<html> <head> <script type="text/javascript" src="../../../../../../Scripts/jquery.js"> </script> <script type="text/javascript" src="../../../../../../Scripts/SyntaxHighlighter/scripts/shCore.js"> </script> <script type="text/javascript" src="../../../../../../Scripts/SyntaxHighlighter/scripts/shBrushDelphi.js"> </script> <script type="text/javascript" src="../../../../../../Scripts/SyntaxHighlighter/scripts/shBrushCpp.js"> </script> <script type="text/javascript" src="../../../../../../Scripts/SyntaxHighlighter/scripts/shBrushCSharp.js"> </script> <link type="text/css" rel="stylesheet" href="../../../../../../Scripts/SyntaxHighlighter/styles/shCoreDefault.css"> <link type="text/css" rel="stylesheet" href="../../../../../../Scripts/SyntaxHighlighter/styles/shThemeDefault.css"> <title>MiterLimit</title> <link rel="stylesheet" href="../../../../../../Styles/default.css" type="text/css"> <script type="text/javascript" src="../../../../../../Scripts/bootstrap.js"> </script> </head> <body bgcolor="#FFFFFF"> <!-- THIS FILE HAS BEEN AUTOMATICALLY PROCESSED FROM A SOURCE COPY --> <!-- DO NOT EDIT MANUALLY !!! --> <table class="Banner" cellspacing="0" cellpadding="0" border="1" bordercolorlight="#303080" bordercolordark="#7070B0"> <tr> <td class="Banner" nowrap=""><a href="../../../../../_Body.htm" class="Banner"><img src="../../../../../../Images/_Home.gif" align="absmiddle">Home</a> </td> <td class="Banner" nowrap=""><a href="../../../_Body.htm" class="Banner"><img src="../../../../../../Images/_Unit.gif" align="absmiddle">ClipperLib</a> </td> <td class="Banner" nowrap=""><a href="../_Body.htm" class="Banner"><img src="../../../../../../Images/_Class.gif" align="absmiddle">ClipperOffset</a> </td> <td class="Banner" width="100%" align="right"><img src="../../../../../../Images/_Project_Logo.gif" align="absmiddle"> </td> </tr> </table> <h1>ClipperOffset.MiterLimit</h1> <p class="Decl"><span class="Comment">Del.»</span> <b>property</b> MiterLimit: double; <span class="Comment">//read and write</span></p> <p class="Decl2"><span class="Comment"> C++ »</span> <b>double</b> MiterLimit;</p> <p class="Decl3"><span class="Comment">C# »</span> <b>public double</b> MiterLimit {get; set;}</p> <br> <p class="Body"> This property sets the maximum distance <em>in multiples of delta</em> that vertices can be offset from their original positions before squaring is applied. (Squaring truncates a miter by 'cutting it off' at 1 × delta distance from the original vertex.)<br><br> <b>The default value for MiterLimit is 2</b> (ie twice delta). This is also the smallest MiterLimit that's allowed. If mitering was unrestricted (ie without any squaring), then offsets at very acute angles would generate unacceptably long 'spikes'.<br><br> An example of an offsetting 'spike' at a narrow angle that's a consequence of using a large MiterLimit (25) ...<br> <img src="../../../../../../Images/miterlimit.png" alt="" border="0"> </p> <h2 id="Auto-SeeAlso">See Also</h2> <p class="Body"><a href="../../../Types/JoinType.htm">JoinType</a></p> <p class="Copyright" id="auto"> <br><br> Copyright ©2010-2014 Angus Johnson - Clipper 6.2.1 - Help file built on 1-November-2014 <br><br> </p> </body> </html>