#include "tagview.h" #include #include #include TagView::TagView(SQLiteSaveFile &proj) : proj(proj) , saveCenterTimer() { setDragMode(QGraphicsView::ScrollHandDrag); setScene(&scene); saveCenterTimer.setSingleShot(true); saveCenterTimer.setInterval(500); connect(&saveCenterTimer, &QTimer::timeout, this, &TagView::saveCenter); } void TagView::zoomToFit() { QTransform tx = QTransform().rotate(-rotation); QRectF rect = tx.mapRect(scene.itemsBoundingRect()); QRectF vp = viewport()->rect(); setZoom(qMin(vp.width()/rect.width(), vp.height()/rect.height())); } void TagView::setZoom(qreal zoom) { this->zoom = zoom; proj.setMeta("view_zoom", zoom); setTransform(QTransform::fromScale(zoom, zoom).rotate(rotation)); } void TagView::zoomIn(qreal delta) { setZoom(qMax(1.0/16, qMin(4.0, zoom * qPow(1.2, delta/120)))); } void TagView::rotate(int angle) { QGraphicsView::rotate(angle); int tmp = (rotation + angle) % 360; if (tmp < 0) tmp += 360; rotation = tmp; proj.setMeta("view_rotation", rotation); } void TagView::wheelEvent(QWheelEvent *evt) { if (evt->modifiers() == Qt::ControlModifier) { zoomIn(evt->angleDelta().y()); } else { if (qAbs(evt->angleDelta().x()) > qAbs(evt->angleDelta().y())) { QCoreApplication::sendEvent(horizontalScrollBar(), evt); } else { QCoreApplication::sendEvent(verticalScrollBar(), evt); } } } void TagView::saveCenter() { QPointF p = mapToScene(viewport()->rect().center()); proj.setMeta("view_center", QJsonDocument(QJsonArray({p.x(), p.y()})).toJson()); } void TagView::restoreViewport() { QVariant v_rot = proj.getMeta("view_rotation"); if (v_rot.isValid()) { rotation = v_rot.toInt(); } else { rotation = 0; } QVariant v_zoom = proj.getMeta("view_zoom"); if (v_zoom.isValid()) { zoom = v_zoom.toDouble(); setTransform(QTransform::fromScale(zoom, zoom).rotate(rotation)); } else { zoomToFit(); } QVariant v_center = proj.getMeta("view_center"); if (v_center.isValid()) { QJsonArray arr = QJsonDocument::fromJson(v_center.toByteArray()).toVariant().toJsonArray(); assert(arr.size() == 2); assert(arr[0].isDouble() && arr[1].isDouble()); centerOn(QPointF(arr[0].toDouble(), arr[1].toDouble())); } else { centerOn(scene.itemsBoundingRect().center()); } }