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author | Ali Labbene <ali.labbene@st.com> | 2019-12-11 08:59:21 +0100 |
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committer | Ali Labbene <ali.labbene@st.com> | 2019-12-16 16:35:24 +0100 |
commit | 9f95ff5b6ba01db09552b84a0ab79607060a2666 (patch) | |
tree | 8a6e0dda832555c692307869aed49d07ee7facfe /DSP/Source/BasicMathFunctions | |
parent | 76177aa280494bb36d7a0bcbda1078d4db717020 (diff) | |
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Official ARM version: v5.4.0
Add CMSIS V5.4.0, please refer to index.html available under \docs folder.
Note: content of \CMSIS\Core\Include has been copied under \Include to keep the same structure
used in existing projects, and thus avoid projects mass update
Note: the following components have been removed from ARM original delivery (as not used in ST packages)
- CMSIS_EW2018.pdf
- .gitattributes
- .gitignore
- \Device
- \CMSIS
- \CoreValidation
- \DAP
- \Documentation
- \DoxyGen
- \Driver
- \Pack
- \RTOS\CMSIS_RTOS_Tutorial.pdf
- \RTOS\RTX
- \RTOS\Template
- \RTOS2\RTX
- \Utilities
- All ARM/GCC projects files are deleted from \DSP, \RTOS and \RTOS2
Change-Id: Ia026c3f0f0d016627a4fb5a9032852c33d24b4d3
Diffstat (limited to 'DSP/Source/BasicMathFunctions')
35 files changed, 5052 insertions, 0 deletions
diff --git a/DSP/Source/BasicMathFunctions/arm_abs_f32.c b/DSP/Source/BasicMathFunctions/arm_abs_f32.c new file mode 100644 index 0000000..f88ef95 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_abs_f32.c @@ -0,0 +1,153 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_abs_f32.c + * Description: Floating-point vector absolute value + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" +#include <math.h> + +/** + * @ingroup groupMath + */ + +/** + * @defgroup BasicAbs Vector Absolute Value + * + * Computes the absolute value of a vector on an element-by-element basis. + * + * <pre> + * pDst[n] = abs(pSrc[n]), 0 <= n < blockSize. + * </pre> + * + * The functions support in-place computation allowing the source and + * destination pointers to reference the same memory buffer. + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup BasicAbs + * @{ + */ + +/** + * @brief Floating-point vector absolute value. + * @param[in] *pSrc points to the input buffer + * @param[out] *pDst points to the output buffer + * @param[in] blockSize number of samples in each vector + * @return none. + */ + +void arm_abs_f32( + float32_t * pSrc, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t in1, in2, in3, in4; /* temporary variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = |A| */ + /* Calculate absolute and then store the results in the destination buffer. */ + /* read sample from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + + /* find absolute value */ + in1 = fabsf(in1); + + /* read sample from source */ + in4 = *(pSrc + 3); + + /* find absolute value */ + in2 = fabsf(in2); + + /* read sample from source */ + *pDst = in1; + + /* find absolute value */ + in3 = fabsf(in3); + + /* find absolute value */ + in4 = fabsf(in4); + + /* store result to destination */ + *(pDst + 1) = in2; + + /* store result to destination */ + *(pDst + 2) = in3; + + /* store result to destination */ + *(pDst + 3) = in4; + + + /* Update source pointer to process next sampels */ + pSrc += 4U; + + /* Update destination pointer to process next sampels */ + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = |A| */ + /* Calculate absolute and then store the results in the destination buffer. */ + *pDst++ = fabsf(*pSrc++); + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicAbs group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q15.c b/DSP/Source/BasicMathFunctions/arm_abs_q15.c new file mode 100644 index 0000000..ec47fff --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_abs_q15.c @@ -0,0 +1,167 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_abs_q15.c + * Description: Q15 vector absolute value + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAbs + * @{ + */ + +/** + * @brief Q15 vector absolute value. + * @param[in] *pSrc points to the input buffer + * @param[out] *pDst points to the output buffer + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF. + */ + +void arm_abs_q15( + q15_t * pSrc, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + __SIMD32_TYPE *simd; + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + q15_t in1; /* Input value1 */ + q15_t in2; /* Input value2 */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + simd = __SIMD32_CONST(pDst); + while (blkCnt > 0U) + { + /* C = |A| */ + /* Read two inputs */ + in1 = *pSrc++; + in2 = *pSrc++; + + + /* Store the Absolute result in the destination buffer by packing the two values, in a single cycle */ +#ifndef ARM_MATH_BIG_ENDIAN + *simd++ = + __PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), + ((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16); + +#else + + + *simd++ = + __PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), + ((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + in1 = *pSrc++; + in2 = *pSrc++; + + +#ifndef ARM_MATH_BIG_ENDIAN + + *simd++ = + __PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), + ((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16); + +#else + + + *simd++ = + __PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), + ((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + /* Decrement the loop counter */ + blkCnt--; + } + pDst = (q15_t *)simd; + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = |A| */ + /* Read the input */ + in1 = *pSrc++; + + /* Calculate absolute value of input and then store the result in the destination buffer. */ + *pDst++ = (in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + q15_t in; /* Temporary input variable */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = |A| */ + /* Read the input */ + in = *pSrc++; + + /* Calculate absolute value of input and then store the result in the destination buffer. */ + *pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of BasicAbs group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q31.c b/DSP/Source/BasicMathFunctions/arm_abs_q31.c new file mode 100644 index 0000000..2733f51 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_abs_q31.c @@ -0,0 +1,118 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_abs_q31.c + * Description: Q31 vector absolute value + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAbs + * @{ + */ + + +/** + * @brief Q31 vector absolute value. + * @param[in] *pSrc points to the input buffer + * @param[out] *pDst points to the output buffer + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF. + */ + +void arm_abs_q31( + q31_t * pSrc, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + q31_t in; /* Input value */ + +#if defined (ARM_MATH_DSP) + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t in1, in2, in3, in4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = |A| */ + /* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */ + in1 = *pSrc++; + in2 = *pSrc++; + in3 = *pSrc++; + in4 = *pSrc++; + + *pDst++ = (in1 > 0) ? in1 : (q31_t)__QSUB(0, in1); + *pDst++ = (in2 > 0) ? in2 : (q31_t)__QSUB(0, in2); + *pDst++ = (in3 > 0) ? in3 : (q31_t)__QSUB(0, in3); + *pDst++ = (in4 > 0) ? in4 : (q31_t)__QSUB(0, in4); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = |A| */ + /* Calculate absolute value of the input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */ + in = *pSrc++; + *pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in); + + /* Decrement the loop counter */ + blkCnt--; + } + +} + +/** + * @} end of BasicAbs group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_abs_q7.c b/DSP/Source/BasicMathFunctions/arm_abs_q7.c new file mode 100644 index 0000000..d0acbfc --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_abs_q7.c @@ -0,0 +1,145 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_abs_q7.c + * Description: Q7 vector absolute value + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAbs + * @{ + */ + +/** + * @brief Q7 vector absolute value. + * @param[in] *pSrc points to the input buffer + * @param[out] *pDst points to the output buffer + * @param[in] blockSize number of samples in each vector + * @return none. + * + * \par Conditions for optimum performance + * Input and output buffers should be aligned by 32-bit + * + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F. + */ + +void arm_abs_q7( + q7_t * pSrc, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + q7_t in; /* Input value1 */ + +#if defined (ARM_MATH_DSP) + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t in1, in2, in3, in4; /* temporary input variables */ + q31_t out1, out2, out3, out4; /* temporary output variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = |A| */ + /* Read inputs */ + in1 = (q31_t) * pSrc; + in2 = (q31_t) * (pSrc + 1); + in3 = (q31_t) * (pSrc + 2); + + /* find absolute value */ + out1 = (in1 > 0) ? in1 : (q31_t)__QSUB8(0, in1); + + /* read input */ + in4 = (q31_t) * (pSrc + 3); + + /* find absolute value */ + out2 = (in2 > 0) ? in2 : (q31_t)__QSUB8(0, in2); + + /* store result to destination */ + *pDst = (q7_t) out1; + + /* find absolute value */ + out3 = (in3 > 0) ? in3 : (q31_t)__QSUB8(0, in3); + + /* find absolute value */ + out4 = (in4 > 0) ? in4 : (q31_t)__QSUB8(0, in4); + + /* store result to destination */ + *(pDst + 1) = (q7_t) out2; + + /* store result to destination */ + *(pDst + 2) = (q7_t) out3; + + /* store result to destination */ + *(pDst + 3) = (q7_t) out4; + + /* update pointers to process next samples */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; +#else + + /* Run the below code for Cortex-M0 */ + blkCnt = blockSize; + +#endif /* #define ARM_MATH_CM0_FAMILY */ + + while (blkCnt > 0U) + { + /* C = |A| */ + /* Read the input */ + in = *pSrc++; + + /* Store the Absolute result in the destination buffer */ + *pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? 0x7f : -in); + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicAbs group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_add_f32.c b/DSP/Source/BasicMathFunctions/arm_add_f32.c new file mode 100644 index 0000000..78feb64 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_add_f32.c @@ -0,0 +1,138 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_add_f32.c + * Description: Floating-point vector addition + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup BasicAdd Vector Addition + * + * Element-by-element addition of two vectors. + * + * <pre> + * pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize. + * </pre> + * + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup BasicAdd + * @{ + */ + +/** + * @brief Floating-point vector addition. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + */ + +void arm_add_f32( + float32_t * pSrcA, + float32_t * pSrcB, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t inA1, inA2, inA3, inA4; /* temporary input variabels */ + float32_t inB1, inB2, inB3, inB4; /* temporary input variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + + /* read four inputs from sourceA and four inputs from sourceB */ + inA1 = *pSrcA; + inB1 = *pSrcB; + inA2 = *(pSrcA + 1); + inB2 = *(pSrcB + 1); + inA3 = *(pSrcA + 2); + inB3 = *(pSrcB + 2); + inA4 = *(pSrcA + 3); + inB4 = *(pSrcB + 3); + + /* C = A + B */ + /* add and store result to destination */ + *pDst = inA1 + inB1; + *(pDst + 1) = inA2 + inB2; + *(pDst + 2) = inA3 + inB3; + *(pDst + 3) = inA4 + inB4; + + /* update pointers to process next samples */ + pSrcA += 4U; + pSrcB += 4U; + pDst += 4U; + + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (*pSrcA++) + (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicAdd group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_add_q15.c b/DSP/Source/BasicMathFunctions/arm_add_q15.c new file mode 100644 index 0000000..80a523f --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_add_q15.c @@ -0,0 +1,128 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_add_q15.c + * Description: Q15 vector addition + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAdd + * @{ + */ + +/** + * @brief Q15 vector addition. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated. + */ + +void arm_add_q15( + q15_t * pSrcA, + q15_t * pSrcB, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inB1, inB2; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + inA1 = *__SIMD32(pSrcA)++; + inA2 = *__SIMD32(pSrcA)++; + inB1 = *__SIMD32(pSrcB)++; + inB2 = *__SIMD32(pSrcB)++; + + *__SIMD32(pDst)++ = __QADD16(inA1, inB1); + *__SIMD32(pDst)++ = __QADD16(inA2, inB2); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (q15_t) __QADD16(*pSrcA++, *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ + *pSrcB++), 16); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + +} + +/** + * @} end of BasicAdd group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_add_q31.c b/DSP/Source/BasicMathFunctions/arm_add_q31.c new file mode 100644 index 0000000..c008bcc --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_add_q31.c @@ -0,0 +1,136 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_add_q31.c + * Description: Q31 vector addition + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAdd + * @{ + */ + + +/** + * @brief Q31 vector addition. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated. + */ + +void arm_add_q31( + q31_t * pSrcA, + q31_t * pSrcB, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inA3, inA4; + q31_t inB1, inB2, inB3, inB4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + inA1 = *pSrcA++; + inA2 = *pSrcA++; + inB1 = *pSrcB++; + inB2 = *pSrcB++; + + inA3 = *pSrcA++; + inA4 = *pSrcA++; + inB3 = *pSrcB++; + inB4 = *pSrcB++; + + *pDst++ = __QADD(inA1, inB1); + *pDst++ = __QADD(inA2, inB2); + *pDst++ = __QADD(inA3, inB3); + *pDst++ = __QADD(inA4, inB4); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = __QADD(*pSrcA++, *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ + *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of BasicAdd group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_add_q7.c b/DSP/Source/BasicMathFunctions/arm_add_q7.c new file mode 100644 index 0000000..ab4e785 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_add_q7.c @@ -0,0 +1,122 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_add_q7.c + * Description: Q7 vector addition + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicAdd + * @{ + */ + +/** + * @brief Q7 vector addition. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated. + */ + +void arm_add_q7( + q7_t * pSrcA, + q7_t * pSrcB, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (q7_t) __SSAT(*pSrcA++ + *pSrcB++, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + B */ + /* Add and then store the results in the destination buffer. */ + *pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ + *pSrcB++, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + +} + +/** + * @} end of BasicAdd group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c new file mode 100644 index 0000000..0cd0afc --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_f32.c @@ -0,0 +1,123 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_dot_prod_f32.c + * Description: Floating-point dot product + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup dot_prod Vector Dot Product + * + * Computes the dot product of two vectors. + * The vectors are multiplied element-by-element and then summed. + * + * <pre> + * sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1] + * </pre> + * + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup dot_prod + * @{ + */ + +/** + * @brief Dot product of floating-point vectors. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[in] blockSize number of samples in each vector + * @param[out] *result output result returned here + * @return none. + */ + + +void arm_dot_prod_f32( + float32_t * pSrcA, + float32_t * pSrcB, + uint32_t blockSize, + float32_t * result) +{ + float32_t sum = 0.0f; /* Temporary result storage */ + uint32_t blkCnt; /* loop counter */ + + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer */ + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer. */ + sum += (*pSrcA++) * (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + /* Store the result back in the destination buffer */ + *result = sum; +} + +/** + * @} end of dot_prod group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c new file mode 100644 index 0000000..dec4ec5 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q15.c @@ -0,0 +1,128 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_dot_prod_q15.c + * Description: Q15 dot product + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup dot_prod + * @{ + */ + +/** + * @brief Dot product of Q15 vectors. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[in] blockSize number of samples in each vector + * @param[out] *result output result returned here + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The intermediate multiplications are in 1.15 x 1.15 = 2.30 format and these + * results are added to a 64-bit accumulator in 34.30 format. + * Nonsaturating additions are used and given that there are 33 guard bits in the accumulator + * there is no risk of overflow. + * The return result is in 34.30 format. + */ + +void arm_dot_prod_q15( + q15_t * pSrcA, + q15_t * pSrcB, + uint32_t blockSize, + q63_t * result) +{ + q63_t sum = 0; /* Temporary result storage */ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer. */ + sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum); + sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the results in a temporary buffer. */ + sum = __SMLALD(*pSrcA++, *pSrcB++, sum); + + /* Decrement the loop counter */ + blkCnt--; + } + + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the results in a temporary buffer. */ + sum += (q63_t) ((q31_t) * pSrcA++ * *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + /* Store the result in the destination buffer in 34.30 format */ + *result = sum; + +} + +/** + * @} end of dot_prod group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c new file mode 100644 index 0000000..67ae887 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q31.c @@ -0,0 +1,131 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_dot_prod_q31.c + * Description: Q31 dot product + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup dot_prod + * @{ + */ + +/** + * @brief Dot product of Q31 vectors. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[in] blockSize number of samples in each vector + * @param[out] *result output result returned here + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The intermediate multiplications are in 1.31 x 1.31 = 2.62 format and these + * are truncated to 2.48 format by discarding the lower 14 bits. + * The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format. + * There are 15 guard bits in the accumulator and there is no risk of overflow as long as + * the length of the vectors is less than 2^16 elements. + * The return result is in 16.48 format. + */ + +void arm_dot_prod_q31( + q31_t * pSrcA, + q31_t * pSrcB, + uint32_t blockSize, + q63_t * result) +{ + q63_t sum = 0; /* Temporary result storage */ + uint32_t blkCnt; /* loop counter */ + + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inA3, inA4; + q31_t inB1, inB2, inB3, inB4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer. */ + inA1 = *pSrcA++; + inA2 = *pSrcA++; + inA3 = *pSrcA++; + inA4 = *pSrcA++; + inB1 = *pSrcB++; + inB2 = *pSrcB++; + inB3 = *pSrcB++; + inB4 = *pSrcB++; + + sum += ((q63_t) inA1 * inB1) >> 14U; + sum += ((q63_t) inA2 * inB2) >> 14U; + sum += ((q63_t) inA3 * inB3) >> 14U; + sum += ((q63_t) inA4 * inB4) >> 14U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer. */ + sum += ((q63_t) * pSrcA++ * *pSrcB++) >> 14U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* Store the result in the destination buffer in 16.48 format */ + *result = sum; +} + +/** + * @} end of dot_prod group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c b/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c new file mode 100644 index 0000000..487efe3 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_dot_prod_q7.c @@ -0,0 +1,147 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_dot_prod_q7.c + * Description: Q7 dot product + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup dot_prod + * @{ + */ + +/** + * @brief Dot product of Q7 vectors. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[in] blockSize number of samples in each vector + * @param[out] *result output result returned here + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The intermediate multiplications are in 1.7 x 1.7 = 2.14 format and these + * results are added to an accumulator in 18.14 format. + * Nonsaturating additions are used and there is no danger of wrap around as long as + * the vectors are less than 2^18 elements long. + * The return result is in 18.14 format. + */ + +void arm_dot_prod_q7( + q7_t * pSrcA, + q7_t * pSrcB, + uint32_t blockSize, + q31_t * result) +{ + uint32_t blkCnt; /* loop counter */ + + q31_t sum = 0; /* Temporary variables to store output */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + q31_t input1, input2; /* Temporary variables to store input */ + q31_t inA1, inA2, inB1, inB2; /* Temporary variables to store input */ + + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* read 4 samples at a time from sourceA */ + input1 = *__SIMD32(pSrcA)++; + /* read 4 samples at a time from sourceB */ + input2 = *__SIMD32(pSrcB)++; + + /* extract two q7_t samples to q15_t samples */ + inA1 = __SXTB16(__ROR(input1, 8)); + /* extract reminaing two samples */ + inA2 = __SXTB16(input1); + /* extract two q7_t samples to q15_t samples */ + inB1 = __SXTB16(__ROR(input2, 8)); + /* extract reminaing two samples */ + inB2 = __SXTB16(input2); + + /* multiply and accumulate two samples at a time */ + sum = __SMLAD(inA1, inB1, sum); + sum = __SMLAD(inA2, inB2, sum); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Dot product and then store the results in a temporary buffer. */ + sum = __SMLAD(*pSrcA++, *pSrcB++, sum); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Dot product and then store the results in a temporary buffer. */ + sum += (q31_t) ((q15_t) * pSrcA++ * *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + + /* Store the result in the destination buffer in 18.14 format */ + *result = sum; +} + +/** + * @} end of dot_prod group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_mult_f32.c b/DSP/Source/BasicMathFunctions/arm_mult_f32.c new file mode 100644 index 0000000..e4a9ef2 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_mult_f32.c @@ -0,0 +1,162 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_mult_f32.c + * Description: Floating-point vector multiplication + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup BasicMult Vector Multiplication + * + * Element-by-element multiplication of two vectors. + * + * <pre> + * pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize. + * </pre> + * + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup BasicMult + * @{ + */ + +/** + * @brief Floating-point vector multiplication. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + */ + +void arm_mult_f32( + float32_t * pSrcA, + float32_t * pSrcB, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counters */ +#if defined (ARM_MATH_DSP) + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t inA1, inA2, inA3, inA4; /* temporary input variables */ + float32_t inB1, inB2, inB3, inB4; /* temporary input variables */ + float32_t out1, out2, out3, out4; /* temporary output variables */ + + /* loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and store the results in output buffer */ + /* read sample from sourceA */ + inA1 = *pSrcA; + /* read sample from sourceB */ + inB1 = *pSrcB; + /* read sample from sourceA */ + inA2 = *(pSrcA + 1); + /* read sample from sourceB */ + inB2 = *(pSrcB + 1); + + /* out = sourceA * sourceB */ + out1 = inA1 * inB1; + + /* read sample from sourceA */ + inA3 = *(pSrcA + 2); + /* read sample from sourceB */ + inB3 = *(pSrcB + 2); + + /* out = sourceA * sourceB */ + out2 = inA2 * inB2; + + /* read sample from sourceA */ + inA4 = *(pSrcA + 3); + + /* store result to destination buffer */ + *pDst = out1; + + /* read sample from sourceB */ + inB4 = *(pSrcB + 3); + + /* out = sourceA * sourceB */ + out3 = inA3 * inB3; + + /* store result to destination buffer */ + *(pDst + 1) = out2; + + /* out = sourceA * sourceB */ + out4 = inA4 * inB4; + /* store result to destination buffer */ + *(pDst + 2) = out3; + /* store result to destination buffer */ + *(pDst + 3) = out4; + + + /* update pointers to process next samples */ + pSrcA += 4U; + pSrcB += 4U; + pDst += 4U; + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and store the results in output buffer */ + *pDst++ = (*pSrcA++) * (*pSrcB++); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicMult group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q15.c b/DSP/Source/BasicMathFunctions/arm_mult_q15.c new file mode 100644 index 0000000..8e20963 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_mult_q15.c @@ -0,0 +1,142 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_mult_q15.c + * Description: Q15 vector multiplication + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicMult + * @{ + */ + + +/** + * @brief Q15 vector multiplication + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated. + */ + +void arm_mult_q15( + q15_t * pSrcA, + q15_t * pSrcB, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counters */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inB1, inB2; /* temporary input variables */ + q15_t out1, out2, out3, out4; /* temporary output variables */ + q31_t mul1, mul2, mul3, mul4; /* temporary variables */ + + /* loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* read two samples at a time from sourceA */ + inA1 = *__SIMD32(pSrcA)++; + /* read two samples at a time from sourceB */ + inB1 = *__SIMD32(pSrcB)++; + /* read two samples at a time from sourceA */ + inA2 = *__SIMD32(pSrcA)++; + /* read two samples at a time from sourceB */ + inB2 = *__SIMD32(pSrcB)++; + + /* multiply mul = sourceA * sourceB */ + mul1 = (q31_t) ((q15_t) (inA1 >> 16) * (q15_t) (inB1 >> 16)); + mul2 = (q31_t) ((q15_t) inA1 * (q15_t) inB1); + mul3 = (q31_t) ((q15_t) (inA2 >> 16) * (q15_t) (inB2 >> 16)); + mul4 = (q31_t) ((q15_t) inA2 * (q15_t) inB2); + + /* saturate result to 16 bit */ + out1 = (q15_t) __SSAT(mul1 >> 15, 16); + out2 = (q15_t) __SSAT(mul2 >> 15, 16); + out3 = (q15_t) __SSAT(mul3 >> 15, 16); + out4 = (q15_t) __SSAT(mul4 >> 15, 16); + + /* store the result */ +#ifndef ARM_MATH_BIG_ENDIAN + + *__SIMD32(pDst)++ = __PKHBT(out2, out1, 16); + *__SIMD32(pDst)++ = __PKHBT(out4, out3, 16); + +#else + + *__SIMD32(pDst)++ = __PKHBT(out2, out1, 16); + *__SIMD32(pDst)++ = __PKHBT(out4, out3, 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and store the result in the destination buffer */ + *pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicMult group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q31.c b/DSP/Source/BasicMathFunctions/arm_mult_q31.c new file mode 100644 index 0000000..c302b01 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_mult_q31.c @@ -0,0 +1,148 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_mult_q31.c + * Description: Q31 vector multiplication + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicMult + * @{ + */ + +/** + * @brief Q31 vector multiplication. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated. + */ + +void arm_mult_q31( + q31_t * pSrcA, + q31_t * pSrcB, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counters */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inA3, inA4; /* temporary input variables */ + q31_t inB1, inB2, inB3, inB4; /* temporary input variables */ + q31_t out1, out2, out3, out4; /* temporary output variables */ + + /* loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and then store the results in the destination buffer. */ + inA1 = *pSrcA++; + inA2 = *pSrcA++; + inA3 = *pSrcA++; + inA4 = *pSrcA++; + inB1 = *pSrcB++; + inB2 = *pSrcB++; + inB3 = *pSrcB++; + inB4 = *pSrcB++; + + out1 = ((q63_t) inA1 * inB1) >> 32; + out2 = ((q63_t) inA2 * inB2) >> 32; + out3 = ((q63_t) inA3 * inB3) >> 32; + out4 = ((q63_t) inA4 * inB4) >> 32; + + out1 = __SSAT(out1, 31); + out2 = __SSAT(out2, 31); + out3 = __SSAT(out3, 31); + out4 = __SSAT(out4, 31); + + *pDst++ = out1 << 1U; + *pDst++ = out2 << 1U; + *pDst++ = out3 << 1U; + *pDst++ = out4 << 1U; + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and then store the results in the destination buffer. */ + inA1 = *pSrcA++; + inB1 = *pSrcB++; + out1 = ((q63_t) inA1 * inB1) >> 32; + out1 = __SSAT(out1, 31); + *pDst++ = out1 << 1U; + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and then store the results in the destination buffer. */ + *pDst++ = + (q31_t) clip_q63_to_q31(((q63_t) (*pSrcA++) * (*pSrcB++)) >> 31); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ +} + +/** + * @} end of BasicMult group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_mult_q7.c b/DSP/Source/BasicMathFunctions/arm_mult_q7.c new file mode 100644 index 0000000..d8a2f8a --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_mult_q7.c @@ -0,0 +1,115 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_mult_q7.c + * Description: Q7 vector multiplication + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicMult + * @{ + */ + +/** + * @brief Q7 vector multiplication + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated. + */ + +void arm_mult_q7( + q7_t * pSrcA, + q7_t * pSrcB, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counters */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q7_t out1, out2, out3, out4; /* Temporary variables to store the product */ + + /* loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and store the results in temporary variables */ + out1 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8); + out2 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8); + out3 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8); + out4 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8); + + /* Store the results of 4 inputs in the destination buffer in single cycle by packing */ + *__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A * B */ + /* Multiply the inputs and store the result in the destination buffer */ + *pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicMult group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_negate_f32.c b/DSP/Source/BasicMathFunctions/arm_negate_f32.c new file mode 100644 index 0000000..e39624c --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_negate_f32.c @@ -0,0 +1,134 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_negate_f32.c + * Description: Negates floating-point vectors + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup negate Vector Negate + * + * Negates the elements of a vector. + * + * <pre> + * pDst[n] = -pSrc[n], 0 <= n < blockSize. + * </pre> + * + * The functions support in-place computation allowing the source and + * destination pointers to reference the same memory buffer. + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup negate + * @{ + */ + +/** + * @brief Negates the elements of a floating-point vector. + * @param[in] *pSrc points to the input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + */ + +void arm_negate_f32( + float32_t * pSrc, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t in1, in2, in3, in4; /* temporary variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* read inputs from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + /* negate the input */ + in1 = -in1; + in2 = -in2; + in3 = -in3; + in4 = -in4; + + /* store the result to destination */ + *pDst = in1; + *(pDst + 1) = in2; + *(pDst + 2) = in3; + *(pDst + 3) = in4; + + /* update pointers to process next samples */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = -A */ + /* Negate and then store the results in the destination buffer. */ + *pDst++ = -*pSrc++; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of negate group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q15.c b/DSP/Source/BasicMathFunctions/arm_negate_q15.c new file mode 100644 index 0000000..9624160 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_negate_q15.c @@ -0,0 +1,131 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_negate_q15.c + * Description: Negates Q15 vectors + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup negate + * @{ + */ + +/** + * @brief Negates the elements of a Q15 vector. + * @param[in] *pSrc points to the input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * \par Conditions for optimum performance + * Input and output buffers should be aligned by 32-bit + * + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF. + */ + +void arm_negate_q15( + q15_t * pSrc, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + q15_t in; + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + q31_t in1, in2; /* Temporary variables */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = -A */ + /* Read two inputs at a time */ + in1 = _SIMD32_OFFSET(pSrc); + in2 = _SIMD32_OFFSET(pSrc + 2); + + /* negate two samples at a time */ + in1 = __QSUB16(0, in1); + + /* negate two samples at a time */ + in2 = __QSUB16(0, in2); + + /* store the result to destination 2 samples at a time */ + _SIMD32_OFFSET(pDst) = in1; + /* store the result to destination 2 samples at a time */ + _SIMD32_OFFSET(pDst + 2) = in2; + + + /* update pointers to process next samples */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = -A */ + /* Negate and then store the result in the destination buffer. */ + in = *pSrc++; + *pDst++ = (in == (q15_t) 0x8000) ? 0x7fff : -in; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of negate group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q31.c b/DSP/Source/BasicMathFunctions/arm_negate_q31.c new file mode 100644 index 0000000..4a5a58d --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_negate_q31.c @@ -0,0 +1,117 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_negate_q31.c + * Description: Negates Q31 vectors + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup negate + * @{ + */ + +/** + * @brief Negates the elements of a Q31 vector. + * @param[in] *pSrc points to the input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF. + */ + +void arm_negate_q31( + q31_t * pSrc, + q31_t * pDst, + uint32_t blockSize) +{ + q31_t in; /* Temporary variable */ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t in1, in2, in3, in4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = -A */ + /* Negate and then store the results in the destination buffer. */ + in1 = *pSrc++; + in2 = *pSrc++; + in3 = *pSrc++; + in4 = *pSrc++; + + *pDst++ = __QSUB(0, in1); + *pDst++ = __QSUB(0, in2); + *pDst++ = __QSUB(0, in3); + *pDst++ = __QSUB(0, in4); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = -A */ + /* Negate and then store the result in the destination buffer. */ + in = *pSrc++; + *pDst++ = (in == INT32_MIN) ? INT32_MAX : -in; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of negate group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_negate_q7.c b/DSP/Source/BasicMathFunctions/arm_negate_q7.c new file mode 100644 index 0000000..d72c317 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_negate_q7.c @@ -0,0 +1,113 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_negate_q7.c + * Description: Negates Q7 vectors + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup negate + * @{ + */ + +/** + * @brief Negates the elements of a Q7 vector. + * @param[in] *pSrc points to the input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F. + */ + +void arm_negate_q7( + q7_t * pSrc, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + q7_t in; + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t input; /* Input values1-4 */ + q31_t zero = 0x00000000; + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = -A */ + /* Read four inputs */ + input = *__SIMD32(pSrc)++; + + /* Store the Negated results in the destination buffer in a single cycle by packing the results */ + *__SIMD32(pDst)++ = __QSUB8(zero, input); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = -A */ + /* Negate and then store the results in the destination buffer. */ \ + in = *pSrc++; + *pDst++ = (in == (q7_t) 0x80) ? 0x7f : -in; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of negate group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_offset_f32.c b/DSP/Source/BasicMathFunctions/arm_offset_f32.c new file mode 100644 index 0000000..ebc20a4 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_offset_f32.c @@ -0,0 +1,154 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_offset_f32.c + * Description: Floating-point vector offset + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup offset Vector Offset + * + * Adds a constant offset to each element of a vector. + * + * <pre> + * pDst[n] = pSrc[n] + offset, 0 <= n < blockSize. + * </pre> + * + * The functions support in-place computation allowing the source and + * destination pointers to reference the same memory buffer. + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup offset + * @{ + */ + +/** + * @brief Adds a constant offset to a floating-point vector. + * @param[in] *pSrc points to the input vector + * @param[in] offset is the offset to be added + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + */ + + +void arm_offset_f32( + float32_t * pSrc, + float32_t offset, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t in1, in2, in3, in4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination buffer. */ + /* read samples from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + + /* add offset to input */ + in1 = in1 + offset; + + /* read samples from source */ + in3 = *(pSrc + 2); + + /* add offset to input */ + in2 = in2 + offset; + + /* read samples from source */ + in4 = *(pSrc + 3); + + /* add offset to input */ + in3 = in3 + offset; + + /* store result to destination */ + *pDst = in1; + + /* add offset to input */ + in4 = in4 + offset; + + /* store result to destination */ + *(pDst + 1) = in2; + + /* store result to destination */ + *(pDst + 2) = in3; + + /* store result to destination */ + *(pDst + 3) = in4; + + /* update pointers to process next samples */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the result in the destination buffer. */ + *pDst++ = (*pSrc++) + offset; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of offset group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q15.c b/DSP/Source/BasicMathFunctions/arm_offset_q15.c new file mode 100644 index 0000000..dab0b10 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_offset_q15.c @@ -0,0 +1,124 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_offset_q15.c + * Description: Q15 vector offset + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup offset + * @{ + */ + +/** + * @brief Adds a constant offset to a Q15 vector. + * @param[in] *pSrc points to the input vector + * @param[in] offset is the offset to be added + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated. + */ + +void arm_offset_q15( + q15_t * pSrc, + q15_t offset, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t offset_packed; /* Offset packed to 32 bit */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* Offset is packed to 32 bit in order to use SIMD32 for addition */ + offset_packed = __PKHBT(offset, offset, 16); + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination buffer, 2 samples at a time. */ + *__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed); + *__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination buffer. */ + *pDst++ = (q15_t) __QADD16(*pSrc++, offset); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination buffer. */ + *pDst++ = (q15_t) __SSAT(((q31_t) * pSrc++ + offset), 16); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of offset group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q31.c b/DSP/Source/BasicMathFunctions/arm_offset_q31.c new file mode 100644 index 0000000..655426e --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_offset_q31.c @@ -0,0 +1,128 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_offset_q31.c + * Description: Q31 vector offset + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup offset + * @{ + */ + +/** + * @brief Adds a constant offset to a Q31 vector. + * @param[in] *pSrc points to the input vector + * @param[in] offset is the offset to be added + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated. + */ + +void arm_offset_q31( + q31_t * pSrc, + q31_t offset, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t in1, in2, in3, in4; + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination buffer. */ + in1 = *pSrc++; + in2 = *pSrc++; + in3 = *pSrc++; + in4 = *pSrc++; + + *pDst++ = __QADD(in1, offset); + *pDst++ = __QADD(in2, offset); + *pDst++ = __QADD(in3, offset); + *pDst++ = __QADD(in4, offset); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the result in the destination buffer. */ + *pDst++ = __QADD(*pSrc++, offset); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the result in the destination buffer. */ + *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of offset group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_offset_q7.c b/DSP/Source/BasicMathFunctions/arm_offset_q7.c new file mode 100644 index 0000000..5de6241 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_offset_q7.c @@ -0,0 +1,123 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_offset_q7.c + * Description: Q7 vector offset + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup offset + * @{ + */ + +/** + * @brief Adds a constant offset to a Q7 vector. + * @param[in] *pSrc points to the input vector + * @param[in] offset is the offset to be added + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q7 range [0x80 0x7F] are saturated. + */ + +void arm_offset_q7( + q7_t * pSrc, + q7_t offset, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t offset_packed; /* Offset packed to 32 bit */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* Offset is packed to 32 bit in order to use SIMD32 for addition */ + offset_packed = __PACKq7(offset, offset, offset, offset); + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the results in the destination bufferfor 4 samples at a time. */ + *__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrc)++, offset_packed); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the result in the destination buffer. */ + *pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A + offset */ + /* Add offset and then store the result in the destination buffer. */ + *pDst++ = (q7_t) __SSAT((q15_t) * pSrc++ + offset, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of offset group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_scale_f32.c b/DSP/Source/BasicMathFunctions/arm_scale_f32.c new file mode 100644 index 0000000..c90c037 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_scale_f32.c @@ -0,0 +1,157 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_scale_f32.c + * Description: Multiplies a floating-point vector by a scalar + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup scale Vector Scale + * + * Multiply a vector by a scalar value. For floating-point data, the algorithm used is: + * + * <pre> + * pDst[n] = pSrc[n] * scale, 0 <= n < blockSize. + * </pre> + * + * In the fixed-point Q7, Q15, and Q31 functions, <code>scale</code> is represented by + * a fractional multiplication <code>scaleFract</code> and an arithmetic shift <code>shift</code>. + * The shift allows the gain of the scaling operation to exceed 1.0. + * The algorithm used with fixed-point data is: + * + * <pre> + * pDst[n] = (pSrc[n] * scaleFract) << shift, 0 <= n < blockSize. + * </pre> + * + * The overall scale factor applied to the fixed-point data is + * <pre> + * scale = scaleFract * 2^shift. + * </pre> + * + * The functions support in-place computation allowing the source and destination + * pointers to reference the same memory buffer. + */ + +/** + * @addtogroup scale + * @{ + */ + +/** + * @brief Multiplies a floating-point vector by a scalar. + * @param[in] *pSrc points to the input vector + * @param[in] scale scale factor to be applied + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + */ + + +void arm_scale_f32( + float32_t * pSrc, + float32_t scale, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t in1, in2, in3, in4; /* temporary variabels */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the results in the destination buffer. */ + /* read input samples from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + + /* multiply with scaling factor */ + in1 = in1 * scale; + + /* read input sample from source */ + in3 = *(pSrc + 2); + + /* multiply with scaling factor */ + in2 = in2 * scale; + + /* read input sample from source */ + in4 = *(pSrc + 3); + + /* multiply with scaling factor */ + in3 = in3 * scale; + in4 = in4 * scale; + /* store the result to destination */ + *pDst = in1; + *(pDst + 1) = in2; + *(pDst + 2) = in3; + *(pDst + 3) = in4; + + /* update pointers to process next samples */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + *pDst++ = (*pSrc++) * scale; + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of scale group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q15.c b/DSP/Source/BasicMathFunctions/arm_scale_q15.c new file mode 100644 index 0000000..9d5727d --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_scale_q15.c @@ -0,0 +1,150 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_scale_q15.c + * Description: Multiplies a Q15 vector by a scalar + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup scale + * @{ + */ + +/** + * @brief Multiplies a Q15 vector by a scalar. + * @param[in] *pSrc points to the input vector + * @param[in] scaleFract fractional portion of the scale value + * @param[in] shift number of bits to shift the result by + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.15 format. + * These are multiplied to yield a 2.30 intermediate result and this is shifted with saturation to 1.15 format. + */ + + +void arm_scale_q15( + q15_t * pSrc, + q15_t scaleFract, + int8_t shift, + q15_t * pDst, + uint32_t blockSize) +{ + int8_t kShift = 15 - shift; /* shift to apply after scaling */ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q15_t in1, in2, in3, in4; + q31_t inA1, inA2; /* Temporary variables */ + q31_t out1, out2, out3, out4; + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* Reading 2 inputs from memory */ + inA1 = *__SIMD32(pSrc)++; + inA2 = *__SIMD32(pSrc)++; + + /* C = A * scale */ + /* Scale the inputs and then store the 2 results in the destination buffer + * in single cycle by packing the outputs */ + out1 = (q31_t) ((q15_t) (inA1 >> 16) * scaleFract); + out2 = (q31_t) ((q15_t) inA1 * scaleFract); + out3 = (q31_t) ((q15_t) (inA2 >> 16) * scaleFract); + out4 = (q31_t) ((q15_t) inA2 * scaleFract); + + /* apply shifting */ + out1 = out1 >> kShift; + out2 = out2 >> kShift; + out3 = out3 >> kShift; + out4 = out4 >> kShift; + + /* saturate the output */ + in1 = (q15_t) (__SSAT(out1, 16)); + in2 = (q15_t) (__SSAT(out2, 16)); + in3 = (q15_t) (__SSAT(out3, 16)); + in4 = (q15_t) (__SSAT(out4, 16)); + + /* store the result to destination */ + *__SIMD32(pDst)++ = __PKHBT(in2, in1, 16); + *__SIMD32(pDst)++ = __PKHBT(in4, in3, 16); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + *pDst++ = (q15_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 16)); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + *pDst++ = (q15_t) (__SSAT(((q31_t) * pSrc++ * scaleFract) >> kShift, 16)); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of scale group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q31.c b/DSP/Source/BasicMathFunctions/arm_scale_q31.c new file mode 100644 index 0000000..e89524d --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_scale_q31.c @@ -0,0 +1,227 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_scale_q31.c + * Description: Multiplies a Q31 vector by a scalar + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup scale + * @{ + */ + +/** + * @brief Multiplies a Q31 vector by a scalar. + * @param[in] *pSrc points to the input vector + * @param[in] scaleFract fractional portion of the scale value + * @param[in] shift number of bits to shift the result by + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.31 format. + * These are multiplied to yield a 2.62 intermediate result and this is shifted with saturation to 1.31 format. + */ + +void arm_scale_q31( + q31_t * pSrc, + q31_t scaleFract, + int8_t shift, + q31_t * pDst, + uint32_t blockSize) +{ + int8_t kShift = shift + 1; /* Shift to apply after scaling */ + int8_t sign = (kShift & 0x80); + uint32_t blkCnt; /* loop counter */ + q31_t in, out; + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + q31_t in1, in2, in3, in4; /* temporary input variables */ + q31_t out1, out2, out3, out4; /* temporary output variabels */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + if (sign == 0U) + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* read four inputs from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + /* multiply input with scaler value */ + in1 = ((q63_t) in1 * scaleFract) >> 32; + in2 = ((q63_t) in2 * scaleFract) >> 32; + in3 = ((q63_t) in3 * scaleFract) >> 32; + in4 = ((q63_t) in4 * scaleFract) >> 32; + + /* apply shifting */ + out1 = in1 << kShift; + out2 = in2 << kShift; + + /* saturate the results. */ + if (in1 != (out1 >> kShift)) + out1 = 0x7FFFFFFF ^ (in1 >> 31); + + if (in2 != (out2 >> kShift)) + out2 = 0x7FFFFFFF ^ (in2 >> 31); + + out3 = in3 << kShift; + out4 = in4 << kShift; + + *pDst = out1; + *(pDst + 1) = out2; + + if (in3 != (out3 >> kShift)) + out3 = 0x7FFFFFFF ^ (in3 >> 31); + + if (in4 != (out4 >> kShift)) + out4 = 0x7FFFFFFF ^ (in4 >> 31); + + /* Store result destination */ + *(pDst + 2) = out3; + *(pDst + 3) = out4; + + /* Update pointers to process next sampels */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + } + else + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* read four inputs from source */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + /* multiply input with scaler value */ + in1 = ((q63_t) in1 * scaleFract) >> 32; + in2 = ((q63_t) in2 * scaleFract) >> 32; + in3 = ((q63_t) in3 * scaleFract) >> 32; + in4 = ((q63_t) in4 * scaleFract) >> 32; + + /* apply shifting */ + out1 = in1 >> -kShift; + out2 = in2 >> -kShift; + + out3 = in3 >> -kShift; + out4 = in4 >> -kShift; + + /* Store result destination */ + *pDst = out1; + *(pDst + 1) = out2; + + *(pDst + 2) = out3; + *(pDst + 3) = out4; + + /* Update pointers to process next sampels */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + } + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + if (sign == 0) + { + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + in = *pSrc++; + in = ((q63_t) in * scaleFract) >> 32; + + out = in << kShift; + + if (in != (out >> kShift)) + out = 0x7FFFFFFF ^ (in >> 31); + + *pDst++ = out; + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + in = *pSrc++; + in = ((q63_t) in * scaleFract) >> 32; + + out = in >> -kShift; + + *pDst++ = out; + + /* Decrement the loop counter */ + blkCnt--; + } + + } +} + +/** + * @} end of scale group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_scale_q7.c b/DSP/Source/BasicMathFunctions/arm_scale_q7.c new file mode 100644 index 0000000..6cf1bbb --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_scale_q7.c @@ -0,0 +1,137 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_scale_q7.c + * Description: Multiplies a Q7 vector by a scalar + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup scale + * @{ + */ + +/** + * @brief Multiplies a Q7 vector by a scalar. + * @param[in] *pSrc points to the input vector + * @param[in] scaleFract fractional portion of the scale value + * @param[in] shift number of bits to shift the result by + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.7 format. + * These are multiplied to yield a 2.14 intermediate result and this is shifted with saturation to 1.7 format. + */ + +void arm_scale_q7( + q7_t * pSrc, + q7_t scaleFract, + int8_t shift, + q7_t * pDst, + uint32_t blockSize) +{ + int8_t kShift = 7 - shift; /* shift to apply after scaling */ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q7_t in1, in2, in3, in4, out1, out2, out3, out4; /* Temporary variables to store input & output */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* Reading 4 inputs from memory */ + in1 = *pSrc++; + in2 = *pSrc++; + in3 = *pSrc++; + in4 = *pSrc++; + + /* C = A * scale */ + /* Scale the inputs and then store the results in the temporary variables. */ + out1 = (q7_t) (__SSAT(((in1) * scaleFract) >> kShift, 8)); + out2 = (q7_t) (__SSAT(((in2) * scaleFract) >> kShift, 8)); + out3 = (q7_t) (__SSAT(((in3) * scaleFract) >> kShift, 8)); + out4 = (q7_t) (__SSAT(((in4) * scaleFract) >> kShift, 8)); + + /* Packing the individual outputs into 32bit and storing in + * destination buffer in single write */ + *__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + *pDst++ = (q7_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 8)); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A * scale */ + /* Scale the input and then store the result in the destination buffer. */ + *pDst++ = (q7_t) (__SSAT((((q15_t) * pSrc++ * scaleFract) >> kShift), 8)); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of scale group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q15.c b/DSP/Source/BasicMathFunctions/arm_shift_q15.c new file mode 100644 index 0000000..d2cd037 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_shift_q15.c @@ -0,0 +1,236 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_shift_q15.c + * Description: Shifts the elements of a Q15 vector by a specified number of bits + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup shift + * @{ + */ + +/** + * @brief Shifts the elements of a Q15 vector a specified number of bits. + * @param[in] *pSrc points to the input vector + * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right. + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated. + */ + +void arm_shift_q15( + q15_t * pSrc, + int8_t shiftBits, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + uint8_t sign; /* Sign of shiftBits */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + q15_t in1, in2; /* Temporary variables */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* Getting the sign of shiftBits */ + sign = (shiftBits & 0x80); + + /* If the shift value is positive then do right shift else left shift */ + if (sign == 0U) + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* Read 2 inputs */ + in1 = *pSrc++; + in2 = *pSrc++; + /* C = A << shiftBits */ + /* Shift the inputs and then store the results in the destination buffer. */ +#ifndef ARM_MATH_BIG_ENDIAN + + *__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16), + __SSAT((in2 << shiftBits), 16), 16); + +#else + + *__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16), + __SSAT((in1 << shiftBits), 16), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + in1 = *pSrc++; + in2 = *pSrc++; + +#ifndef ARM_MATH_BIG_ENDIAN + + *__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16), + __SSAT((in2 << shiftBits), 16), 16); + +#else + + *__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16), + __SSAT((in1 << shiftBits), 16), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift and then store the results in the destination buffer. */ + *pDst++ = __SSAT((*pSrc++ << shiftBits), 16); + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* Read 2 inputs */ + in1 = *pSrc++; + in2 = *pSrc++; + + /* C = A >> shiftBits */ + /* Shift the inputs and then store the results in the destination buffer. */ +#ifndef ARM_MATH_BIG_ENDIAN + + *__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits), + (in2 >> -shiftBits), 16); + +#else + + *__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits), + (in1 >> -shiftBits), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + in1 = *pSrc++; + in2 = *pSrc++; + +#ifndef ARM_MATH_BIG_ENDIAN + + *__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits), + (in2 >> -shiftBits), 16); + +#else + + *__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits), + (in1 >> -shiftBits), 16); + +#endif /* #ifndef ARM_MATH_BIG_ENDIAN */ + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the inputs and then store the results in the destination buffer. */ + *pDst++ = (*pSrc++ >> -shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Getting the sign of shiftBits */ + sign = (shiftBits & 0x80); + + /* If the shift value is positive then do right shift else left shift */ + if (sign == 0U) + { + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift and then store the results in the destination buffer. */ + *pDst++ = __SSAT(((q31_t) * pSrc++ << shiftBits), 16); + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the inputs and then store the results in the destination buffer. */ + *pDst++ = (*pSrc++ >> -shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of shift group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q31.c b/DSP/Source/BasicMathFunctions/arm_shift_q31.c new file mode 100644 index 0000000..7e728d4 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_shift_q31.c @@ -0,0 +1,191 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_shift_q31.c + * Description: Shifts the elements of a Q31 vector by a specified number of bits + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ +/** + * @defgroup shift Vector Shift + * + * Shifts the elements of a fixed-point vector by a specified number of bits. + * There are separate functions for Q7, Q15, and Q31 data types. + * The underlying algorithm used is: + * + * <pre> + * pDst[n] = pSrc[n] << shift, 0 <= n < blockSize. + * </pre> + * + * If <code>shift</code> is positive then the elements of the vector are shifted to the left. + * If <code>shift</code> is negative then the elements of the vector are shifted to the right. + * + * The functions support in-place computation allowing the source and destination + * pointers to reference the same memory buffer. + */ + +/** + * @addtogroup shift + * @{ + */ + +/** + * @brief Shifts the elements of a Q31 vector a specified number of bits. + * @param[in] *pSrc points to the input vector + * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right. + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated. + */ + +void arm_shift_q31( + q31_t * pSrc, + int8_t shiftBits, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */ + +#if defined (ARM_MATH_DSP) + + q31_t in1, in2, in3, in4; /* Temporary input variables */ + q31_t out1, out2, out3, out4; /* Temporary output variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + + if (sign == 0U) + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift the input and then store the results in the destination buffer. */ + in1 = *pSrc; + in2 = *(pSrc + 1); + out1 = in1 << shiftBits; + in3 = *(pSrc + 2); + out2 = in2 << shiftBits; + in4 = *(pSrc + 3); + if (in1 != (out1 >> shiftBits)) + out1 = 0x7FFFFFFF ^ (in1 >> 31); + + if (in2 != (out2 >> shiftBits)) + out2 = 0x7FFFFFFF ^ (in2 >> 31); + + *pDst = out1; + out3 = in3 << shiftBits; + *(pDst + 1) = out2; + out4 = in4 << shiftBits; + + if (in3 != (out3 >> shiftBits)) + out3 = 0x7FFFFFFF ^ (in3 >> 31); + + if (in4 != (out4 >> shiftBits)) + out4 = 0x7FFFFFFF ^ (in4 >> 31); + + *(pDst + 2) = out3; + *(pDst + 3) = out4; + + /* Update destination pointer to process next sampels */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the input and then store the results in the destination buffer. */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + *pDst = (in1 >> -shiftBits); + *(pDst + 1) = (in2 >> -shiftBits); + *(pDst + 2) = (in3 >> -shiftBits); + *(pDst + 3) = (in4 >> -shiftBits); + + + pSrc += 4U; + pDst += 4U; + + blkCnt--; + } + + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A (>> or <<) shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + *pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) : + (*pSrc++ >> -shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + + +} + +/** + * @} end of shift group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_shift_q7.c b/DSP/Source/BasicMathFunctions/arm_shift_q7.c new file mode 100644 index 0000000..fd508b4 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_shift_q7.c @@ -0,0 +1,208 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_shift_q7.c + * Description: Processing function for the Q7 Shifting + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup shift + * @{ + */ + + +/** + * @brief Shifts the elements of a Q7 vector a specified number of bits. + * @param[in] *pSrc points to the input vector + * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right. + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * \par Conditions for optimum performance + * Input and output buffers should be aligned by 32-bit + * + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q7 range [0x8 0x7F] will be saturated. + */ + +void arm_shift_q7( + q7_t * pSrc, + int8_t shiftBits, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + uint8_t sign; /* Sign of shiftBits */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q7_t in1; /* Input value1 */ + q7_t in2; /* Input value2 */ + q7_t in3; /* Input value3 */ + q7_t in4; /* Input value4 */ + + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* Getting the sign of shiftBits */ + sign = (shiftBits & 0x80); + + /* If the shift value is positive then do right shift else left shift */ + if (sign == 0U) + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Read 4 inputs */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + /* Store the Shifted result in the destination buffer in single cycle by packing the outputs */ + *__SIMD32(pDst)++ = __PACKq7(__SSAT((in1 << shiftBits), 8), + __SSAT((in2 << shiftBits), 8), + __SSAT((in3 << shiftBits), 8), + __SSAT((in4 << shiftBits), 8)); + /* Update source pointer to process next sampels */ + pSrc += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + *pDst++ = (q7_t) __SSAT((*pSrc++ << shiftBits), 8); + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + shiftBits = -shiftBits; + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Read 4 inputs */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + /* Store the Shifted result in the destination buffer in single cycle by packing the outputs */ + *__SIMD32(pDst)++ = __PACKq7((in1 >> shiftBits), (in2 >> shiftBits), + (in3 >> shiftBits), (in4 >> shiftBits)); + + + pSrc += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + in1 = *pSrc++; + *pDst++ = (in1 >> shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Getting the sign of shiftBits */ + sign = (shiftBits & 0x80); + + /* If the shift value is positive then do right shift else left shift */ + if (sign == 0U) + { + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + *pDst++ = (q7_t) __SSAT(((q15_t) * pSrc++ << shiftBits), 8); + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + *pDst++ = (*pSrc++ >> -shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + } + +#endif /* #if defined (ARM_MATH_DSP) */ +} + +/** + * @} end of shift group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_sub_f32.c b/DSP/Source/BasicMathFunctions/arm_sub_f32.c new file mode 100644 index 0000000..74a2944 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_sub_f32.c @@ -0,0 +1,138 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_sub_f32.c + * Description: Floating-point vector subtraction. + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup BasicSub Vector Subtraction + * + * Element-by-element subtraction of two vectors. + * + * <pre> + * pDst[n] = pSrcA[n] - pSrcB[n], 0 <= n < blockSize. + * </pre> + * + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup BasicSub + * @{ + */ + + +/** + * @brief Floating-point vector subtraction. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + */ + +void arm_sub_f32( + float32_t * pSrcA, + float32_t * pSrcB, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + float32_t inA1, inA2, inA3, inA4; /* temporary variables */ + float32_t inB1, inB2, inB3, inB4; /* temporary variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the results in the destination buffer. */ + /* Read 4 input samples from sourceA and sourceB */ + inA1 = *pSrcA; + inB1 = *pSrcB; + inA2 = *(pSrcA + 1); + inB2 = *(pSrcB + 1); + inA3 = *(pSrcA + 2); + inB3 = *(pSrcB + 2); + inA4 = *(pSrcA + 3); + inB4 = *(pSrcB + 3); + + /* dst = srcA - srcB */ + /* subtract and store the result */ + *pDst = inA1 - inB1; + *(pDst + 1) = inA2 - inB2; + *(pDst + 2) = inA3 - inB3; + *(pDst + 3) = inA4 - inB4; + + + /* Update pointers to process next sampels */ + pSrcA += 4U; + pSrcB += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the results in the destination buffer. */ + *pDst++ = (*pSrcA++) - (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicSub group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q15.c b/DSP/Source/BasicMathFunctions/arm_sub_q15.c new file mode 100644 index 0000000..17942eb --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_sub_q15.c @@ -0,0 +1,128 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_sub_q15.c + * Description: Q15 vector subtraction + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicSub + * @{ + */ + +/** + * @brief Q15 vector subtraction. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated. + */ + +void arm_sub_q15( + q15_t * pSrcA, + q15_t * pSrcB, + q15_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2; + q31_t inB1, inB2; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the results in the destination buffer two samples at a time. */ + inA1 = *__SIMD32(pSrcA)++; + inA2 = *__SIMD32(pSrcA)++; + inB1 = *__SIMD32(pSrcB)++; + inB2 = *__SIMD32(pSrcB)++; + + *__SIMD32(pDst)++ = __QSUB16(inA1, inB1); + *__SIMD32(pDst)++ = __QSUB16(inA2, inB2); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = (q15_t) __QSUB16(*pSrcA++, *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ - *pSrcB++), 16); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + +} + +/** + * @} end of BasicSub group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q31.c b/DSP/Source/BasicMathFunctions/arm_sub_q31.c new file mode 100644 index 0000000..72b8597 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_sub_q31.c @@ -0,0 +1,134 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_sub_q31.c + * Description: Q31 vector subtraction + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicSub + * @{ + */ + +/** + * @brief Q31 vector subtraction. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated. + */ + +void arm_sub_q31( + q31_t * pSrcA, + q31_t * pSrcB, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + q31_t inA1, inA2, inA3, inA4; + q31_t inB1, inB2, inB3, inB4; + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the results in the destination buffer. */ + inA1 = *pSrcA++; + inA2 = *pSrcA++; + inB1 = *pSrcB++; + inB2 = *pSrcB++; + + inA3 = *pSrcA++; + inA4 = *pSrcA++; + inB3 = *pSrcB++; + inB4 = *pSrcB++; + + *pDst++ = __QSUB(inA1, inB1); + *pDst++ = __QSUB(inA2, inB2); + *pDst++ = __QSUB(inA3, inB3); + *pDst++ = __QSUB(inA4, inB4); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = __QSUB(*pSrcA++, *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ - *pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + +} + +/** + * @} end of BasicSub group + */ diff --git a/DSP/Source/BasicMathFunctions/arm_sub_q7.c b/DSP/Source/BasicMathFunctions/arm_sub_q7.c new file mode 100644 index 0000000..d211f40 --- /dev/null +++ b/DSP/Source/BasicMathFunctions/arm_sub_q7.c @@ -0,0 +1,119 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_sub_q7.c + * Description: Q7 vector subtraction + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @addtogroup BasicSub + * @{ + */ + +/** + * @brief Q7 vector subtraction. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + * + * <b>Scaling and Overflow Behavior:</b> + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated. + */ + +void arm_sub_q7( + q7_t * pSrcA, + q7_t * pSrcB, + q7_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + +#if defined (ARM_MATH_DSP) + +/* Run the below code for Cortex-M4 and Cortex-M3 */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the results in the destination buffer 4 samples at a time. */ + *__SIMD32(pDst)++ = __QSUB8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = __SSAT(*pSrcA++ - *pSrcB++, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#else + + /* Run the below code for Cortex-M0 */ + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + + while (blkCnt > 0U) + { + /* C = A - B */ + /* Subtract and then store the result in the destination buffer. */ + *pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ - *pSrcB++, 8); + + /* Decrement the loop counter */ + blkCnt--; + } + +#endif /* #if defined (ARM_MATH_DSP) */ + + +} + +/** + * @} end of BasicSub group + */ |