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-rw-r--r--plugin/mesh_dialog.py88
1 files changed, 68 insertions, 20 deletions
diff --git a/plugin/mesh_dialog.py b/plugin/mesh_dialog.py
index 65a3a37..9132a6e 100644
--- a/plugin/mesh_dialog.py
+++ b/plugin/mesh_dialog.py
@@ -324,6 +324,23 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
dbg_traces.add(mask, color='#00000020')
dbg_tiles.add(mask, color='#00000020')
+ TILE_COLORS = {
+ 0b0000: '#ffcc00ff',
+ 0b0001: '#d40000ff',
+ 0b0010: '#d40000ff',
+ 0b0011: '#ff6600ff',
+ 0b0100: '#d40000ff',
+ 0b0101: '#00d400ff',
+ 0b0110: '#ff6600ff',
+ 0b0111: '#00ccffff',
+ 0b1000: '#d40000ff',
+ 0b1001: '#ff6600ff',
+ 0b1010: '#00d400ff',
+ 0b1011: '#00ccffff',
+ 0b1100: '#ff6600ff',
+ 0b1101: '#00ccffff',
+ 0b1110: '#00ccffff',
+ 0b1111: '#ffcc00ff'}
x, y = exit_cell[1]
visited = 0
key = 0
@@ -331,7 +348,41 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
stack = []
depth = 0
max_depth = 0
+ i = 0
+ past_tiles = {}
+ def dump_output(i):
+ with DebugOutput(f'/mnt/c/Users/jaseg/Pictures/kicad-mesh/per-tile/step{i}.svg') as dbg_per_tile:
+ dbg_per_tile.add(mask, color='#00000020')
+ for foo in anchor_outlines:
+ dbg_per_tile.add(foo, color='#00000080', stroke_width=0.05, stroke_color='#00000000')
+
+ for le_y, row in enumerate(grid):
+ for le_x, cell in enumerate(row):
+ if mask.contains(cell):
+ if cell == exit_cell[0]:
+ color = '#ff00ff80'
+ elif any(ol.overlaps(cell) for ol in anchor_outlines):
+ color = '#ffff0080'
+ elif any(ol.contains(cell) for ol in anchor_outlines):
+ color = '#ff000080'
+ else:
+ color = '#00ff0080'
+ elif mask.overlaps(cell):
+ color = '#ffff0080'
+ else:
+ color = '#ff000080'
+ dbg_per_tile.add(cell, color=color)
+
+ for (le_x, le_y), (stroke_color, segments) in past_tiles.items():
+ for segment in segments:
+ segment = affinity.scale(segment, grid_cell_width, grid_cell_width, origin=(0, 0))
+ segment = affinity.translate(segment, grid_origin[0] + le_x*grid_cell_width, grid_origin[1] + le_y*grid_cell_width)
+ segment = affinity.rotate(segment, settings.mesh_angle, origin=mask.centroid)
+ dbg_per_tile.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color=stroke_color)
+
+ armed = False
while not_visited or stack:
+ print(f'iteration {i}: {len(not_visited)}, {len(stack)}')
for n_x, n_y, bmask in skewed_random_iter(iter_neighbors(x, y), entry_dir, settings.randomness):
if (n_x, n_y) in not_visited:
dbg_composite.add(grid[n_y][n_x], color=('visit_depth', depth), opacity=1.0)
@@ -341,40 +392,37 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
not_visited.remove((n_x, n_y))
visited += 1
depth += 1
+ i += 1
+ armed = True
max_depth = max(depth, max_depth)
+
+ past_tiles[x, y] = (TILE_COLORS[key],
+ [segment
+ for segment, _net in Pattern.render(key, settings.num_traces, settings.chamfer) ])
+
x, y, key, entry_dir = n_x, n_y, reciprocal(bmask), bmask
+ dump_output(i)
break
else:
+ stroke_color = TILE_COLORS[key]
+ past_tiles[x, y] = (stroke_color,
+ [segment
+ for segment, _net in Pattern.render(key, settings.num_traces, settings.chamfer) ])
for segment, net in Pattern.render(key, settings.num_traces, settings.chamfer):
segment = affinity.scale(segment, grid_cell_width, grid_cell_width, origin=(0, 0))
segment = affinity.translate(segment, grid_origin[0] + x*grid_cell_width, grid_origin[1] + y*grid_cell_width)
segment = affinity.rotate(segment, settings.mesh_angle, origin=mask.centroid)
- stroke_color = {
- 0b0000: '#ff00ffc0',
- 0b0001: '#a00000c0',
- 0b0010: '#a00000c0',
- 0b0011: '#0000a0c0',
- 0b0100: '#a00000c0',
- 0b0101: '#303030c0',
- 0b0110: '#0000a0c0',
- 0b0111: '#00a000c0',
- 0b1000: '#a00000c0',
- 0b1001: '#0000a0c0',
- 0b1010: '#303030c0',
- 0b1011: '#00a000c0',
- 0b1100: '#0000a0c0',
- 0b1101: '#00a000c0',
- 0b1110: '#00a000c0',
- 0b1111: '#ff00ffc0',
- }[key]
dbg_composite.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color='#ffffff60')
dbg_traces.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color='#000000ff')
- dbg_tiles.add(segment, stroke_width=settings.trace_width, color='#ff000000',
- stroke_color=stroke_color)
+ dbg_tiles.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color=stroke_color)
#add_track(segment, netinfos[net]) # FIXME (works, disabled for debug)
track_count += 1
if not stack:
break
+ if armed:
+ i += 1
+ dump_output(i)
+ armed = False
*stack, (x, y, key, entry_dir, depth) = stack
dbg_cells.scale_colors('visit_depth', max_depth)