From 2628932a40d769d8d0180ba6fed1e7b9b2718982 Mon Sep 17 00:00:00 2001 From: jaseg Date: Sun, 3 May 2020 19:53:02 +0200 Subject: minkbd: repo restructure --- .../DSP/Source/BasicMathFunctions/arm_mult_f32.c | 162 --------------------- 1 file changed, 162 deletions(-) delete mode 100644 Blink/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_mult_f32.c (limited to 'Blink/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_mult_f32.c') diff --git a/Blink/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_mult_f32.c b/Blink/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_mult_f32.c deleted file mode 100644 index 334e32b..0000000 --- a/Blink/Drivers/CMSIS/DSP/Source/BasicMathFunctions/arm_mult_f32.c +++ /dev/null @@ -1,162 +0,0 @@ -/* ---------------------------------------------------------------------- - * Project: CMSIS DSP Library - * Title: arm_mult_f32.c - * Description: Floating-point vector multiplication - * - * $Date: 27. January 2017 - * $Revision: V.1.5.1 - * - * Target Processor: Cortex-M cores - * -------------------------------------------------------------------- */ -/* - * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. - * - * SPDX-License-Identifier: Apache-2.0 - * - * Licensed under the Apache License, Version 2.0 (the License); you may - * not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an AS IS BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "arm_math.h" - -/** - * @ingroup groupMath - */ - -/** - * @defgroup BasicMult Vector Multiplication - * - * Element-by-element multiplication of two vectors. - * - *
- *     pDst[n] = pSrcA[n] * pSrcB[n],   0 <= n < blockSize.
- * 
- * - * There are separate functions for floating-point, Q7, Q15, and Q31 data types. - */ - -/** - * @addtogroup BasicMult - * @{ - */ - -/** - * @brief Floating-point vector multiplication. - * @param[in] *pSrcA points to the first input vector - * @param[in] *pSrcB points to the second input vector - * @param[out] *pDst points to the output vector - * @param[in] blockSize number of samples in each vector - * @return none. - */ - -void arm_mult_f32( - float32_t * pSrcA, - float32_t * pSrcB, - float32_t * pDst, - uint32_t blockSize) -{ - uint32_t blkCnt; /* loop counters */ -#if defined (ARM_MATH_DSP) - - /* Run the below code for Cortex-M4 and Cortex-M3 */ - float32_t inA1, inA2, inA3, inA4; /* temporary input variables */ - float32_t inB1, inB2, inB3, inB4; /* temporary input variables */ - float32_t out1, out2, out3, out4; /* temporary output variables */ - - /* loop Unrolling */ - blkCnt = blockSize >> 2U; - - /* First part of the processing with loop unrolling. Compute 4 outputs at a time. - ** a second loop below computes the remaining 1 to 3 samples. */ - while (blkCnt > 0U) - { - /* C = A * B */ - /* Multiply the inputs and store the results in output buffer */ - /* read sample from sourceA */ - inA1 = *pSrcA; - /* read sample from sourceB */ - inB1 = *pSrcB; - /* read sample from sourceA */ - inA2 = *(pSrcA + 1); - /* read sample from sourceB */ - inB2 = *(pSrcB + 1); - - /* out = sourceA * sourceB */ - out1 = inA1 * inB1; - - /* read sample from sourceA */ - inA3 = *(pSrcA + 2); - /* read sample from sourceB */ - inB3 = *(pSrcB + 2); - - /* out = sourceA * sourceB */ - out2 = inA2 * inB2; - - /* read sample from sourceA */ - inA4 = *(pSrcA + 3); - - /* store result to destination buffer */ - *pDst = out1; - - /* read sample from sourceB */ - inB4 = *(pSrcB + 3); - - /* out = sourceA * sourceB */ - out3 = inA3 * inB3; - - /* store result to destination buffer */ - *(pDst + 1) = out2; - - /* out = sourceA * sourceB */ - out4 = inA4 * inB4; - /* store result to destination buffer */ - *(pDst + 2) = out3; - /* store result to destination buffer */ - *(pDst + 3) = out4; - - - /* update pointers to process next samples */ - pSrcA += 4U; - pSrcB += 4U; - pDst += 4U; - - /* Decrement the blockSize loop counter */ - blkCnt--; - } - - /* If the blockSize is not a multiple of 4, compute any remaining output samples here. - ** No loop unrolling is used. */ - blkCnt = blockSize % 0x4U; - -#else - - /* Run the below code for Cortex-M0 */ - - /* Initialize blkCnt with number of samples */ - blkCnt = blockSize; - -#endif /* #if defined (ARM_MATH_DSP) */ - - while (blkCnt > 0U) - { - /* C = A * B */ - /* Multiply the inputs and store the results in output buffer */ - *pDst++ = (*pSrcA++) * (*pSrcB++); - - /* Decrement the blockSize loop counter */ - blkCnt--; - } -} - -/** - * @} end of BasicMult group - */ -- cgit