#ifndef __MAIN_H__ #define __MAIN_H__ #include "color.h" #include "font.h" int framebuffer_get_text_bounds(char *s, glyphtable_t *glyph_table, size_t *outw, size_t *outh); int framebuffer_render_text(char *s, glyphtable_t *glyph_table, color_t *gbuf, size_t gbufwidth, size_t gbufheight, size_t offx); void console_render_buffer(color_t *data, size_t w, size_t h); #endif//__MAIN_H__