Orientation

Del.» function Orientation(const poly: TPath): boolean;

C++ » bool Orientation(const Path &poly); // Function in the ClipperLib namespace.

C#  » public static bool Orientation(Path poly); // Static method of the Clipper class in the ClipperLib namespace.

Orientation is only important to closed paths. Given that vertices are declared in a specific order, orientation refers to the direction (clockwise or counter-clockwise) that these vertices progress around a closed path.

Orientation is also dependent on axis direction:



Notes:


See Also

Overview, Clipper.ReverseSolution, Path