From a81fc41c3eb99e8fc52aa734ee63e13c937aab81 Mon Sep 17 00:00:00 2001 From: JanHenrik Date: Sun, 19 Jan 2020 00:56:37 +0100 Subject: added blink example --- .../ComplexMathFunctions/arm_cmplx_mag_f32.c | 153 +++++++++++++++++++++ 1 file changed, 153 insertions(+) create mode 100644 Blink/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c (limited to 'Blink/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c') diff --git a/Blink/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c b/Blink/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c new file mode 100644 index 0000000..6c8be8f --- /dev/null +++ b/Blink/Drivers/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c @@ -0,0 +1,153 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_cmplx_mag_f32.c + * Description: Floating-point complex magnitude + * + * $Date: 27. January 2017 + * $Revision: V.1.5.1 + * + * Target Processor: Cortex-M cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "arm_math.h" + +/** + * @ingroup groupCmplxMath + */ + +/** + * @defgroup cmplx_mag Complex Magnitude + * + * Computes the magnitude of the elements of a complex data vector. + * + * The pSrc points to the source data and + * pDst points to the where the result should be written. + * numSamples specifies the number of complex samples + * in the input array and the data is stored in an interleaved fashion + * (real, imag, real, imag, ...). + * The input array has a total of 2*numSamples values; + * the output array has a total of numSamples values. + * The underlying algorithm is used: + * + *
+ * for(n=0; n
+ *
+ * There are separate functions for floating-point, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup cmplx_mag
+ * @{
+ */
+/**
+ * @brief Floating-point complex magnitude.
+ * @param[in]       *pSrc points to complex input buffer
+ * @param[out]      *pDst points to real output buffer
+ * @param[in]       numSamples number of complex samples in the input vector
+ * @return none.
+ *
+ */
+
+
+void arm_cmplx_mag_f32(
+  float32_t * pSrc,
+  float32_t * pDst,
+  uint32_t numSamples)
+{
+  float32_t realIn, imagIn;                      /* Temporary variables to hold input values */
+
+#if defined (ARM_MATH_DSP)
+
+  /* Run the below code for Cortex-M4 and Cortex-M3 */
+  uint32_t blkCnt;                               /* loop counter */
+
+  /*loop Unrolling */
+  blkCnt = numSamples >> 2U;
+
+  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
+   ** a second loop below computes the remaining 1 to 3 samples. */
+  while (blkCnt > 0U)
+  {
+
+    /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
+   ** No loop unrolling is used. */
+  blkCnt = numSamples % 0x4U;
+
+  while (blkCnt > 0U)
+  {
+    /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+#else
+
+  /* Run the below code for Cortex-M0 */
+
+  while (numSamples > 0U)
+  {
+    /* out = sqrt((real * real) + (imag * imag)) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    /* Decrement the loop counter */
+    numSamples--;
+  }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of cmplx_mag group
+ */
-- 
cgit