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author | Garret Fick <garret@ficksworkshop.com> | 2016-07-24 17:08:47 +0800 |
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committer | Garret Fick <garret@ficksworkshop.com> | 2016-07-24 17:08:47 +0800 |
commit | 7cd6acf12670f3773113f67ed2acb35cb21c32a0 (patch) | |
tree | ce2d79376375b8c7b4ee8c0f519f23d3f3fc1db9 /gerber/tests/resources/example_level_holes.gbr | |
parent | cd4614f9973eb9f4ce858b3864573367614f54b6 (diff) | |
download | gerbonara-7cd6acf12670f3773113f67ed2acb35cb21c32a0.tar.gz gerbonara-7cd6acf12670f3773113f67ed2acb35cb21c32a0.tar.bz2 gerbonara-7cd6acf12670f3773113f67ed2acb35cb21c32a0.zip |
Add many render tests based on the Umaco gerger specification. Fix multiple rendering bugs, especially related to holes in flashed apertures
Diffstat (limited to 'gerber/tests/resources/example_level_holes.gbr')
-rw-r--r-- | gerber/tests/resources/example_level_holes.gbr | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/gerber/tests/resources/example_level_holes.gbr b/gerber/tests/resources/example_level_holes.gbr new file mode 100644 index 0000000..1b4e189 --- /dev/null +++ b/gerber/tests/resources/example_level_holes.gbr @@ -0,0 +1,39 @@ +G04 This file illustrates how to use levels to create holes* +%FSLAX25Y25*% +%MOMM*% +G01* +G04 First level: big square - dark polarity* +%LPD*% +G36* +X250000Y250000D02* +X1750000D01* +Y1750000D01* +X250000D01* +Y250000D01* +G37* +G04 Second level: big circle - clear polarity* +%LPC*% +G36* +G75* +X500000Y1000000D02* +G03* +X500000Y1000000I500000J0D01* +G37* +G04 Third level: small square - dark polarity* +%LPD*% +G36* +X750000Y750000D02* +X1250000D01* +Y1250000D01* +X750000D01* +Y750000D01* +G37* +G04 Fourth level: small circle - clear polarity* +%LPC*% +G36* +G75* +X1150000Y1000000D02* +G03* +X1150000Y1000000I250000J0D01* +G37* +M02*
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