/* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_offset_q31.c * Description: Q31 vector offset * * $Date: 27. January 2017 * $Revision: V.1.5.1 * * Target Processor: Cortex-M cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "arm_math.h" /** * @ingroup groupMath */ /** * @addtogroup offset * @{ */ /** * @brief Adds a constant offset to a Q31 vector. * @param[in] *pSrc points to the input vector * @param[in] offset is the offset to be added * @param[out] *pDst points to the output vector * @param[in] blockSize number of samples in the vector * @return none. * * Scaling and Overflow Behavior: * \par * The function uses saturating arithmetic. * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated. */ void arm_offset_q31( q31_t * pSrc, q31_t offset, q31_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* loop counter */ #if defined (ARM_MATH_DSP) /* Run the below code for Cortex-M4 and Cortex-M3 */ q31_t in1, in2, in3, in4; /*loop Unrolling */ blkCnt = blockSize >> 2U; /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0U) { /* C = A + offset */ /* Add offset and then store the results in the destination buffer. */ in1 = *pSrc++; in2 = *pSrc++; in3 = *pSrc++; in4 = *pSrc++; *pDst++ = __QADD(in1, offset); *pDst++ = __QADD(in2, offset); *pDst++ = __QADD(in3, offset); *pDst++ = __QADD(in4, offset); /* Decrement the loop counter */ blkCnt--; } /* If the blockSize is not a multiple of 4, compute any remaining output samples here. ** No loop unrolling is used. */ blkCnt = blockSize % 0x4U; while (blkCnt > 0U) { /* C = A + offset */ /* Add offset and then store the result in the destination buffer. */ *pDst++ = __QADD(*pSrc++, offset); /* Decrement the loop counter */ blkCnt--; } #else /* Run the below code for Cortex-M0 */ /* Initialize blkCnt with number of samples */ blkCnt = blockSize; while (blkCnt > 0U) { /* C = A + offset */ /* Add offset and then store the result in the destination buffer. */ *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset); /* Decrement the loop counter */ blkCnt--; } #endif /* #if defined (ARM_MATH_DSP) */ } /** * @} end of offset group */