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author | jaseg <git@jaseg.net> | 2019-02-03 13:42:44 +0900 |
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committer | jaseg <git@jaseg.net> | 2019-02-03 14:37:26 +0900 |
commit | a7a5981e0eb2b112a57c6ea1151eb2b88f798857 (patch) | |
tree | fa8684dfc88166285495a4c52b948f45981328d0 /gerber/render | |
parent | f59d78b7fe92fffcc0afc56c5bec1dd211cc30c6 (diff) | |
download | gerbonara-a7a5981e0eb2b112a57c6ea1151eb2b88f798857.tar.gz gerbonara-a7a5981e0eb2b112a57c6ea1151eb2b88f798857.tar.bz2 gerbonara-a7a5981e0eb2b112a57c6ea1151eb2b88f798857.zip |
Make primitives with unset level polarity inherit from region
This fixes region rendering with programatically generated primitives
such that clear level polarity works in an intuitive way. This is useful
for e.g. cutouts in regions. Before, the renderer would set level
polarity twice, both when starting the region and then again once for
each region primitive (line or arc). The problem was that the primitives
in a region with "clear" polarity would when constructed with unset
polarity default to "dark". Thus the renderer would emit something like
LPC (clear polarity) -> G36 (start region) -> LPD (dark polarity) ->
{lines...} instead of LPC -> G36 -> {lines...}.
After this commit, Line and Arc will retain None as level polarity when
created with unset level polarity, and region rendering will override
None with the region's polarity. Outside regions, the old dark default
remains unchanged.
Note on verification: Somehow, gEDA gerbv would still render the broken
regions the way one would have intended, but other viewers (KiCAD
gerbview, the online EasyEDA one and whatever JLC uses to make their
silkscreens) would not.
Diffstat (limited to 'gerber/render')
-rw-r--r-- | gerber/render/rs274x_backend.py | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/gerber/render/rs274x_backend.py b/gerber/render/rs274x_backend.py index 30048c4..c7af2ea 100644 --- a/gerber/render/rs274x_backend.py +++ b/gerber/render/rs274x_backend.py @@ -178,11 +178,11 @@ class Rs274xContext(GerberContext): if hasattr(primitive, 'comment'): self.body.append(CommentStmt(primitive.comment)) - def _render_line(self, line, color): + def _render_line(self, line, color, default_polarity='dark'): self._select_aperture(line.aperture) - self._render_level_polarity(line) + self._render_level_polarity(line, default_polarity) # Get the right function if self._func != CoordStmt.FUNC_LINEAR: @@ -206,7 +206,7 @@ class Rs274xContext(GerberContext): elif func: self.body.append(CoordStmt.mode(func)) - def _render_arc(self, arc, color): + def _render_arc(self, arc, color, default_polarity='dark'): # Optionally set the quadrant mode if it has changed: if arc.quadrant_mode != self._quadrant_mode: @@ -221,7 +221,7 @@ class Rs274xContext(GerberContext): # Select the right aperture if not already selected self._select_aperture(arc.aperture) - self._render_level_polarity(arc) + self._render_level_polarity(arc, default_polarity) # Find the right movement mode. Always set to be sure it is really right dir = arc.direction @@ -252,20 +252,23 @@ class Rs274xContext(GerberContext): for p in region.primitives: + # Make programmatically generated primitives within a region with + # unset level polarity inherit the region's level polarity if isinstance(p, Line): - self._render_line(p, color) + self._render_line(p, color, default_polarity=region.level_polarity) else: - self._render_arc(p, color) + self._render_arc(p, color, default_polarity=region.level_polarity) if self.explicit_region_move_end: self.body.append(CoordStmt.move(None, None)) self.body.append(RegionModeStmt.off()) - def _render_level_polarity(self, region): - if region.level_polarity != self._level_polarity: - self._level_polarity = region.level_polarity - self.body.append(LPParamStmt.from_region(region)) + def _render_level_polarity(self, obj, default='dark'): + obj_polarity = obj.level_polarity if obj.level_polarity is not None else default + if obj_polarity != self._level_polarity: + self._level_polarity = obj_polarity + self.body.append(LPParamStmt('LP', obj_polarity)) def _render_flash(self, primitive, aperture): |