#!/usr/bin/env python # -*- coding: utf-8 -*- """ inkex.py A helper module for creating Inkscape extensions Copyright (C) 2005,2010 Aaron Spike and contributors Contributors: Aurélio A. Heckert Bulia Byak Nicolas Dufour, nicoduf@yahoo.fr Peter J. R. Moulder This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA """ import copy import gettext import optparse import os import random import re import sys from math import * from lxml import etree #a dictionary of all of the xmlns prefixes in a standard inkscape doc NSS = { u'sodipodi' :u'http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd', u'cc' :u'http://creativecommons.org/ns#', u'ccOLD' :u'http://web.resource.org/cc/', u'svg' :u'http://www.w3.org/2000/svg', u'dc' :u'http://purl.org/dc/elements/1.1/', u'rdf' :u'http://www.w3.org/1999/02/22-rdf-syntax-ns#', u'inkscape' :u'http://www.inkscape.org/namespaces/inkscape', u'xlink' :u'http://www.w3.org/1999/xlink', u'xml' :u'http://www.w3.org/XML/1998/namespace' } def localize(): domain = 'inkscape' if sys.platform.startswith('win'): import locale current_locale, encoding = locale.getdefaultlocale() os.environ['LANG'] = current_locale try: localdir = os.environ['INKSCAPE_LOCALEDIR']; trans = gettext.translation(domain, localdir, [current_locale], fallback=True) except KeyError: trans = gettext.translation(domain, fallback=True) elif sys.platform.startswith('darwin'): try: localdir = os.environ['INKSCAPE_LOCALEDIR']; trans = gettext.translation(domain, localdir, fallback=True) except KeyError: try: localdir = os.environ['PACKAGE_LOCALE_DIR']; trans = gettext.translation(domain, localdir, fallback=True) except KeyError: trans = gettext.translation(domain, fallback=True) else: try: localdir = os.environ['PACKAGE_LOCALE_DIR']; trans = gettext.translation(domain, localdir, fallback=True) except KeyError: trans = gettext.translation(domain, fallback=True) #sys.stderr.write(str(localdir) + "\n") trans.install() def debug(what): sys.stderr.write(str(what) + "\n") return what def errormsg(msg): """Intended for end-user-visible error messages. (Currently just writes to stderr with an appended newline, but could do something better in future: e.g. could add markup to distinguish error messages from status messages or debugging output.) Note that this should always be combined with translation: import inkex inkex.localize() ... inkex.errormsg(_("This extension requires two selected paths.")) """ if isinstance(msg, unicode): sys.stderr.write(msg.encode("UTF-8") + "\n") else: sys.stderr.write((unicode(msg, "utf-8", errors='replace') + "\n").encode("UTF-8")) def are_near_relative(a, b, eps): if (a-b <= a*eps) and (a-b >= -a*eps): return True else: return False def check_inkbool(option, opt, value): if str(value).capitalize() == 'True': return True elif str(value).capitalize() == 'False': return False else: raise optparse.OptionValueError("option %s: invalid inkbool value: %s" % (opt, value)) def addNS(tag, ns=None): val = tag if ns!=None and len(ns)>0 and ns in NSS and len(tag)>0 and tag[0]!='{': val = "{%s}%s" % (NSS[ns], tag) return val class InkOption(optparse.Option): TYPES = optparse.Option.TYPES + ("inkbool",) TYPE_CHECKER = copy.copy(optparse.Option.TYPE_CHECKER) TYPE_CHECKER["inkbool"] = check_inkbool class Effect: """A class for creating Inkscape SVG Effects""" def __init__(self, *args, **kwargs): self.document=None self.original_document=None self.ctx=None self.selected={} self.doc_ids={} self.options=None self.args=None self.OptionParser = optparse.OptionParser(usage="usage: %prog [options] SVGfile",option_class=InkOption) self.OptionParser.add_option("--id", action="append", type="string", dest="ids", default=[], help="id attribute of object to manipulate") def effect(self): pass def getoptions(self,args=sys.argv[1:]): """Collect command line arguments""" self.options, self.args = self.OptionParser.parse_args(args) def parse(self, filename=None): """Parse document in specified file or on stdin""" # First try to open the file from the function argument if filename != None: try: stream = open(filename, 'r') except Exception: errormsg(_("Unable to open specified file: %s") % filename) sys.exit() # If it wasn't specified, try to open the file specified as # an object member elif self.svg_file != None: try: stream = open(self.svg_file, 'r') except Exception: errormsg(_("Unable to open object member file: %s") % self.svg_file) sys.exit() # Finally, if the filename was not specified anywhere, use # standard input stream else: stream = sys.stdin p = etree.XMLParser(huge_tree=True) self.document = etree.parse(stream, parser=p) self.original_document = copy.deepcopy(self.document) stream.close() # defines view_center in terms of document units def getposinlayer(self): #defaults self.current_layer = self.document.getroot() self.view_center = (0.0,0.0) layerattr = self.document.xpath('//sodipodi:namedview/@inkscape:current-layer', namespaces=NSS) if layerattr: layername = layerattr[0] layer = self.document.xpath('//svg:g[@id="%s"]' % layername, namespaces=NSS) if layer: self.current_layer = layer[0] xattr = self.document.xpath('//sodipodi:namedview/@inkscape:cx', namespaces=NSS) yattr = self.document.xpath('//sodipodi:namedview/@inkscape:cy', namespaces=NSS) if xattr and yattr: x = self.unittouu( xattr[0] + 'px' ) y = self.unittouu( yattr[0] + 'px') doc_height = self.unittouu(self.document.getroot().get('height')) if x and y: self.view_center = (float(x), doc_height - float(y)) # FIXME: y-coordinate flip, eliminate it when it's gone in Inkscape def getselected(self): """Collect selected nodes""" for i in self.options.ids: path = '//*[@id="%s"]' % i for node in self.document.xpath(path, namespaces=NSS): self.selected[i] = node def getElementById(self, id): path = '//*[@id="%s"]' % id el_list = self.document.xpath(path, namespaces=NSS) if el_list: return el_list[0] else: return None def getParentNode(self, node): for parent in self.document.getiterator(): if node in parent.getchildren(): return parent break def getdocids(self): docIdNodes = self.document.xpath('//@id', namespaces=NSS) for m in docIdNodes: self.doc_ids[m] = 1 def getNamedView(self): return self.document.xpath('//sodipodi:namedview', namespaces=NSS)[0] def createGuide(self, posX, posY, angle): atts = { 'position': str(posX)+','+str(posY), 'orientation': str(sin(radians(angle)))+','+str(-cos(radians(angle))) } guide = etree.SubElement( self.getNamedView(), addNS('guide','sodipodi'), atts ) return guide def output(self): """Serialize document into XML on stdout""" original = etree.tostring(self.original_document) result = etree.tostring(self.document) if original != result: self.document.write(sys.stdout) def affect(self, args=sys.argv[1:], output=True): """Affect an SVG document with a callback effect""" self.svg_file = args[-1] self.getoptions(args) self.parse() self.getposinlayer() self.getselected() self.getdocids() self.effect() if output: self.output() def uniqueId(self, old_id, make_new_id = True): new_id = old_id if make_new_id: while new_id in self.doc_ids: new_id += random.choice('0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ') self.doc_ids[new_id] = 1 return new_id def xpathSingle(self, path): try: retval = self.document.xpath(path, namespaces=NSS)[0] except: errormsg(_("No matching node for expression: %s") % path) retval = None return retval #a dictionary of unit to user unit conversion factors __uuconv = {'in':96.0, 'pt':1.33333333333, 'px':1.0, 'mm':3.77952755913, 'cm':37.7952755913, 'm':3779.52755913, 'km':3779527.55913, 'pc':16.0, 'yd':3456.0 , 'ft':1152.0} # Function returns the unit used for the values in SVG. # For lack of an attribute in SVG that explicitly defines what units are used for SVG coordinates, # try to calculate the unit from the SVG width and SVG viewbox. # Defaults to 'px' units. def getDocumentUnit(self): svgunit = 'px' #default to pixels svgwidth = self.document.getroot().get('width') viewboxstr = self.document.getroot().get('viewBox') if viewboxstr: unitmatch = re.compile('(%s)$' % '|'.join(self.__uuconv.keys())) param = re.compile(r'(([-+]?[0-9]+(\.[0-9]*)?|[-+]?\.[0-9]+)([eE][-+]?[0-9]+)?)') p = param.match(svgwidth) u = unitmatch.search(svgwidth) width = 100 #default viewboxwidth = 100 #default svgwidthunit = 'px' #default assume 'px' unit if p: width = float(p.string[p.start():p.end()]) else: errormsg(_("SVG Width not set correctly! Assuming width = 100")) if u: svgwidthunit = u.string[u.start():u.end()] viewboxnumbers = [] for t in viewboxstr.split(): try: viewboxnumbers.append(float(t)) except ValueError: pass if len(viewboxnumbers) == 4: #check for correct number of numbers viewboxwidth = viewboxnumbers[2] svgunitfactor = self.__uuconv[svgwidthunit] * width / viewboxwidth # try to find the svgunitfactor in the list of units known. If we don't find something, ... eps = 0.01 #allow 1% error in factor for key in self.__uuconv: if are_near_relative(self.__uuconv[key], svgunitfactor, eps): #found match! svgunit = key; return svgunit def unittouu(self, string): '''Returns userunits given a string representation of units in another system''' unit = re.compile('(%s)$' % '|'.join(self.__uuconv.keys())) param = re.compile(r'(([-+]?[0-9]+(\.[0-9]*)?|[-+]?\.[0-9]+)([eE][-+]?[0-9]+)?)') p = param.match(string) u = unit.search(string) if p: retval = float(p.string[p.start():p.end()]) else: retval = 0.0 if u: try: return retval * (self.__uuconv[u.string[u.start():u.end()]] / self.__uuconv[self.getDocumentUnit()]) except KeyError: pass else: # default assume 'px' unit return retval / self.__uuconv[self.getDocumentUnit()] return retval def uutounit(self, val, unit): return val / (self.__uuconv[unit] / self.__uuconv[self.getDocumentUnit()]) def addDocumentUnit(self, value): ''' Add document unit when no unit is specified in the string ''' try: float(value) return value + self.getDocumentUnit() except ValueError: return value # vim: expandtab shiftwidth=4 tabstop=8 softtabstop=4 fileencoding=utf-8 textwidth=99