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authorjaseg <git@jaseg.de>2021-12-29 19:58:20 +0100
committerjaseg <git@jaseg.de>2021-12-29 19:58:20 +0100
commit3fb26e6940b5ae752308d8a33f2608d266795153 (patch)
treea563b0cf512e5661b2a450ebf73eafe655ac18b2 /gerbonara/gerber/pcb.py
parent30dabef9ee83021067957854187b9bbf245c14cf (diff)
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Basic round-trip works
Diffstat (limited to 'gerbonara/gerber/pcb.py')
-rw-r--r--gerbonara/gerber/pcb.py125
1 files changed, 0 insertions, 125 deletions
diff --git a/gerbonara/gerber/pcb.py b/gerbonara/gerber/pcb.py
deleted file mode 100644
index 8b11cf5..0000000
--- a/gerbonara/gerber/pcb.py
+++ /dev/null
@@ -1,125 +0,0 @@
-#! /usr/bin/env python
-# -*- coding: utf-8 -*-
-
-# copyright 2015 Hamilton Kibbe <ham@hamiltonkib.be>
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-
-# http://www.apache.org/licenses/LICENSE-2.0
-
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-
-import os
-from .exceptions import ParseError
-from .layers import PCBLayer, sort_layers, layer_signatures
-from .common import read as gerber_read
-
-
-class PCB(object):
-
- @classmethod
- def from_directory(cls, directory, board_name=None, verbose=False):
- layers = []
- names = set()
-
- # Validate
- directory = os.path.abspath(directory)
- if not os.path.isdir(directory):
- raise TypeError('{} is not a directory.'.format(directory))
-
- # Load gerber files
- for filename in os.listdir(directory):
- try:
- camfile = gerber_read(os.path.join(directory, filename))
- layer = PCBLayer.from_cam(camfile)
- layers.append(layer)
- name = os.path.splitext(filename)[0]
- if len(os.path.splitext(filename)) > 1:
- _name, ext = os.path.splitext(name)
- if ext[1:] in layer_signatures(layer.layer_class):
- name = _name
- if layer.layer_class == 'drill' and 'drill' in ext:
- name = _name
- names.add(name)
- if verbose:
- print('[PCB]: Added {} layer <{}>'.format(layer.layer_class,
- filename))
- except ParseError:
- if verbose:
- print('[PCB]: Skipping file {}'.format(filename))
- except IOError:
- if verbose:
- print('[PCB]: Skipping file {}'.format(filename))
-
- # Try to guess board name
- if board_name is None:
- if len(names) == 1:
- board_name = names.pop()
- else:
- board_name = os.path.basename(directory)
- # Return PCB
- return cls(layers, board_name)
-
- def __init__(self, layers, name=None):
- self.layers = sort_layers(layers)
- self.name = name
-
- def __len__(self):
- return len(self.layers)
-
- @property
- def top_layers(self):
- board_layers = [l for l in reversed(self.layers) if l.layer_class in
- ('topsilk', 'topmask', 'top')]
- drill_layers = [l for l in self.drill_layers if 'top' in l.layers]
- # Drill layer goes under soldermask for proper rendering of tented vias
- return [board_layers[0]] + drill_layers + board_layers[1:]
-
- @property
- def bottom_layers(self):
- board_layers = [l for l in self.layers if l.layer_class in
- ('bottomsilk', 'bottommask', 'bottom')]
- drill_layers = [l for l in self.drill_layers if 'bottom' in l.layers]
- # Drill layer goes under soldermask for proper rendering of tented vias
- return [board_layers[0]] + drill_layers + board_layers[1:]
-
- @property
- def drill_layers(self):
- return [l for l in self.layers if l.layer_class == 'drill']
-
- @property
- def copper_layers(self):
- return list(reversed([layer for layer in self.layers if
- layer.layer_class in
- ('top', 'bottom', 'internal')]))
-
- @property
- def outline_layer(self):
- for layer in self.layers:
- if layer.layer_class == 'outline':
- return layer
-
- @property
- def layer_count(self):
- """ Number of *COPPER* layers
- """
- return len([l for l in self.layers if l.layer_class in
- ('top', 'bottom', 'internal')])
-
- @property
- def board_bounds(self):
- for layer in self.layers:
- if layer.layer_class == 'outline':
- return layer.bounding_box
-
- for layer in self.layers:
- if layer.layer_class == 'top':
- return layer.bounding_box
-