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authorjaseg <git-bigdata-wsl-arch@jaseg.de>2020-08-15 15:02:26 +0200
committerjaseg <git-bigdata-wsl-arch@jaseg.de>2020-08-15 15:02:26 +0200
commitc8132f19a73154b60890b22f370cc5914df01c8a (patch)
tree2fbec0b2b3da1642b93cd1e282347a8cb79fbb51 /plugin/mesh_dialog.py
parent6421b7bf2e98769364a9ed9b642e85a7f5981c16 (diff)
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Make randomness adjustable, fix rotation control
Diffstat (limited to 'plugin/mesh_dialog.py')
-rw-r--r--plugin/mesh_dialog.py27
1 files changed, 19 insertions, 8 deletions
diff --git a/plugin/mesh_dialog.py b/plugin/mesh_dialog.py
index 25c5b54..5e6dd9f 100644
--- a/plugin/mesh_dialog.py
+++ b/plugin/mesh_dialog.py
@@ -38,6 +38,7 @@ class GeneratorSettings:
target_layer_id:int = 0 # kicad layer id, populated later
mask_layer_id: int = 0 # kicad layer id, populated later
random_seed: str = None
+ randomness: float = 1.0
class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
def __init__(self, board):
@@ -129,7 +130,8 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
chamfer = float(self.m_chamferSpin.Value)/100.0,
target_layer_id = self.m_layerChoice.GetSelection(),
mask_layer_id = self.m_maskLayerChoice.GetSelection(),
- random_seed = str(self.m_seedInput.Value) or None)
+ random_seed = str(self.m_seedInput.Value) or None,
+ randomness = float(self.m_randomnessSpin.Value)/100.0)
except ValueError as e:
return wx.MessageDialog(self, "Invalid input value: {}.".format(e), "Invalid input").ShowModal()
@@ -268,12 +270,19 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
0b0001: 0b0100,
0b0010: 0b1000,
0b0100: 0b0001,
- 0b1000: 0b0010
+ 0b1000: 0b0010,
+ 0b0000: 0b0000
}[mask]
rnd_state = random.Random(settings.random_seed)
- def random_iter(it):
+ def skewed_random_iter(it, mask, randomness):
l = list(it)
+ if rnd_state.random() < 1.0 - randomness:
+ for x, y, m in l:
+ if m == mask:
+ yield x, y, m
+ break
+ l.remove((x, y, m))
rnd_state.shuffle(l)
yield from l
@@ -300,21 +309,23 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
x, y = exit_cell[1]
visited = 0
key = 0
+ entry_dir = 0
stack = []
while not_visited or stack:
- for n_x, n_y, mask in random_iter(iter_neighbors(x, y)):
+ for n_x, n_y, bmask in skewed_random_iter(iter_neighbors(x, y), entry_dir, settings.randomness):
if (n_x, n_y) in not_visited:
dbg.add(grid[n_y][n_x], color=virihex(visited, max=num_to_visit), opacity=0.2)
- key |= mask
- stack.append((x, y, key))
+ key |= bmask
+ stack.append((x, y, key, bmask))
not_visited.remove((n_x, n_y))
visited += 1
- x, y, key = n_x, n_y, reciprocal(mask)
+ x, y, key, entry_dir = n_x, n_y, reciprocal(bmask), bmask
break
else:
for segment in Pattern.render(key, settings.num_traces, settings.chamfer):
segment = affinity.scale(segment, grid_cell_width, grid_cell_width, origin=(0, 0))
segment = affinity.translate(segment, grid_origin[0] + x*grid_cell_width, grid_origin[1] + y*grid_cell_width)
+ segment = affinity.rotate(segment, settings.mesh_angle, origin=mask.centroid)
stroke_color = {
0b0000: '#ff00ff80',
0b0001: '#ff000080',
@@ -338,7 +349,7 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
track_count += 1
if not stack:
break
- *stack, (x, y, key) = stack
+ *stack, (x, y, key, entry_dir) = stack
for foo in anchor_outlines:
dbg.add(foo, color='#0000ff00', stroke_width=0.05, stroke_color='#000000ff')