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author | jaseg <code@jaseg.net> | 2020-07-19 22:34:24 +0200 |
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committer | jaseg <code@jaseg.net> | 2020-07-19 22:34:24 +0200 |
commit | 1f2b0058b390ec6b0513461a3e7b33a519ad81f8 (patch) | |
tree | 85dea082adff59b6962ac8aa4644d2790d649ae3 /mpv.py | |
parent | e85342a147d616647d08a88df2a2186a27610490 (diff) | |
download | python-mpv-1f2b0058b390ec6b0513461a3e7b33a519ad81f8.tar.gz python-mpv-1f2b0058b390ec6b0513461a3e7b33a519ad81f8.tar.bz2 python-mpv-1f2b0058b390ec6b0513461a3e7b33a519ad81f8.zip |
mpv.py: terminate: Raise warning when called from event thread.
Diffstat (limited to 'mpv.py')
-rw-r--r-- | mpv.py | 11 |
1 files changed, 7 insertions, 4 deletions
@@ -1009,13 +1009,16 @@ class MPV(object): def terminate(self): """Properly terminates this player instance. Preferably use this instead of relying on python's garbage collector to cause this to be called from the object's destructor. + + This method will detach the main libmpv handle and wait for mpv to shut down and the event thread to finish. """ self.handle, handle = None, self.handle if threading.current_thread() is self._event_thread: - # Handle special case to allow event handle to be detached. - # This is necessary since otherwise the event thread would deadlock itself. - grim_reaper = threading.Thread(target=lambda: _mpv_terminate_destroy(handle)) - grim_reaper.start() + raise UserWarning('terminate() should not be called from event thread (e.g. from a callback function). If ' + 'you want to terminate mpv from here, please call quit() instead, then sync the main thread ' + 'against the event thread using e.g. wait_for_shutdown(), then terminate() from the main thread. ' + 'This call has been transformed into a call to quit().') + self.quit() else: _mpv_terminate_destroy(handle) if self._event_thread: |