G04 Test layer knockout 1* G04 A cleared 3x3 square should surround the crosshairs * G04 Handcoded by Julian Lamb * %MOIN*% %FSLAX23Y23*% %ADD10C,0.050*% G04 Create a large dark area * G36* X-2000Y-2000D02* X2000Y-2000D01* X2000Y2000D01* X-2000Y2000D01* X-2000Y-2000D01* G37* G04 Create the knockout region * %KOCX-1.5Y-1.5I3J3*% G04 Draw crosshairs * X-1000Y0D02* G54D10* X1000Y0D01* X0Y-1000D02* G54D10* X0Y1000D01* M02*