#!/usr/bin/env python from ctypes import CDLL, POINTER, c_void_p, Structure, c_uint8, c_size_t, cast, addressof import numpy as np from itertools import product from matelight import sendframe from terminal import printframe class COLOR(Structure): _fields_ = [('r', c_uint8), ('g', c_uint8), ('b', c_uint8), ('a', c_uint8)] class FRAMEBUFFER(Structure): _fields_ = [('data', POINTER(COLOR)), ('w', c_size_t), ('h', c_size_t)] bdf = CDLL('./libbdf.so') bdf.read_bdf_file.restype = c_void_p bdf.framebuffer_render_text.restype = POINTER(FRAMEBUFFER) unifont = bdf.read_bdf_file('unifont.bdf') def render_text(text): assert unifont fb = bdf.framebuffer_render_text(bytes(str(text), 'UTF-8'), unifont) fbd = fb.contents print('FB STRUCT: w {} h {} memory location {:x}'.format(fbd.w, fbd.h, addressof(fbd.data.contents))) print("TYPE:", type(fbd.data)) casted = cast(fbd.data, POINTER(c_uint8)) print("CASTED TYPE:" , type(casted)) buf = np.ctypeslib.as_array(cast(fbd.data, POINTER(c_uint8)), shape=(fbd.h, fbd.w, 4)) print('RAW DATA:') alen = fbd.h*fbd.w # for i in range(alen): # c = fbd.data[i] # print('{:x}'.format(addressof(c)), c.r, c.g, c.b) print('BUF', buf.shape, buf.dtype) # for x, y, z in product(range(fbd.h), range(fbd.w), range(4)): # print(buf[x][y][z]) # Set data pointer to NULL before freeing framebuffer struct to prevent free_framebuffer from also freeing the data # buffer that is now used by numpy bdf.console_render_buffer(fb) fbd.data = cast(c_void_p(), POINTER(COLOR)) bdf.free_framebuffer(fb) print('Rendered {} chars into a buffer of w {} h {} numpy buf {}'.format(len(text), fbd.w, fbd.h, buf.shape)) return buf if __name__ == '__main__': fb = render_text('foobarbaz'); print('buffer shape {} dtype {}'.format(fb.shape, fb.dtype)) # import colorsys # h, w, _ = fb.shape # for x, y in product(range(w), range(h)): # r,g,b = colorsys.hsv_to_rgb(x*0.03+y*0.05, 1, 1) # fb[x][y] = (r,g,b,0) # print(fb) sendframe(fb) #printframe(fb)