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#include <string.h>
#include "noise.h"
#include "packet_interface.h"
#define HANDLE_NOISE_ERROR(x, msg) do { \
err = x; \
if (err != NOISE_ERROR_NONE) { \
char errbuf[256]; \
noise_strerror(err, errbuf, sizeof(errbuf)); \
LOG_PRINTF("Error " msg ": %s\n", errbuf); \
goto errout; \
} \
} while(0);
volatile uint8_t host_packet_buf[MAX_HOST_PACKET_SIZE];
volatile int host_packet_length = 0;
void noise_state_init(struct NoiseState *st, uint8_t *remote_key_reference) {
st->handshake_state = HANDSHAKE_UNINITIALIZED;
st->handshake = NULL;
st->tx_cipher = NULL;
st->rx_cipher = NULL;
st->remote_key_reference = remote_key_reference;
st->failed_handshakes = 0;
}
int reset_protocol_handshake(struct NoiseState *st) {
uninit_handshake(st, HANDSHAKE_UNINITIALIZED);
return start_protocol_handshake(st);
}
int start_protocol_handshake(struct NoiseState *st) {
/* TODO Noise-C is nice for prototyping, but we should really get rid of it for mostly three reasons:
* * We don't need cipher/protocol agility, and by baking the final protocol into the firmware we can save a lot
* of flash space by not including all the primitives we don't need as well as noise's dynamic protocol
* abstraction layer.
* * Noise-c is not very embedded-friendly, in particular it uses malloc and free. We should be able to run
* everything with statically allocated buffers instead.
* * Parts of it are not written that well
*/
NoiseHandshakeState *handshake;
int err;
HANDLE_NOISE_ERROR(noise_init(), "initializing noise");
HANDLE_NOISE_ERROR(noise_handshakestate_new_by_name(&handshake, "Noise_XX_25519_ChaChaPoly_BLAKE2s", NOISE_ROLE_RESPONDER), "instantiating handshake pattern");
NoiseDHState *dh = noise_handshakestate_get_local_keypair_dh(handshake);
HANDLE_NOISE_ERROR(noise_dhstate_set_keypair_private(dh, st->local_key, sizeof(st->local_key)), "loading local private keys");
HANDLE_NOISE_ERROR(noise_handshakestate_start(handshake), "starting handshake");
st->handshake = handshake;
st->handshake_state = HANDSHAKE_IN_PROGRESS;
return 0;
errout:
noise_handshakestate_free(handshake);
return -1;
}
int generate_identity_key(struct NoiseState *st) {
NoiseDHState *dh;
int err;
HANDLE_NOISE_ERROR(noise_dhstate_new_by_name(&dh, "25519"), "creating dhstate for key generation");
HANDLE_NOISE_ERROR(noise_dhstate_generate_keypair(dh), "generating key pair");
uint8_t unused[CURVE25519_KEY_LEN]; /* the noise api is a bit bad here. */
memset(st->local_key, 0, sizeof(st->local_key));
HANDLE_NOISE_ERROR(noise_dhstate_get_keypair(dh, st->local_key, sizeof(st->local_key), unused, sizeof(unused)), "saving key pair");
return 0;
errout:
if (dh)
noise_dhstate_free(dh);
return -1;
}
void uninit_handshake(struct NoiseState *st, enum handshake_state new_state) {
if (st->handshake)
noise_handshakestate_free(st->handshake);
st->handshake_state = new_state;
st->handshake = NULL;
}
int try_continue_noise_handshake(struct NoiseState *st, uint8_t *buf, size_t len) {
int err;
struct {
struct control_packet header;
uint8_t payload[MAX_HOST_PACKET_SIZE];
} pkt;
NoiseBuffer noise_msg;
if (!st->handshake || st->handshake_state != HANDSHAKE_IN_PROGRESS) {
LOG_PRINTF("Error: Invalid handshake state\n");
goto errout;
}
/* Run the protocol handshake */
switch (noise_handshakestate_get_action(st->handshake)) {
case NOISE_ACTION_WRITE_MESSAGE:
/* Write the next handshake message with a zero-length noise payload */
pkt.header.type = HOST_HANDSHAKE;
noise_buffer_set_output(noise_msg, &pkt.payload, sizeof(pkt.payload));
HANDLE_NOISE_ERROR(noise_handshakestate_write_message(st->handshake, &noise_msg, NULL), "writing handshake message");
send_packet(usart2_out, (uint8_t *)&pkt, noise_msg.size + sizeof(pkt.header));
if (buf) {
LOG_PRINTF("Warning: dropping unneeded host buffer of length %d bytes\n", len);
}
break;
case NOISE_ACTION_READ_MESSAGE:
if (buf) {
/* Read the next handshake message and discard the payload */
noise_buffer_set_input(noise_msg, buf, len);
HANDLE_NOISE_ERROR(noise_handshakestate_read_message(st->handshake, &noise_msg, NULL), "reading handshake message");
}
break;
case NOISE_ACTION_SPLIT:
HANDLE_NOISE_ERROR(noise_handshakestate_split(st->handshake, &st->tx_cipher, &st->rx_cipher), "splitting handshake state");
LOG_PRINTF("Noise protocol handshake completed successfully, handshake hash:\n");
if (noise_handshakestate_get_handshake_hash(st->handshake, st->handshake_hash, sizeof(st->handshake_hash)) != NOISE_ERROR_NONE) {
LOG_PRINTF("Error fetching noise handshake state\n");
} else {
LOG_PRINTF(" ");
for (size_t i=0; i<sizeof(st->handshake_hash); i++)
LOG_PRINTF("%02x ", st->handshake_hash[i]);
LOG_PRINTF("\n");
}
NoiseDHState *remote_dh = noise_handshakestate_get_remote_public_key_dh(st->handshake);
if (!remote_dh) {
LOG_PRINTF("Error: Host has not identified itself\n");
goto errout;
}
HANDLE_NOISE_ERROR(noise_dhstate_get_public_key(remote_dh, st->remote_key, sizeof(st->remote_key)), "getting remote pubkey");
if (!memcmp(st->remote_key, st->remote_key_reference, sizeof(st->remote_key))) { /* keys match */
uninit_handshake(st, HANDSHAKE_DONE_KNOWN_HOST);
st->failed_handshakes = 0;
} else { /* keys don't match */
uninit_handshake(st, HANDSHAKE_DONE_UNKNOWN_HOST);
st->failed_handshakes++;
}
break;
default:
goto errout;
}
return 0;
errout:
uninit_handshake(st, HANDSHAKE_UNINITIALIZED);
st->failed_handshakes++;
LOG_PRINTF("Noise protocol handshake failed, %d failed attempts\n", st->failed_handshakes);
return -1;
}
void persist_remote_key(struct NoiseState *st) {
memcpy(st->remote_key_reference, st->remote_key, sizeof(st->remote_key));
st->handshake_state = HANDSHAKE_DONE_KNOWN_HOST;
}
int send_encrypted_message(struct NoiseState *st, uint8_t *msg, size_t len) {
int err;
NoiseBuffer noise_buf;
struct {
struct control_packet header;
uint8_t payload[MAX_HOST_PACKET_SIZE];
} pkt;
if (!st->tx_cipher) {
LOG_PRINTF("Cannot send encrypted packet: Data ciphers not yet initialized\n");
return -1;
}
if (len > sizeof(pkt.payload)) {
LOG_PRINTF("Packet too long\n");
return -3;
}
pkt.header.type = HOST_DATA;
memcpy(pkt.payload, msg, len); /* This is necessary because noises API doesn't support separate in and out buffers. D'oh! */
noise_buffer_set_inout(noise_buf, pkt.payload, len, sizeof(pkt.payload));
HANDLE_NOISE_ERROR(noise_cipherstate_encrypt(st->tx_cipher, &noise_buf), "encrypting data");
send_packet(usart2_out, (uint8_t *)&pkt, noise_buf.size + sizeof(pkt.header));
return 0;
errout:
return -2;
}
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