/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2021 Jan Sebastian Götte * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "poisson_disk_sampling.h" #include "vec_grid.h" using namespace std; using namespace vectorizer; sampling_fun vectorizer::get_sampler(enum grid_type type) { switch(type) { case POISSON_DISC: return sample_poisson_disc; case HEXGRID: return sample_hexgrid; case SQUAREGRID: return sample_squaregrid; default: return sample_poisson_disc; } } vector *vectorizer::sample_poisson_disc(double w, double h, double center_distance) { d2p top_left {0, 0}; d2p bottom_right {w, h}; return new auto(thinks::PoissonDiskSampling(center_distance, top_left, bottom_right)); } vector *vectorizer::sample_hexgrid(double w, double h, double center_distance) { double radius = center_distance / 2.0 / (sqrt(3) / 2.0); /* radius of hexagon */ double pitch_v = 1.5 * radius; double pitch_h = center_distance; /* offset of first hexagon to make sure the entire area is covered. We use slightly larger values here to avoid * corner cases during clipping in the voronoi map generator. The inaccuracies this causes at the edges are * negligible. */ double off_x = 0.5001 * center_distance; double off_y = 0.5001 * radius; /* NOTE: The voronoi generator is not quite stable when points lie outside the bounds. Thus, floor(). */ long long int points_x = floor(w / pitch_h); long long int points_y = floor(h / pitch_v); vector *out = new vector(); out->reserve((points_x+1) * points_y); /* This may generate up to one extra row of points. We don't care since these points will simply be clipped during * voronoi map generation. */ for (long long int y_i=0; y_ipush_back(d2p{off_x + x_i * pitch_h, off_y + y_i * pitch_v}); } for (long long int x_i=0; x_ipush_back(d2p{off_x + (x_i - 0.5) * pitch_h, off_y + (y_i + 1) * pitch_v}); } } return out; } vector *vectorizer::sample_squaregrid(double w, double h, double center_distance) { /* offset of first square to make sure the entire area is covered. We use slightly larger values here to avoid * corner cases during clipping in the voronoi map generator. The inaccuracies this causes at the edges are * negligible. */ double off_x = 0.5 * center_distance; double off_y = 0.5 * center_distance; long long int points_x = ceil(w / center_distance); long long int points_y = ceil(h / center_distance); vector *out = new vector(); out->reserve(points_x * points_y); for (long long int y_i=0; y_ipush_back({off_x + x_i*center_distance, off_y + y_i*center_distance}); } } return out; }