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authorHamilton Kibbe <hamilton.kibbe@gmail.com>2016-01-21 03:57:44 -0500
committerHamilton Kibbe <hamilton.kibbe@gmail.com>2016-01-21 03:57:44 -0500
commit5476da8aa3f4ee424f56f4f2491e7af1c4b7b758 (patch)
tree427dafda78ee21a1846a2b9c9747dd96afe7e8a3 /gerber/render/render.py
parent7a532514631384dbfc9d7fc2002cbbfe52433c9f (diff)
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Fix a bunch of rendering bugs.
- 'clear' polarity primitives no longer erase background - Added aperture macro support for polygons - Added aperture macro rendring support - Renderer now creates a new surface for each layer and merges them instead of working directly on a single surface - Updated examples accordingly
Diffstat (limited to 'gerber/render/render.py')
-rw-r--r--gerber/render/render.py8
1 files changed, 5 insertions, 3 deletions
diff --git a/gerber/render/render.py b/gerber/render/render.py
index 6af8bf1..d7a62e1 100644
--- a/gerber/render/render.py
+++ b/gerber/render/render.py
@@ -57,12 +57,14 @@ class GerberContext(object):
alpha : float
Rendering opacity. Between 0.0 (transparent) and 1.0 (opaque.)
"""
+
def __init__(self, units='inch'):
self._units = units
self._color = (0.7215, 0.451, 0.200)
self._background_color = (0.0, 0.0, 0.0)
self._alpha = 1.0
self._invert = False
+ self.ctx = None
@property
def units(self):
@@ -132,8 +134,7 @@ class GerberContext(object):
self._invert = invert
def render(self, primitive):
- color = (self.color if primitive.level_polarity == 'dark'
- else self.background_color)
+ color = self.color
if isinstance(primitive, Line):
self._render_line(primitive, color)
elif isinstance(primitive, Arc):
@@ -155,6 +156,7 @@ class GerberContext(object):
else:
return
+
def _render_line(self, primitive, color):
pass
@@ -184,9 +186,9 @@ class GerberContext(object):
class RenderSettings(object):
+
def __init__(self, color=(0.0, 0.0, 0.0), alpha=1.0, invert=False, mirror=False):
self.color = color
self.alpha = alpha
self.invert = invert
self.mirror = mirror
-