G04 Test layer knockout 1*
G04 A cleared 3x3 square should surround the crosshairs *
G04 Handcoded by Julian Lamb *
%MOIN*%
%FSLAX23Y23*%
%ADD10C,0.050*%

G04 Create a large dark area *
G36*
X-2000Y-2000D02*
X2000Y-2000D01*
X2000Y2000D01*
X-2000Y2000D01*
X-2000Y-2000D01*
G37*

G04 Create the knockout region *
%KOCX-1.5Y-1.5I3J3*%

G04 Draw crosshairs *
X-1000Y0D02*
G54D10*
X1000Y0D01*
X0Y-1000D02*
G54D10*
X0Y1000D01*

M02*