From 6ab94e0b318884bbcb95e2ea3835f951502e1d99 Mon Sep 17 00:00:00 2001 From: jaseg Date: Wed, 14 Oct 2020 12:47:28 +0200 Subject: Move firmware into subdirectory --- .../FilteringFunctions/arm_iir_lattice_f32.c | 435 +++++++++++++++++++++ 1 file changed, 435 insertions(+) create mode 100644 fw/midi-dials/Drivers/CMSIS/DSP/Source/FilteringFunctions/arm_iir_lattice_f32.c (limited to 'fw/midi-dials/Drivers/CMSIS/DSP/Source/FilteringFunctions/arm_iir_lattice_f32.c') diff --git a/fw/midi-dials/Drivers/CMSIS/DSP/Source/FilteringFunctions/arm_iir_lattice_f32.c b/fw/midi-dials/Drivers/CMSIS/DSP/Source/FilteringFunctions/arm_iir_lattice_f32.c new file mode 100644 index 0000000..7cccd4a --- /dev/null +++ b/fw/midi-dials/Drivers/CMSIS/DSP/Source/FilteringFunctions/arm_iir_lattice_f32.c @@ -0,0 +1,435 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_iir_lattice_f32.c + * Description: Floating-point IIR Lattice filter processing function + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupFilters + */ + +/** + * @defgroup IIR_Lattice Infinite Impulse Response (IIR) Lattice Filters + * + * This set of functions implements lattice filters + * for Q15, Q31 and floating-point data types. Lattice filters are used in a + * variety of adaptive filter applications. The filter structure has feedforward and + * feedback components and the net impulse response is infinite length. + * The functions operate on blocks + * of input and output data and each call to the function processes + * blockSize samples through the filter. pSrc and + * pDst point to input and output arrays containing blockSize values. + + * \par Algorithm: + * \image html IIRLattice.gif "Infinite Impulse Response Lattice filter" + *
+ *    fN(n)   =  x(n)
+ *    fm-1(n) = fm(n) - km * gm-1(n-1)   for m = N, N-1, ...1
+ *    gm(n)   = km * fm-1(n) + gm-1(n-1) for m = N, N-1, ...1
+ *    y(n)    = vN * gN(n) + vN-1 * gN-1(n) + ...+ v0 * g0(n)
+ * 
+ * \par + * pkCoeffs points to array of reflection coefficients of size numStages. + * Reflection coefficients are stored in time-reversed order. + * \par + *
+ *    {kN, kN-1, ....k1}
+ * 
+ * pvCoeffs points to the array of ladder coefficients of size (numStages+1). + * Ladder coefficients are stored in time-reversed order. + * \par + *
+ *    {vN, vN-1, ...v0}
+ * 
+ * pState points to a state array of size numStages + blockSize. + * The state variables shown in the figure above (the g values) are stored in the pState array. + * The state variables are updated after each block of data is processed; the coefficients are untouched. + * \par Instance Structure + * The coefficients and state variables for a filter are stored together in an instance data structure. + * A separate instance structure must be defined for each filter. + * Coefficient arrays may be shared among several instances while state variable arrays cannot be shared. + * There are separate instance structure declarations for each of the 3 supported data types. + * + * \par Initialization Functions + * There is also an associated initialization function for each data type. + * The initialization function performs the following operations: + * - Sets the values of the internal structure fields. + * - Zeros out the values in the state buffer. + * To do this manually without calling the init function, assign the follow subfields of the instance structure: + * numStages, pkCoeffs, pvCoeffs, pState. Also set all of the values in pState to zero. + * + * \par + * Use of the initialization function is optional. + * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. + * To place an instance structure into a const data section, the instance structure must be manually initialized. + * Set the values in the state buffer to zeros and then manually initialize the instance structure as follows: + *
+ *arm_iir_lattice_instance_f32 S = {numStages, pState, pkCoeffs, pvCoeffs};
+ *arm_iir_lattice_instance_q31 S = {numStages, pState, pkCoeffs, pvCoeffs};
+ *arm_iir_lattice_instance_q15 S = {numStages, pState, pkCoeffs, pvCoeffs};
+ * 
+ * \par + * where numStages is the number of stages in the filter; pState points to the state buffer array; + * pkCoeffs points to array of the reflection coefficients; pvCoeffs points to the array of ladder coefficients. + * \par Fixed-Point Behavior + * Care must be taken when using the fixed-point versions of the IIR lattice filter functions. + * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. + * Refer to the function specific documentation below for usage guidelines. + */ + +/** + * @addtogroup IIR_Lattice + * @{ + */ + +/** + * @brief Processing function for the floating-point IIR lattice filter. + * @param[in] *S points to an instance of the floating-point IIR lattice structure. + * @param[in] *pSrc points to the block of input data. + * @param[out] *pDst points to the block of output data. + * @param[in] blockSize number of samples to process. + * @return none. + */ + +#if defined (ARM_MATH_DSP) + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + +void arm_iir_lattice_f32( + const arm_iir_lattice_instance_f32 * S, + float32_t * pSrc, + float32_t * pDst, + uint32_t blockSize) +{ + float32_t fnext1, gcurr1, gnext; /* Temporary variables for lattice stages */ + float32_t acc; /* Accumlator */ + uint32_t blkCnt, tapCnt; /* temporary variables for counts */ + float32_t *px1, *px2, *pk, *pv; /* temporary pointers for state and coef */ + uint32_t numStages = S->numStages; /* number of stages */ + float32_t *pState; /* State pointer */ + float32_t *pStateCurnt; /* State current pointer */ + float32_t k1, k2; + float32_t v1, v2, v3, v4; + float32_t gcurr2; + float32_t fnext2; + + /* initialise loop count */ + blkCnt = blockSize; + + /* initialise state pointer */ + pState = &S->pState[0]; + + /* Sample processing */ + while (blkCnt > 0U) + { + /* Read Sample from input buffer */ + /* fN(n) = x(n) */ + fnext2 = *pSrc++; + + /* Initialize Ladder coeff pointer */ + pv = &S->pvCoeffs[0]; + /* Initialize Reflection coeff pointer */ + pk = &S->pkCoeffs[0]; + + /* Initialize state read pointer */ + px1 = pState; + /* Initialize state write pointer */ + px2 = pState; + + /* Set accumulator to zero */ + acc = 0.0; + + /* Loop unrolling. Process 4 taps at a time. */ + tapCnt = (numStages) >> 2; + + while (tapCnt > 0U) + { + /* Read gN-1(n-1) from state buffer */ + gcurr1 = *px1; + + /* read reflection coefficient kN */ + k1 = *pk; + + /* fN-1(n) = fN(n) - kN * gN-1(n-1) */ + fnext1 = fnext2 - (k1 * gcurr1); + + /* read ladder coefficient vN */ + v1 = *pv; + + /* read next reflection coefficient kN-1 */ + k2 = *(pk + 1U); + + /* Read gN-2(n-1) from state buffer */ + gcurr2 = *(px1 + 1U); + + /* read next ladder coefficient vN-1 */ + v2 = *(pv + 1U); + + /* fN-2(n) = fN-1(n) - kN-1 * gN-2(n-1) */ + fnext2 = fnext1 - (k2 * gcurr2); + + /* gN(n) = kN * fN-1(n) + gN-1(n-1) */ + gnext = gcurr1 + (k1 * fnext1); + + /* read reflection coefficient kN-2 */ + k1 = *(pk + 2U); + + /* write gN(n) into state for next sample processing */ + *px2++ = gnext; + + /* Read gN-3(n-1) from state buffer */ + gcurr1 = *(px1 + 2U); + + /* y(n) += gN(n) * vN */ + acc += (gnext * v1); + + /* fN-3(n) = fN-2(n) - kN-2 * gN-3(n-1) */ + fnext1 = fnext2 - (k1 * gcurr1); + + /* gN-1(n) = kN-1 * fN-2(n) + gN-2(n-1) */ + gnext = gcurr2 + (k2 * fnext2); + + /* Read gN-4(n-1) from state buffer */ + gcurr2 = *(px1 + 3U); + + /* y(n) += gN-1(n) * vN-1 */ + acc += (gnext * v2); + + /* read reflection coefficient kN-3 */ + k2 = *(pk + 3U); + + /* write gN-1(n) into state for next sample processing */ + *px2++ = gnext; + + /* fN-4(n) = fN-3(n) - kN-3 * gN-4(n-1) */ + fnext2 = fnext1 - (k2 * gcurr2); + + /* gN-2(n) = kN-2 * fN-3(n) + gN-3(n-1) */ + gnext = gcurr1 + (k1 * fnext1); + + /* read ladder coefficient vN-2 */ + v3 = *(pv + 2U); + + /* y(n) += gN-2(n) * vN-2 */ + acc += (gnext * v3); + + /* write gN-2(n) into state for next sample processing */ + *px2++ = gnext; + + /* update pointer */ + pk += 4U; + + /* gN-3(n) = kN-3 * fN-4(n) + gN-4(n-1) */ + gnext = (fnext2 * k2) + gcurr2; + + /* read next ladder coefficient vN-3 */ + v4 = *(pv + 3U); + + /* y(n) += gN-4(n) * vN-4 */ + acc += (gnext * v4); + + /* write gN-3(n) into state for next sample processing */ + *px2++ = gnext; + + /* update pointers */ + px1 += 4U; + pv += 4U; + + tapCnt--; + + } + + /* If the filter length is not a multiple of 4, compute the remaining filter taps */ + tapCnt = (numStages) % 0x4U; + + while (tapCnt > 0U) + { + gcurr1 = *px1++; + /* Process sample for last taps */ + fnext1 = fnext2 - ((*pk) * gcurr1); + gnext = (fnext1 * (*pk++)) + gcurr1; + /* Output samples for last taps */ + acc += (gnext * (*pv++)); + *px2++ = gnext; + fnext2 = fnext1; + + tapCnt--; + + } + + /* y(n) += g0(n) * v0 */ + acc += (fnext2 * (*pv)); + + *px2++ = fnext2; + + /* write out into pDst */ + *pDst++ = acc; + + /* Advance the state pointer by 4 to process the next group of 4 samples */ + pState = pState + 1U; + + blkCnt--; + + } + + /* Processing is complete. Now copy last S->numStages samples to start of the buffer + for the preperation of next frame process */ + + /* Points to the start of the state buffer */ + pStateCurnt = &S->pState[0]; + pState = &S->pState[blockSize]; + + tapCnt = numStages >> 2U; + + /* copy data */ + while (tapCnt > 0U) + { + *pStateCurnt++ = *pState++; + *pStateCurnt++ = *pState++; + *pStateCurnt++ = *pState++; + *pStateCurnt++ = *pState++; + + /* Decrement the loop counter */ + tapCnt--; + + } + + /* Calculate remaining number of copies */ + tapCnt = (numStages) % 0x4U; + + /* Copy the remaining q31_t data */ + while (tapCnt > 0U) + { + *pStateCurnt++ = *pState++; + + /* Decrement the loop counter */ + tapCnt--; + } +} + +#else + +void arm_iir_lattice_f32( + const arm_iir_lattice_instance_f32 * S, + float32_t * pSrc, + float32_t * pDst, + uint32_t blockSize) +{ + float32_t fcurr, fnext = 0, gcurr, gnext; /* Temporary variables for lattice stages */ + float32_t acc; /* Accumlator */ + uint32_t blkCnt, tapCnt; /* temporary variables for counts */ + float32_t *px1, *px2, *pk, *pv; /* temporary pointers for state and coef */ + uint32_t numStages = S->numStages; /* number of stages */ + float32_t *pState; /* State pointer */ + float32_t *pStateCurnt; /* State current pointer */ + + + /* Run the below code for Cortex-M0 */ + + blkCnt = blockSize; + + pState = &S->pState[0]; + + /* Sample processing */ + while (blkCnt > 0U) + { + /* Read Sample from input buffer */ + /* fN(n) = x(n) */ + fcurr = *pSrc++; + + /* Initialize state read pointer */ + px1 = pState; + /* Initialize state write pointer */ + px2 = pState; + /* Set accumulator to zero */ + acc = 0.0f; + /* Initialize Ladder coeff pointer */ + pv = &S->pvCoeffs[0]; + /* Initialize Reflection coeff pointer */ + pk = &S->pkCoeffs[0]; + + + /* Process sample for numStages */ + tapCnt = numStages; + + while (tapCnt > 0U) + { + gcurr = *px1++; + /* Process sample for last taps */ + fnext = fcurr - ((*pk) * gcurr); + gnext = (fnext * (*pk++)) + gcurr; + + /* Output samples for last taps */ + acc += (gnext * (*pv++)); + *px2++ = gnext; + fcurr = fnext; + + /* Decrementing loop counter */ + tapCnt--; + + } + + /* y(n) += g0(n) * v0 */ + acc += (fnext * (*pv)); + + *px2++ = fnext; + + /* write out into pDst */ + *pDst++ = acc; + + /* Advance the state pointer by 1 to process the next group of samples */ + pState = pState + 1U; + blkCnt--; + + } + + /* Processing is complete. Now copy last S->numStages samples to start of the buffer + for the preperation of next frame process */ + + /* Points to the start of the state buffer */ + pStateCurnt = &S->pState[0]; + pState = &S->pState[blockSize]; + + tapCnt = numStages; + + /* Copy the data */ + while (tapCnt > 0U) + { + *pStateCurnt++ = *pState++; + + /* Decrement the loop counter */ + tapCnt--; + } + +} + +#endif /* #if defined (ARM_MATH_DSP) */ + + +/** + * @} end of IIR_Lattice group + */ -- cgit