional portion of the scale value
+ * @param[in] shift number of bits to shift the result by
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.7 format.
+ * These are multiplied to yield a 2.14 intermediate result and this is shifted with saturation to 1.7 format.
+ */
+
+void arm_scale_q7(
+ q7_t * pSrc,
+ q7_t scaleFract,
+ int8_t shift,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ int8_t kShift = 7 - shift; /* shift to apply after scaling */
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q7_t in1, in2, in3, in4, out1, out2, out3, out4; /* Temporary variables to store input & output */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* Reading 4 inputs from memory */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+ in3 = *pSrc++;
+ in4 = *pSrc++;
+
+ /* C = A * scale */
+ /* Scale the inputs and then store the results in the temporary variables. */
+ out1 = (q7_t) (__SSAT(((in1) * scaleFract) >> kShift, 8));
+ out2 = (q7_t) (__SSAT(((in2) * scaleFract) >> kShift, 8));
+ out3 = (q7_t) (__SSAT(((in3) * scaleFract) >> kShift, 8));
+ out4 = (q7_t) (__SSAT(((in4) * scaleFract) >> kShift, 8));
+
+ /* Packing the individual outputs into 32bit and storing in
+ * destination buffer in single write */
+ *__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 8));
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A * scale */
+ /* Scale the input and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) (__SSAT((((q15_t) * pSrc++ * scaleFract) >> kShift), 8));
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of scale group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q15.c b/DSP/Source/BasicMathFunctions/arm_shift_q15.c
new file mode 100644
index 0000000..d2cd037
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_shift_q15.c
@@ -0,0 +1,236 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_shift_q15.c
+ * Description: Shifts the elements of a Q15 vector by a specified number of bits
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup shift
+ * @{
+ */
+
+/**
+ * @brief Shifts the elements of a Q15 vector a specified number of bits.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
+ */
+
+void arm_shift_q15(
+ q15_t * pSrc,
+ int8_t shiftBits,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ uint8_t sign; /* Sign of shiftBits */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q15_t in1, in2; /* Temporary variables */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* Getting the sign of shiftBits */
+ sign = (shiftBits & 0x80);
+
+ /* If the shift value is positive then do right shift else left shift */
+ if (sign == 0U)
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* Read 2 inputs */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+ /* C = A << shiftBits */
+ /* Shift the inputs and then store the results in the destination buffer. */
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16),
+ __SSAT((in2 << shiftBits), 16), 16);
+
+#else
+
+ *__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16),
+ __SSAT((in1 << shiftBits), 16), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16),
+ __SSAT((in2 << shiftBits), 16), 16);
+
+#else
+
+ *__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16),
+ __SSAT((in1 << shiftBits), 16), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift and then store the results in the destination buffer. */
+ *pDst++ = __SSAT((*pSrc++ << shiftBits), 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* Read 2 inputs */
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+
+ /* C = A >> shiftBits */
+ /* Shift the inputs and then store the results in the destination buffer. */
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits),
+ (in2 >> -shiftBits), 16);
+
+#else
+
+ *__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits),
+ (in1 >> -shiftBits), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ in1 = *pSrc++;
+ in2 = *pSrc++;
+
+#ifndef ARM_MATH_BIG_ENDIAN
+
+ *__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits),
+ (in2 >> -shiftBits), 16);
+
+#else
+
+ *__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits),
+ (in1 >> -shiftBits), 16);
+
+#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the inputs and then store the results in the destination buffer. */
+ *pDst++ = (*pSrc++ >> -shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Getting the sign of shiftBits */
+ sign = (shiftBits & 0x80);
+
+ /* If the shift value is positive then do right shift else left shift */
+ if (sign == 0U)
+ {
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift and then store the results in the destination buffer. */
+ *pDst++ = __SSAT(((q31_t) * pSrc++ << shiftBits), 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the inputs and then store the results in the destination buffer. */
+ *pDst++ = (*pSrc++ >> -shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of shift group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q31.c b/DSP/Source/BasicMathFunctions/arm_shift_q31.c
new file mode 100644
index 0000000..7e728d4
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_shift_q31.c
@@ -0,0 +1,191 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_shift_q31.c
+ * Description: Shifts the elements of a Q31 vector by a specified number of bits
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+/**
+ * @defgroup shift Vector Shift
+ *
+ * Shifts the elements of a fixed-point vector by a specified number of bits.
+ * There are separate functions for Q7, Q15, and Q31 data types.
+ * The underlying algorithm used is:
+ *
+ * <pre>
+ * pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
+ * </pre>
+ *
+ * If <code>shift</code> is positive then the elements of the vector are shifted to the left.
+ * If <code>shift</code> is negative then the elements of the vector are shifted to the right.
+ *
+ * The functions support in-place computation allowing the source and destination
+ * pointers to reference the same memory buffer.
+ */
+
+/**
+ * @addtogroup shift
+ * @{
+ */
+
+/**
+ * @brief Shifts the elements of a Q31 vector a specified number of bits.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
+ */
+
+void arm_shift_q31(
+ q31_t * pSrc,
+ int8_t shiftBits,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
+
+#if defined (ARM_MATH_DSP)
+
+ q31_t in1, in2, in3, in4; /* Temporary input variables */
+ q31_t out1, out2, out3, out4; /* Temporary output variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+
+ if (sign == 0U)
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift the input and then store the results in the destination buffer. */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ out1 = in1 << shiftBits;
+ in3 = *(pSrc + 2);
+ out2 = in2 << shiftBits;
+ in4 = *(pSrc + 3);
+ if (in1 != (out1 >> shiftBits))
+ out1 = 0x7FFFFFFF ^ (in1 >> 31);
+
+ if (in2 != (out2 >> shiftBits))
+ out2 = 0x7FFFFFFF ^ (in2 >> 31);
+
+ *pDst = out1;
+ out3 = in3 << shiftBits;
+ *(pDst + 1) = out2;
+ out4 = in4 << shiftBits;
+
+ if (in3 != (out3 >> shiftBits))
+ out3 = 0x7FFFFFFF ^ (in3 >> 31);
+
+ if (in4 != (out4 >> shiftBits))
+ out4 = 0x7FFFFFFF ^ (in4 >> 31);
+
+ *(pDst + 2) = out3;
+ *(pDst + 3) = out4;
+
+ /* Update destination pointer to process next sampels */
+ pSrc += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the input and then store the results in the destination buffer. */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ *pDst = (in1 >> -shiftBits);
+ *(pDst + 1) = (in2 >> -shiftBits);
+ *(pDst + 2) = (in3 >> -shiftBits);
+ *(pDst + 3) = (in4 >> -shiftBits);
+
+
+ pSrc += 4U;
+ pDst += 4U;
+
+ blkCnt--;
+ }
+
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+ while (blkCnt > 0U)
+ {
+ /* C = A (>> or <<) shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ *pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
+ (*pSrc++ >> -shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+
+}
+
+/**
+ * @} end of shift group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q7.c b/DSP/Source/BasicMathFunctions/arm_shift_q7.c
new file mode 100644
index 0000000..fd508b4
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_shift_q7.c
@@ -0,0 +1,208 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_shift_q7.c
+ * Description: Processing function for the Q7 Shifting
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup shift
+ * @{
+ */
+
+
+/**
+ * @brief Shifts the elements of a Q7 vector a specified number of bits.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ *
+ * \par Conditions for optimum performance
+ * Input and output buffers should be aligned by 32-bit
+ *
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q7 range [0x8 0x7F] will be saturated.
+ */
+
+void arm_shift_q7(
+ q7_t * pSrc,
+ int8_t shiftBits,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+ uint8_t sign; /* Sign of shiftBits */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q7_t in1; /* Input value1 */
+ q7_t in2; /* Input value2 */
+ q7_t in3; /* Input value3 */
+ q7_t in4; /* Input value4 */
+
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* Getting the sign of shiftBits */
+ sign = (shiftBits & 0x80);
+
+ /* If the shift value is positive then do right shift else left shift */
+ if (sign == 0U)
+ {
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Read 4 inputs */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ /* Store the Shifted result in the destination buffer in single cycle by packing the outputs */
+ *__SIMD32(pDst)++ = __PACKq7(__SSAT((in1 << shiftBits), 8),
+ __SSAT((in2 << shiftBits), 8),
+ __SSAT((in3 << shiftBits), 8),
+ __SSAT((in4 << shiftBits), 8));
+ /* Update source pointer to process next sampels */
+ pSrc += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT((*pSrc++ << shiftBits), 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+ shiftBits = -shiftBits;
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Read 4 inputs */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+ in3 = *(pSrc + 2);
+ in4 = *(pSrc + 3);
+
+ /* Store the Shifted result in the destination buffer in single cycle by packing the outputs */
+ *__SIMD32(pDst)++ = __PACKq7((in1 >> shiftBits), (in2 >> shiftBits),
+ (in3 >> shiftBits), (in4 >> shiftBits));
+
+
+ pSrc += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ in1 = *pSrc++;
+ *pDst++ = (in1 >> shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Getting the sign of shiftBits */
+ sign = (shiftBits & 0x80);
+
+ /* If the shift value is positive then do right shift else left shift */
+ if (sign == 0U)
+ {
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A << shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT(((q15_t) * pSrc++ << shiftBits), 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+ else
+ {
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A >> shiftBits */
+ /* Shift the input and then store the result in the destination buffer. */
+ *pDst++ = (*pSrc++ >> -shiftBits);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+}
+
+/**
+ * @} end of shift group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_sub_f32.c b/DSP/Source/BasicMathFunctions/arm_sub_f32.c
new file mode 100644
index 0000000..74a2944
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_sub_f32.c
@@ -0,0 +1,138 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sub_f32.c
+ * Description: Floating-point vector subtraction.
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup BasicSub Vector Subtraction
+ *
+ * Element-by-element subtraction of two vectors.
+ *
+ * <pre>
+ * pDst[n] = pSrcA[n] - pSrcB[n], 0 <= n < blockSize.
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup BasicSub
+ * @{
+ */
+
+
+/**
+ * @brief Floating-point vector subtraction.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ */
+
+void arm_sub_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t inA1, inA2, inA3, inA4; /* temporary variables */
+ float32_t inB1, inB2, inB3, inB4; /* temporary variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the results in the destination buffer. */
+ /* Read 4 input samples from sourceA and sourceB */
+ inA1 = *pSrcA;
+ inB1 = *pSrcB;
+ inA2 = *(pSrcA + 1);
+ inB2 = *(pSrcB + 1);
+ inA3 = *(pSrcA + 2);
+ inB3 = *(pSrcB + 2);
+ inA4 = *(pSrcA + 3);
+ inB4 = *(pSrcB + 3);
+
+ /* dst = srcA - srcB */
+ /* subtract and store the result */
+ *pDst = inA1 - inB1;
+ *(pDst + 1) = inA2 - inB2;
+ *(pDst + 2) = inA3 - inB3;
+ *(pDst + 3) = inA4 - inB4;
+
+
+ /* Update pointers to process next sampels */
+ pSrcA += 4U;
+ pSrcB += 4U;
+ pDst += 4U;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the results in the destination buffer. */
+ *pDst++ = (*pSrcA++) - (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicSub group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q15.c b/DSP/Source/BasicMathFunctions/arm_sub_q15.c
new file mode 100644
index 0000000..17942eb
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_sub_q15.c
@@ -0,0 +1,128 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sub_q15.c
+ * Description: Q15 vector subtraction
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicSub
+ * @{
+ */
+
+/**
+ * @brief Q15 vector subtraction.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
+ */
+
+void arm_sub_q15(
+ q15_t * pSrcA,
+ q15_t * pSrcB,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2;
+ q31_t inB1, inB2;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the results in the destination buffer two samples at a time. */
+ inA1 = *__SIMD32(pSrcA)++;
+ inA2 = *__SIMD32(pSrcA)++;
+ inB1 = *__SIMD32(pSrcB)++;
+ inB2 = *__SIMD32(pSrcB)++;
+
+ *__SIMD32(pDst)++ = __QSUB16(inA1, inB1);
+ *__SIMD32(pDst)++ = __QSUB16(inA2, inB2);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = (q15_t) __QSUB16(*pSrcA++, *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ - *pSrcB++), 16);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+}
+
+/**
+ * @} end of BasicSub group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q31.c b/DSP/Source/BasicMathFunctions/arm_sub_q31.c
new file mode 100644
index 0000000..72b8597
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_sub_q31.c
@@ -0,0 +1,134 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sub_q31.c
+ * Description: Q31 vector subtraction
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicSub
+ * @{
+ */
+
+/**
+ * @brief Q31 vector subtraction.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
+ */
+
+void arm_sub_q31(
+ q31_t * pSrcA,
+ q31_t * pSrcB,
+ q31_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ q31_t inA1, inA2, inA3, inA4;
+ q31_t inB1, inB2, inB3, inB4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the results in the destination buffer. */
+ inA1 = *pSrcA++;
+ inA2 = *pSrcA++;
+ inB1 = *pSrcB++;
+ inB2 = *pSrcB++;
+
+ inA3 = *pSrcA++;
+ inA4 = *pSrcA++;
+ inB3 = *pSrcB++;
+ inB4 = *pSrcB++;
+
+ *pDst++ = __QSUB(inA1, inB1);
+ *pDst++ = __QSUB(inA2, inB2);
+ *pDst++ = __QSUB(inA3, inB3);
+ *pDst++ = __QSUB(inA4, inB4);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = __QSUB(*pSrcA++, *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ - *pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of BasicSub group
+ */
diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q7.c b/DSP/Source/BasicMathFunctions/arm_sub_q7.c
new file mode 100644
index 0000000..d211f40
--- /dev/null
+++ b/DSP/Source/BasicMathFunctions/arm_sub_q7.c
@@ -0,0 +1,119 @@
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sub_q7.c
+ * Description: Q7 vector subtraction
+ *
+ * $Date: 27. January 2017
+ * $Revision: V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @addtogroup BasicSub
+ * @{
+ */
+
+/**
+ * @brief Q7 vector subtraction.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
+ */
+
+void arm_sub_q7(
+ q7_t * pSrcA,
+ q7_t * pSrcB,
+ q7_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#if defined (ARM_MATH_DSP)
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2U;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the results in the destination buffer 4 samples at a time. */
+ *__SIMD32(pDst)++ = __QSUB8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = __SSAT(*pSrcA++ - *pSrcB++, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+ while (blkCnt > 0U)
+ {
+ /* C = A - B */
+ /* Subtract and then store the result in the destination buffer. */
+ *pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ - *pSrcB++, 8);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+
+}
+
+/**
+ * @} end of BasicSub group
+ */