From 6ab94e0b318884bbcb95e2ea3835f951502e1d99 Mon Sep 17 00:00:00 2001 From: jaseg Date: Wed, 14 Oct 2020 12:47:28 +0200 Subject: Move firmware into subdirectory --- .../DSP/Source/BasicMathFunctions/arm_shift_q31.c | 191 +++++++++++++++++++++ 1 file changed, 191 insertions(+) create mode 100644 fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c (limited to 'fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c') diff --git a/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c b/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c new file mode 100644 index 0000000..12490a1 --- /dev/null +++ b/fw/midi-dials/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_shift_q31.c @@ -0,0 +1,191 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_shift_q31.c + * Description: Shifts the elements of a Q31 vector by a specified number of bits + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ +/** + * @defgroup shift Vector Shift + * + * Shifts the elements of a fixed-point vector by a specified number of bits. + * There are separate functions for Q7, Q15, and Q31 data types. + * The underlying algorithm used is: + * + *
+ *     pDst[n] = pSrc[n] << shift,   0 <= n < blockSize.
+ * 
+ * + * If shift is positive then the elements of the vector are shifted to the left. + * If shift is negative then the elements of the vector are shifted to the right. + * + * The functions support in-place computation allowing the source and destination + * pointers to reference the same memory buffer. + */ + +/** + * @addtogroup shift + * @{ + */ + +/** + * @brief Shifts the elements of a Q31 vector a specified number of bits. + * @param[in] *pSrc points to the input vector + * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right. + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in the vector + * @return none. + * + * + * Scaling and Overflow Behavior: + * \par + * The function uses saturating arithmetic. + * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated. + */ + +void arm_shift_q31( + q31_t * pSrc, + int8_t shiftBits, + q31_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counter */ + uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */ + +#if defined (ARM_MATH_DSP) + + q31_t in1, in2, in3, in4; /* Temporary input variables */ + q31_t out1, out2, out3, out4; /* Temporary output variables */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2U; + + + if (sign == 0U) + { + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A << shiftBits */ + /* Shift the input and then store the results in the destination buffer. */ + in1 = *pSrc; + in2 = *(pSrc + 1); + out1 = in1 << shiftBits; + in3 = *(pSrc + 2); + out2 = in2 << shiftBits; + in4 = *(pSrc + 3); + if (in1 != (out1 >> shiftBits)) + out1 = 0x7FFFFFFF ^ (in1 >> 31); + + if (in2 != (out2 >> shiftBits)) + out2 = 0x7FFFFFFF ^ (in2 >> 31); + + *pDst = out1; + out3 = in3 << shiftBits; + *(pDst + 1) = out2; + out4 = in4 << shiftBits; + + if (in3 != (out3 >> shiftBits)) + out3 = 0x7FFFFFFF ^ (in3 >> 31); + + if (in4 != (out4 >> shiftBits)) + out4 = 0x7FFFFFFF ^ (in4 >> 31); + + *(pDst + 2) = out3; + *(pDst + 3) = out4; + + /* Update destination pointer to process next sampels */ + pSrc += 4U; + pDst += 4U; + + /* Decrement the loop counter */ + blkCnt--; + } + } + else + { + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while (blkCnt > 0U) + { + /* C = A >> shiftBits */ + /* Shift the input and then store the results in the destination buffer. */ + in1 = *pSrc; + in2 = *(pSrc + 1); + in3 = *(pSrc + 2); + in4 = *(pSrc + 3); + + *pDst = (in1 >> -shiftBits); + *(pDst + 1) = (in2 >> -shiftBits); + *(pDst + 2) = (in3 >> -shiftBits); + *(pDst + 3) = (in4 >> -shiftBits); + + + pSrc += 4U; + pDst += 4U; + + blkCnt--; + } + + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4U; + +#else + + /* Run the below code for Cortex-M0 */ + + + /* Initialize blkCnt with number of samples */ + blkCnt = blockSize; + +#endif /* #if defined (ARM_MATH_DSP) */ + + + while (blkCnt > 0U) + { + /* C = A (>> or <<) shiftBits */ + /* Shift the input and then store the result in the destination buffer. */ + *pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) : + (*pSrc++ >> -shiftBits); + + /* Decrement the loop counter */ + blkCnt--; + } + + +} + +/** + * @} end of shift group + */ -- cgit