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path: root/gerber/render/theme.py
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2016-01-21Fix a bunch of rendering bugs.Hamilton Kibbe1-2/+2
- 'clear' polarity primitives no longer erase background - Added aperture macro support for polygons - Added aperture macro rendring support - Renderer now creates a new surface for each layer and merges them instead of working directly on a single surface - Updated examples accordingly
2016-01-01Refactor a littleHamilton Kibbe1-9/+8
pulled all rendering stuff out of the pcb/layer objects
2015-12-22Add PCB interfaceHamilton Kibbe1-11/+23
this incorporates some of @chintal's layers.py changes PCB.from_directory() simplifies loading of multiple gerbers the PCB() class should be pretty helpful going forward... the context classes could use some cleaning up, although I'd like to wait until the freecad stuff gets merged, that way we can try to refactor the context base to support more use cases
2015-12-20Allow renderer to write to memory per #38Hamilton Kibbe1-4/+13
Some updates to rendering colors/themes
2015-12-19Allow negative render of soldermask per #50Hamilton Kibbe1-0/+50
Update example code and rendering to show change