From d90da4000f3fd542da1896e705d3db43fd48ea4b Mon Sep 17 00:00:00 2001 From: Hamilton Kibbe Date: Thu, 16 Oct 2014 18:13:43 -0400 Subject: Add primitive definitions and bounding box calcs for DRC --- gerber/primitives.py | 193 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 193 insertions(+) create mode 100644 gerber/primitives.py (limited to 'gerber/primitives.py') diff --git a/gerber/primitives.py b/gerber/primitives.py new file mode 100644 index 0000000..366c397 --- /dev/null +++ b/gerber/primitives.py @@ -0,0 +1,193 @@ +#! /usr/bin/env python +# -*- coding: utf-8 -*- + +# copyright 2014 Hamilton Kibbe + +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at + +# http://www.apache.org/licenses/LICENSE-2.0 + +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +import math +from operator import sub + + +class Primitive(object): + def bounding_box(self): + """ Calculate bounding box + + will be helpful for sweep & prune during DRC clearance checks. + + Return ((min x, max x), (min y, max y)) + """ + pass + + +class Line(Primitive): + """ + """ + def __init__(self, start, end, width): + self.start = start + self.end = end + self.width = width + + @property + def angle(self): + dx, dy = tuple(map(sub, end, start)) + angle = degrees(math.tan(dy/dx)) + + def bounding_box(self): + width_2 = self.width / 2. + min_x = min(self.start[0], self.end[0]) - width_2 + max_x = max(self.start[0], self.end[0]) + width_2 + min_y = min(self.start[1], self.end[1]) - width_2 + max_y = max(self.start[1], self.end[1]) + width_2 + return ((min_x, max_x), (min_y, max_y)) + + +class Arc(Primitive): + """ + """ + def __init__(self, start, end, center, direction, width): + self.start = start + self.end = end + self.center = center + self.direction = direction + self.width = width + + @property + def start_angle(self): + dy, dx = map(sub, self.start, self.center) + return math.atan2(dy, dx) + + @property + def end_angle(self): + dy, dx = map(sub, self.end, self.center) + return math.atan2(dy, dx) + + def bounding_box(self): + pass + +class Circle(Primitive): + """ + """ + def __init__(self, position, diameter): + self.position = position + self.diameter = diameter + self.radius = diameter / 2. + + def bounding_box(self): + min_x = self.position[0] - self.radius + max_x = self.position[0] + self.radius + min_y = self.position[1] - self.radius + max_y = self.position[1] + self.radius + return ((min_x, max_x), (min_y, max_y)) + + +class Rectangle(Primitive): + """ + """ + def __init__(self, position, width, height): + self.position = position + self.width = width + self.height = height + + @property + def lower_left(self): + return (self.position[0] - (self.width / 2.), + self.position[1] - (self.height / 2.)) + + @property + def upper_right(self): + return (self.position[0] + (self.width / 2.), + self.position[1] + (self.height / 2.)) + + def bounding_box(self): + min_x = self.lower_left[0] + max_x = self.upper_right[0] + min_y = self.lower_left[1] + max_y = self.upper_right[1] + return ((min_x, max_x), (min_y, max_y)) + + +class Obround(Primitive): + """ + """ + def __init__(self, position, width, height) + self.position = position + self.width = width + self.height = height + + @property + def orientation(self): + return 'vertical' if self.height > self.width else 'horizontal' + + @property + def lower_left(self): + return (self.position[0] - (self.width / 2.), + self.position[1] - (self.height / 2.)) + + @property + def upper_right(self): + return (self.position[0] + (self.width / 2.), + self.position[1] + (self.height / 2.)) + + def bounding_box(self): + min_x = self.lower_left[0] + max_x = self.upper_right[0] + min_y = self.lower_left[1] + max_y = self.upper_right[1] + return ((min_x, max_x), (min_y, max_y)) + + +class Polygon(Primitive): + """ + """ + def __init__(self, position, sides, radius): + self.position = position + self.sides = sides + self.radius = radius + + def bounding_box(self): + min_x = self.position[0] - self.radius + max_x = self.position[0] + self.radius + min_y = self.position[1] - self.radius + max_y = self.position[1] + self.radius + return ((min_x, max_x), (min_y, max_y)) + + +class Region(Primitive): + """ + """ + def __init__(self, points): + self.points = points + + def bounding_box(self): + x_list, y_list = zip(*self.points) + min_x = min(x_list) + max_x = max(x_list) + min_y = min(y_list) + max_y = max(y_list) + return ((min_x, max_x), (min_y, max_y)) + + +class Drill(Primitive): + """ + """ + def __init__(self, position, diameter): + self.position = position + self.diameter = diameter + self.radius = diameter / 2. + + def bounding_box(self): + min_x = self.position[0] - self.radius + max_x = self.position[0] + self.radius + min_y = self.position[1] - self.radius + max_y = self.position[1] + self.radius + return ((min_x, max_x), (min_y, max_y)) -- cgit