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b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Methods/Constructor.htm new file mode 100644 index 0000000..f51279f --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Methods/Constructor.htm @@ -0,0 +1,95 @@ + + + + + + + + + + + + + + + + + + + + Constructor + + + + + + + + + + + + + + + + + + + + + + +

Clipper.Constructor

+ + +

Del.» constructor TClipper.Create(InitOptions: TInitOptions = []);

+ +

C++ » Clipper::Clipper(int initOptions = 0) : ClipperBase();

+ +

C#  » public Clipper(initOptions = 0): base() {};

+ +

The Clipper constructor creates an instance of the Clipper class. One or more InitOptions may be passed as a parameter to set the corresponding properties. (These properties can still be set or reset after construction.)

Examples:

+ + + + + + +
+ +
+  //C++ constructor setting StrictlySimple and PreserveCollinear properties ...
+  Clipper clipper(ioStrictlySimple | ioPreserveCollinear);
+
+  //C# constructor setting StrictlySimple and PreserveCollinear properties ...
+  Clipper clipper = new Clipper(Clipper.ioStrictlySimple | Clipper.ioPreserveCollinear);
+
+  //Delphi constructor setting StrictlySimple and PreserveCollinear properties ...
+  clipper := TClipper.Create([ioStrictlySimple, ioPreserveCollinear]);
+          
+ +

 

+ + + + + +

See Also

+

PreserveCollinear, ReverseSolution, StrictlySimple, InitOptions

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Methods/Execute.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Methods/Execute.htm new file mode 100644 index 0000000..b551a19 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Methods/Execute.htm @@ -0,0 +1,91 @@ + + + + + + + + + + + + + + + + + + + + Execute + + + + + + + + + + + + + + + + + + + + + + +

Clipper.Execute

+ + +

Del.»
function Execute(clipType: TClipType;
  out solution: TPaths;
  subjFillType: TPolyFillType = pftEvenOdd;
  clipFillType: TPolyFillType = pftEvenOdd): boolean; overload;

function Execute(clipType: TClipType;
  out solution: TPolyTree;
  subjFillType: TPolyFillType = pftEvenOdd;
  clipFillType: TPolyFillType = pftEvenOdd): boolean; overload;

+ + +

C++ »
bool Execute(ClipType clipType,
  Paths &solution,
  PolyFillType subjFillType = pftEvenOdd,
  PolyFillType clipFillType = pftEvenOdd);

bool Execute(ClipType clipType,
  PolyTree &solution,
  PolyFillType subjFillType = pftEvenOdd,
  PolyFillType clipFillType = pftEvenOdd);

+ +

C#  »
public bool Execute(ClipType clipType,
  Paths solution,
  PolyFillType subjFillType,
  PolyFillType clipFillType);

public bool Execute(ClipType clipType,
  PolyTree solution,
  PolyFillType subjFillType,
  PolyFillType clipFillType);

+ +
+ +

Once subject and clip paths have been assigned (via AddPath and/or AddPaths), Execute can then perform the clipping operation (intersection, union, difference or XOR) specified by the clipType parameter.

The solution parameter can be either a Paths or PolyTree structure. The Paths structure is simpler than the PolyTree stucture. Because of this it is quicker to populate and hence clipping performance is a little better (it's roughly 10% faster). However, the PolyTree data structure provides more information about the returned paths which may be important to users. Firstly, the PolyTree structure preserves nested parent-child polygon relationships (ie outer polygons owning/containing holes and holes owning/containing other outer polygons etc). Also, only the PolyTree structure can differentiate between open and closed paths since each PolyNode has an IsOpen property. (The Path structure has no member indicating whether it's open or closed.) For this reason, when open paths are passed to a Clipper object, the user must use a PolyTree object as the solution parameter, otherwise an exception will be raised.

When a PolyTree object is used in a clipping operation on open paths, two ancilliary functions have been provided to quickly separate out open and closed paths from the solution - OpenPathsFromPolyTree and ClosedPathsFromPolyTree. PolyTreeToPaths is also available to convert path data to a Paths structure (irrespective of whether they're open or closed).

There are several things to note about the solution paths returned: +


+ + +

The subjFillType and clipFillType parameters define the polygon fill rule to be applied to the polygons (ie closed paths) in the subject and clip paths respectively. (It's usual though obviously not essential that both sets of polygons use the same fill rule.)

Execute can be called multiple times without reassigning subject and clip polygons (ie when different clipping operations are required on the same polygon sets).

+ + +

See Also

+

Example, Rounding, ClipperBase.AddPath, ClipperBase.AddPaths, PolyNode.IsOpen, PolyTree, ClosedPathsFromPolyTree, OpenPathsFromPolyTree, PolyTreeToPaths, ClipType, Path, Paths, PolyFillType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/PreserveCollinear.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/PreserveCollinear.htm new file mode 100644 index 0000000..c198c67 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/PreserveCollinear.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + PreserveCollinear + + + + + + + + + + + + + + + + + + + + + + +

Clipper.PreserveCollinear

+ + +

Del.» property PreserveCollinear: boolean; override;

+ +

C++ » void PreserveCollinear(bool value);

+ +

C#  » public bool PreserveCollinear { get {} set {} };

+ + +


By default, when three or more vertices are collinear in input polygons (subject or clip), the Clipper object removes the 'inner' vertices before clipping. When enabled the PreserveCollinear property prevents this default behavior to allow these inner vertices to appear in the solution.

+ + + +

See Also

+

Constructor

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ReverseSolution.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ReverseSolution.htm new file mode 100644 index 0000000..4294395 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ReverseSolution.htm @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + ReverseSolution + + + + + + + + + + + + + + + + + + + + + + +

Clipper.ReverseSolution

+ + +

Del.» property ReverseSolution: boolean; override;

+ +

C++ » void ReverseSolution(bool value);

+ +

C#  » public bool ReverseSolution { get {} set {} };

+ + +

When this property is set to true, polygons returned in the solution parameter of the Execute() method will have orientations opposite to their normal orientations.

+ + + + + +

See Also

+

Execute, Orientation

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/StrictlySimple.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/StrictlySimple.htm new file mode 100644 index 0000000..b6918cc --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/StrictlySimple.htm @@ -0,0 +1,88 @@ + + + + + + + + + + + + + + + + + + + + StrictlySimple + + + + + + + + + + + + + + + + + + + + + + +

Clipper.StrictlySimple

+ + +

Del.» property StrictlySimple: boolean; override;

+ +

C++ » void StrictlySimple(bool value);

+ +

C#  » public bool StrictlySimple { get {} set {} };

+ + +


Terminology:
+

+ +

Vertices 'touch' if they share the same coordinates (and are not adjacent). An edge touches another if one of its end vertices touches another edge excluding its adjacent edges, or if they are co-linear and overlapping (including adjacent edges).

Polygons returned by clipping operations (see Clipper.Execute()) should always be simple polygons. When the StrictlySimply property is enabled, polygons returned will be strictly simple, otherwise they may be weakly simple. It's computationally expensive ensuring polygons are strictly simple and so this property is disabled by default.

Note: There's currently no guarantee that polygons will be strictly simple since 'simplifying' is still a work in progress.


+ + +

In the image above, the two examples show weakly simple polygons being broken into two strictly simple polygons. (The outlines with arrows are intended to aid visualizing vertex order.)

See also the article on Simple Polygons on Wikipedia.

+ + + +

See Also

+

Execute, SimplifyPolygons

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ZFillFunction.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ZFillFunction.htm new file mode 100644 index 0000000..290061e --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/Properties/ZFillFunction.htm @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + + + + + + ZFillFunction + + + + + + + + + + + + + + + + + + + + + + +

Clipper.ZFillFunction

+ + +

Del.» property ZFillFunction: TZFillCallback read FZFillCallback write FZFillCallback;

+ +

C++ » void ZFillFunction(ZFillCallback zFillFunc);

+ +

C#  » public ZFillCallback ZFillFunction { get; set; };

+
+ +

This property is only exposed when the pre-processor directive use_xyz has been defined. If this is the case, a 'Z' member will be included in the IntPoint structure where users can store custom data. While most vertices in a clipping solution will correspond to input (subject and clip) vertices, there will also be new vertices wherever edges intersect. This property assigns a custom callback function to the Clipper object so that custom 'Z' values can be assigned to these intersection vertices. (Note that 'Z' values in the solution at non-intersecting vertices will simply be copied from matching input vertices along with the X and Y values.)

It is up to the library user to assign 'Z' values for new intersection vertices (otherwise these values will remain 0). The four vertices that define the intersecting line segments will be passed to the callback function (together with the new intersection vertex) to aid the user in determining appropriate Z values.

+

+ + +

See Also

+

Defines, IntPoint, ZFillCallback

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/_Body.htm new file mode 100644 index 0000000..330ecf1 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/Clipper/_Body.htm @@ -0,0 +1,149 @@ + + + + + + + + + + + + + + + + + + + + Clipper + + + + + + + + + + + + + + + + + + + + + + + +

Clipper

+

Hierarchy

+

+

   |

+

ClipperBase

+
+ +

The Clipper class encapsulates boolean operations on polygons (intersection, union, difference and XOR), which is also called polygon clipping.

Input polygons, both subject and clip sets, are passed to a Clipper object by its AddPath and AddPaths methods, and the clipping operation is performed by calling its Execute method. Multiple boolean operations can be performed on the same input polygon sets by repeat calls to Execute.

+ +

Reference

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields + Methods + Properties +
In Clipper: +
+ Constructor + PreserveCollinear +
+ Execute + ReverseSolution +
+ + StrictlySimple +
+ + ZFillFunction +
In ClipperBase: +
+ AddPath + +
+ AddPaths + +
+ Clear + +
+ GetBounds + +
+

See Also

+

Overview, ClipType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPath.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPath.htm new file mode 100644 index 0000000..de8c944 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPath.htm @@ -0,0 +1,95 @@ + + + + + + + + + + + + + + + + + + + + AddPath + + + + + + + + + + + + + + + + + + + + + + +

ClipperBase.AddPath

+ + +

Del.» function AddPath(const path: TPath; polyType: TPolyType; Closed: Boolean): Boolean;

+ +

C++ » bool AddPath(const Path &pg, PolyType polyType, bool closed);

+ +

C#  » public virtual bool AddPath(Path pg, PolyType polyType, bool closed);

+
+ + +

Any number of subject and clip paths can be added to a clipping task, either individually via the AddPath() method, or as groups via the AddPaths() method, or even using both methods.

'Subject' paths may be either open (lines) or closed (polygons) or even a mixture of both, but 'clipping' paths must always be closed. Clipper allows polygons to clip both lines and other polygons, but doesn't allow lines to clip either lines or polygons.

With closed paths, orientation should conform with the filling rule that will be passed via Clippper's Execute method.

+ + + +

Path Coordinate range:
Path coordinates must be between ± 0x3FFFFFFFFFFFFFFF (± 4.6e+18), otherwise a range error will be thrown when attempting to add the path to the Clipper object. If coordinates can be kept between ± 0x3FFFFFFF (± 1.0e+9), a modest increase in performance (approx. 15-20%) over the larger range can be achieved by avoiding large integer math. If the preprocessor directive use_int32 is defined (allowing a further increase in performance of 20-30%), then the maximum range is restricted to ± 32,767.

+ + +

Return Value:
The function will return false if the path is invalid for clipping. A path is invalid for clipping when: +

+ +
+ + + + +

See Also

+

Example, Clipper.Execute, AddPaths, Orientation, Defines, Path, PolyFillType, PolyType

+ + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPaths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPaths.htm new file mode 100644 index 0000000..73e1186 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/AddPaths.htm @@ -0,0 +1,93 @@ + + + + + + + + + + + + + + + + + + + + AddPaths + + + + + + + + + + + + + + + + + + + + + + +

ClipperBase.AddPaths

+ + +

Del.» function AddPaths(const paths: TPaths; polyType: TPolyType; Closed: Boolean): boolean;

+ +

C++ » bool AddPaths(const Paths &ppg, PolyType polyType, bool closed);

+ +

C#  » public virtual bool AddPaths(Paths ppg, PolyType polyType, bool closed);

+
+ +

Any number of subject and clip paths can be added to a clipping task, either individually via the AddPath() method, or as groups via the AddPaths() method, or even using both methods.

'Subject' paths may be either open (lines) or closed (polygons) or even a mixture of both, but 'clipping' paths must always be closed. Clipper allows polygons to clip both lines and other polygons, but doesn't allow lines to clip either lines or polygons.

With closed paths, orientation should conform with the filling rule that will be passed via Clippper's Execute method.

+ + + +

Path Coordinate range:
Path coordinates must be between ± 0x3FFFFFFFFFFFFFFF (± 4.6e+18), otherwise a range error will be thrown when attempting to add the path to the Clipper object. If coordinates can be kept between ± 0x3FFFFFFF (± 1.0e+9), a modest increase in performance (approx. 15-20%) over the larger range can be achieved by avoiding large integer math. If the preprocessor directive use_int32 is defined (allowing a further increase in performance of 20-30%), then the maximum range is restricted to ± 32,767.

+ + +

Return Value:
The function will return false if the path is invalid for clipping. A path is invalid for clipping when: +

+ +
+ + + + +

See Also

+

Example, Clipper.Execute, AddPaths, Orientation, Defines, Paths, PolyFillType, PolyType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/Clear.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/Clear.htm new file mode 100644 index 0000000..e23900b --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/Clear.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + Clear + + + + + + + + + + + + + + + + + + + + + + +

ClipperBase.Clear

+ + +

Del.» procedure Clear;

+ +

C++ » virtual void Clear();

+ +

C#  » public void Clear() {};

+ +

The Clear method removes any existing subject and clip polygons allowing the Clipper object to be reused for clipping operations on different polygon sets.

+ + + + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/GetBounds.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/GetBounds.htm new file mode 100644 index 0000000..efb949a --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/Methods/GetBounds.htm @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + GetBounds + + + + + + + + + + + + + + + + + + + + + + +

ClipperBase.GetBounds

+ + +

Del.» function GetBounds: TIntRect;

+ +

C++ » IntRect GetBounds();

+ +

C#  » public IntRect GetBounds() {...};

+
+ +

This method returns the axis-aligned bounding rectangle of all polygons that have been added to the Clipper object.

+ +
+ + + +

See Also

+

Example, IntRect

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/_Body.htm new file mode 100644 index 0000000..64a6058 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperBase/_Body.htm @@ -0,0 +1,91 @@ + + + + + + + + + + + + + + + + + + + + ClipperBase + + + + + + + + + + + + + + + + + + + + + + + +

ClipperBase

+ +

ClipperBase is an abstract base class for Clipper. A ClipperBase object should not be instantiated directly.

+ + +

Reference

+ + + + + + + + + + + + + + + + + + +
Methods +
In ClipperBase: +
AddPath +
AddPaths +
Clear +
GetBounds +
+

See Also

+

Clipper

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPath.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPath.htm new file mode 100644 index 0000000..6aa26b8 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPath.htm @@ -0,0 +1,73 @@ + + + + + + + + + + + + + + + + + + + + AddPath + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.AddPath

+ + +

Del.» procedure AddPath(const Path: TPath; JoinType: TJoinType; EndType: TEndType);

+ +

C++ » void AddPath(const Path& path, JoinType jointype, EndType endtype);

+ +

C#  » public void AddPath(Path path, JoinType jointype, EndType endtype);

+
+ + +

Adds a Path to a ClipperOffset object in preparation for offsetting.

Any number of paths can be added, and each has its own JoinType and EndType. All 'outer' Paths must have the same orientation, and any 'hole' paths must have reverse orientation. Closed paths must have at least 3 vertices. Open paths may have as few as one vertex. Open paths can only be offset with positive deltas.

+ +

See Also

+

EndType, JoinType, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPaths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPaths.htm new file mode 100644 index 0000000..b0fe3bc --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/AddPaths.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + AddPaths + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.AddPaths

+ + +

Del.» procedure AddPaths(const Paths: TPaths; JoinType: TJoinType; EndType: TEndType);

+ +

C++ » void AddPaths(const Paths& paths, JoinType jointype, EndType endtype);

+ +

C#  » public void AddPaths(Paths paths, JoinType jointype, EndType endtype);

+
+ + +

Adds Paths to a ClipperOffset object in preparation for offsetting.

Any number of paths can be added, and each path has its own JoinType and EndType. All 'outer' Paths must have the same orientation, and any 'hole' paths must have reverse orientation. Closed paths must have at least 3 vertices. Open paths may have as few as one vertex. Open paths can only be offset with positive deltas.

+ + +

See Also

+

EndType, JoinType, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Clear.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Clear.htm new file mode 100644 index 0000000..7df15a6 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Clear.htm @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + Clear + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.Clear

+ + +

Del.» procedure Clear;

+ +

C++ » void Clear();

+ +

C#  » public void Clear();

+
+ + +

This method clears all paths from the ClipperOffset object, allowing new paths to be assigned.

+ + + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Constructor.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Constructor.htm new file mode 100644 index 0000000..59eed6e --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Constructor.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + Constructor + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.Constructor

+ + +

Del.» constructor Create(MiterLimit: Double = 2; RoundPrecision: Double = 0.25);

+ +

C++ » ClipperOffset( double miterLimit = 2.0, double roundPrecision = 0.25);

+ +

C#  » public ClipperOffset( double miterLimit = 2.0, double roundPrecision = 0.25);

+
+ + +

The ClipperOffset constructor takes 2 optional parameters: MiterLimit and ArcTolerance. Thes two parameters corresponds to properties of the same name. MiterLimit is only relevant when JoinType is jtMiter, and ArcTolerance is only relevant when JoinType is jtRound or when EndType is etOpenRound.

+ + +

See Also

+

ArcTolerance, MiterLimit

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Execute.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Execute.htm new file mode 100644 index 0000000..5ac748d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Methods/Execute.htm @@ -0,0 +1,111 @@ + + + + + + + + + + + + + + + + + + + + Execute + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.Execute

+ + +

Del.» procedure Execute(out solution: TPaths; Delta: Double); overload;

+ +

C++ » void Execute(Paths& solution, double delta);

+ +

C#  » public void Execute(ref Paths solution, double delta);

+
+ +

Del.» procedure Execute(out PolyTree: TPolyTree; Delta: Double); overload;

+ +

C++ » void Execute(PolyTree& polytree, double delta);

+ +

C#  » public void Execute(ref PolyTree polytree, double delta);

+
+ + +

This method takes two parameters. The first is the structure that receives the result of the offset operation (either a PolyTree or a Paths structure). The second parameter is the amount to which the supplied paths will be offset. Negative delta values shrink polygons and positive delta expand them.

This method can be called multiple times, offsetting the same paths by different amounts (ie using different deltas).

+ + + + + + +
+ +
+#include "clipper.hpp"  
+...
+using namespace ClipperLib;
+
+int main()
+{
+  Path subj;
+  Paths solution;
+  subj << 
+    IntPoint(348,257) << IntPoint(364,148) << IntPoint(362,148) << 
+    IntPoint(326,241) << IntPoint(295,219) << IntPoint(258,88) << 
+    IntPoint(440,129) << IntPoint(370,196) << IntPoint(372,275);
+  ClipperOffset co;
+  co.AddPath(subj, jtRound, etClosedPolygon);
+  co.Execute(solution, -7.0);
+  
+  //draw solution ...
+  DrawPolygons(solution, 0x4000FF00, 0xFF009900);
+}
+          
+ + +

 

+ + + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/ArcTolerance.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/ArcTolerance.htm new file mode 100644 index 0000000..9cfc79c --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/ArcTolerance.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + ArcTolerance + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.ArcTolerance

+ +

Del.» property ArcTolerance: double; //read and write

+ +

C++ » double ArcTolerance;

+ +

C#  » public double ArcTolerance {get; set;}

+
+ +

Firstly, this field/property is only relevant when JoinType = jtRound and/or EndType = etRound.

Since flattened paths can never perfectly represent arcs, this field/property specifies a maximum acceptable imprecision ('tolerance') when arcs are approximated in an offsetting operation. Smaller values will increase 'smoothness' up to a point though at a cost of performance and in creating more vertices to construct the arc.

The default ArcTolerance is 0.25 units. This means that the maximum distance the flattened path will deviate from the 'true' arc will be no more than 0.25 units (before rounding).

Reducing tolerances below 0.25 will not improve smoothness since vertex coordinates will still be rounded to integer values. The only way to achieve sub-integer precision is through coordinate scaling before and after offsetting (see example below).

It's important to make ArcTolerance a sensible fraction of the offset delta (arc radius). Large tolerances relative to the offset delta will produce poor arc approximations but, just as importantly, very small tolerances will substantially slow offsetting performance while providing unnecessary degrees of precision. This is most likely to be an issue when offsetting polygons whose coordinates have been scaled to preserve floating point precision.

Example: Imagine a set of polygons (defined in floating point coordinates) that is to be offset by 10 units using round joins, and the solution is to retain floating point precision up to at least 6 decimal places.
To preserve this degree of floating point precision, and given that Clipper and ClipperOffset both operate on integer coordinates, the polygon coordinates will be scaled up by 108 + (and rounded to integers) prior to offsetting. Both offset delta and ArcTolerance will also need to be scaled by this same factor. If ArcTolerance was left unscaled at the default 0.25 units, every arc in the solution would contain a fraction of 44 THOUSAND vertices while the final arc imprecision would be 0.25 × 10-8 + units (ie once scaling was reversed). However, if 0.1 units was an acceptable imprecision in the final unscaled solution, then ArcTolerance should be set to 0.1 × scaling_factor (0.1 × 108 + ). Now if scaling is applied equally to both ArcTolerance and to Delta Offset, then in this example the number of vertices (steps) defining each arc would be a fraction of 23.

The formula for the number of steps in a full circular arc is ... Pi / acos(1 - arc_tolerance / abs(delta))

+ +

See Also

+

offset_triginometry2

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/MiterLimit.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/MiterLimit.htm new file mode 100644 index 0000000..3bdf826 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/Properties/MiterLimit.htm @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + + + + + + MiterLimit + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset.MiterLimit

+ + +

Del.» property MiterLimit: double; //read and write

+ +

C++ » double MiterLimit;

+ +

C#  » public double MiterLimit {get; set;}

+
+ + +

This property sets the maximum distance in multiples of delta that vertices can be offset from their original positions before squaring is applied. (Squaring truncates a miter by 'cutting it off' at 1 × delta distance from the original vertex.)

The default value for MiterLimit is 2 (ie twice delta). This is also the smallest MiterLimit that's allowed. If mitering was unrestricted (ie without any squaring), then offsets at very acute angles would generate unacceptably long 'spikes'.

An example of an offsetting 'spike' at a narrow angle that's a consequence of using a large MiterLimit (25) ...

+ + + +

See Also

+

JoinType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/_Body.htm new file mode 100644 index 0000000..337ed71 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/ClipperOffset/_Body.htm @@ -0,0 +1,136 @@ + + + + + + + + + + + + + + + + + + + + ClipperOffset + + + + + + + + + + + + + + + + + + + + + + + +

ClipperOffset

+
+ +

The ClipperOffset class encapsulates the process of offsetting (inflating/deflating) both open and closed paths using a number of different join types and end types.

(This class replaces the now deprecated OffsetPaths function which was less flexible.)

Preconditions for offsetting:
1. The orientations of closed paths must be consistent such that outer polygons share the same orientation, and any holes have the opposite orientation (ie non-zero filling). Open paths must be oriented with closed outer polygons.
2. Polygons must not self-intersect.

Limitations:
When offsetting, small artefacts may appear where polygons overlap. To avoid these artefacts, offset overlapping polygons separately.


+ + + + + + +
+ +
+#include "clipper.hpp"  
+...
+using namespace ClipperLib;
+
+int main()
+{
+  Path subj;
+  Paths solution;
+  subj << 
+    IntPoint(348,257) << IntPoint(364,148) << IntPoint(362,148) << 
+    IntPoint(326,241) << IntPoint(295,219) << IntPoint(258,88) << 
+    IntPoint(440,129) << IntPoint(370,196) << IntPoint(372,275);
+  ClipperOffset co;
+  co.AddPath(subj, jtRound, etClosedPolygon);
+  co.Execute(solution, -7.0);
+  
+  //draw solution ...
+  DrawPolygons(solution, 0x4000FF00, 0xFF009900);
+}
+          
+ + +

 

+ +

Reference

+ + + + + + + + + + + + + + + + + + + + + + + + + + +
Methods + Properties +
In ClipperOffset: +
AddPath + ArcTolerance +
AddPaths + MiterLimit +
Clear + +
Constructor + +
Execute + +
+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm new file mode 100644 index 0000000..973c8bc --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm @@ -0,0 +1,97 @@ + + + + + + + + + + + + + + + + + + + + GetNext + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.GetNext

+ + +

Del.» function GetNext: TPolyNode;

+ +

C++ » PolyNode* GetNext();

+ +

C#  » public PolyNode GetNext();

+ + +

The returned Polynode will be the first child if any, otherwise the next sibling, otherwise the next sibling of the Parent etc.

A PolyTree can be traversed very easily by calling GetFirst() followed by GetNext() in a loop until the returned object is a null pointer ...

+ + + + + + +
+ +
+  PolyTree polytree;
+  //call to Clipper.Execute method here which fills 'polytree'
+  
+  PolyNode* polynode = polytree.GetFirst();
+  while (polynode)
+  {
+    //do stuff with polynode here
+	
+    polynode = polynode->GetNext();
+  }
+  
+          
+ +

+ + + +

See Also

+

PolyTree.GetFirst

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/ChildCount.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/ChildCount.htm new file mode 100644 index 0000000..4cff1f3 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/ChildCount.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + ChildCount + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.ChildCount

+ + +

Del.» property ChildCount: Integer; //read only

+ +

C++ » ChildCount(); //read only

+ +

C#  » public int ChildCount; //read only

+ +
+ +

Returns the number of PolyNode Childs directly owned by the PolyNode object.

+ + +

See Also

+

Childs

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Childs.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Childs.htm new file mode 100644 index 0000000..92e68c4 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Childs.htm @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + + + + + + Childs + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.Childs

+ + +

Del.» property Childs[index: Integer]: TPolyNode; //read only

+ +

C++ » std::vector < PolyNode* > Childs;//public field

+ +

C#  » public List < PolyNode > Childs; //read only property

+ + +

A read-only list of PolyNode.
Outer PolyNode childs contain hole PolyNodes, and hole PolyNode childs contain nested outer PolyNodes.

+ + + + +

See Also

+

ChildCount

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Contour.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Contour.htm new file mode 100644 index 0000000..cd4c161 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Contour.htm @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + Contour + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.Contour

+ +

Del.» property Contour: TPath; //read only

+ +

C++ » Path Contour; //public field

+ +

C#  » public Path Contour; //read only property

+ + +

Returns a path list which contains any number of vertices.

+ + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsHole.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsHole.htm new file mode 100644 index 0000000..fb1375d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsHole.htm @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + IsHole + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.IsHole

+ + +

Del.» IsHole: Boolean; //read only

+ +

C++ » bool IsHole; //field

+ +

C#  » public bool IsHole; //read only property

+ + +

Returns true when the PolyNode's polygon (Contour) is a hole.

Children of outer polygons are always holes, and children of holes are always (nested) outer polygons.
The IsHole property of a PolyTree object is undefined but its children are always top-level outer polygons.

+ +

See Also

+

Overview, Contour, PolyTree

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsOpen.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsOpen.htm new file mode 100644 index 0000000..be9886d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/IsOpen.htm @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + IsOpen + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.IsOpen

+ + +

Del.» IsOpen: Boolean; //read only

+ +

C++ » bool IsOpen; //field

+ +

C#  » public bool IsOpen; //read only property

+ + +

Returns true when the PolyNode's Contour results from a clipping operation on an open contour (path). Only top-level PolyNodes can contain open contours.

+ +

See Also

+

Contour

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Parent.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Parent.htm new file mode 100644 index 0000000..ae17bf5 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Properties/Parent.htm @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + Parent + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.Parent

+ +

Del.» Parent: TPolyNode; //read only

+ +

C++ » PolyNode* Parent; //field

+ +

C#  » public PolyNode Parent; //read only property

+ + +

Returns the parent PolyNode.

The PolyTree object (which is also a PolyNode) does not have a parent and will return a null pointer.

+ + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/_Body.htm new file mode 100644 index 0000000..9f6eb0f --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/_Body.htm @@ -0,0 +1,125 @@ + + + + + + + + + + + + + + + + + + + + PolyNode + + + + + + + + + + + + + + + + + + + + + + + +

PolyNode

+
+ +

PolyNodes are encapsulated within a PolyTree container, and together provide a data structure representing the parent-child relationships of polygon contours returned by Clipper's Execute method.

A PolyNode object represents a single polygon. Its IsHole property indicates whether it's an outer or a hole. PolyNodes may own any number of PolyNode children (Childs), where children of outer polygons are holes, and children of holes are (nested) outer polygons.

+ +

Reference

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields + Methods + Properties +
In PolyNode: +
+ GetNext + ChildCount +
+ + Childs +
+ + Contour +
+ + IsHole +
+ + IsOpen +
+ + Parent +
+

See Also

+

Overview, Clipper.Execute, PolyTree

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/Clear.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/Clear.htm new file mode 100644 index 0000000..d30fb15 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/Clear.htm @@ -0,0 +1,73 @@ + + + + + + + + + + + + + + + + + + + + Clear + + + + + + + + + + + + + + + + + + + + + + +

PolyTree.Clear

+ + +

Del.» procedure Clear;

+ +

C++ » void Clear();

+ +

C#  » public void Clear();

+
+ + +

This method clears any PolyNode children contained by PolyTree the object.

Clear does not need to be called explicitly. The Clipper.Execute method that accepts a PolyTree parameter will automatically clear the PolyTree object before propagating it with new PolyNodes. Likewise, PolyTree's destructor will also automatically clear any contained PolyNodes.

+ +

See Also

+

Clipper.Execute

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/GetFirst.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/GetFirst.htm new file mode 100644 index 0000000..27011d4 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Methods/GetFirst.htm @@ -0,0 +1,77 @@ + + + + + + + + + + + + + + + + + + + + GetFirst + + + + + + + + + + + + + + + + + + + + + + +

PolyTree.GetFirst

+ + +

Del.» function GetFirst: TPolyNode;

+ +

C++ » PolyNode* GetFirst();

+ +

C#  » public PolyNode GetFirst();

+ + +

This method returns the first outer polygon contour if any, otherwise a null pointer.

This function is almost equivalent to calling Childs[0] except that when a PolyTree object is empty (has no children), calling Childs[0] would raise an out of range exception.

+ + + + + + +

See Also

+

PolyNode.GetNext, PolyNode.ChildCount, PolyNode.Childs

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Properties/Total.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Properties/Total.htm new file mode 100644 index 0000000..7a6efe2 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/Properties/Total.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + Total + + + + + + + + + + + + + + + + + + + + + + +

PolyTree.Total

+ + +

Del.» property Total: Integer; //read only

+ +

C++ » Total(); //read only

+ +

C#  » public int Total; //read only

+ +
+ +

Returns the total number of PolyNodes (polygons) contained within the PolyTree. This value is not to be confused with ChildCount which returns the number of immediate children only (Childs) contained by PolyTree.

+ + +

See Also

+

PolyNode.ChildCount, PolyNode.Childs

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/_Body.htm new file mode 100644 index 0000000..175df23 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyTree/_Body.htm @@ -0,0 +1,189 @@ + + + + + + + + + + + + + + + + + + + + PolyTree + + + + + + + + + + + + + + + + + + + + + + + +

PolyTree

+

Hierarchy

+

+

   |

+

PolyNode

+
+ +

PolyTree is intended as a read-only data structure that should only be used to receive solutions from clipping and offsetting operations. It's an alternative to the Paths data structure which also receives these solutions. PolyTree's two major advantages over the Paths structure are: it properly represents the parent-child relationships of the returned polygons; it differentiates between open and closed paths. However, since PolyTree is a more complex structure than the Paths structure, and since it's more computationally expensive to process (the Execute method being roughly 5-10% slower), it should used only be when parent-child polygon relationships are needed, or when open paths are being 'clipped'.

An empty PolyTree object can be passed as the solution parameter in Clipper.Execute and in ClipperOffset.Execute. Once the clipping or offseting operation is completed, the method returns with the PolyTree structure filled with data representing the solution.

A PolyTree object is a container for any number of PolyNode children, with each contained PolyNode representing a single polygon contour (either an outer or hole polygon). PolyTree itself is a specialized PolyNode whose immediate children represent the top-level outer polygons of the solution. (Its own Contour property is always empty.) The contained top-level PolyNodes may contain their own PolyNode children representing hole polygons that may also contain children representing nested outer polygons etc. Children of outers will always be holes, and children of holes will always be outers.

PolyTrees can also contain open paths. Open paths will always be represented by top level PolyNodes. Two functions are provided to quickly separate out open and closed paths from a polytree - OpenPathsFromPolyTree and ClosedPathsFromPolyTree.

+ + + + + + + + + + +
+ + + + +
+
+    polytree: 
+    Contour = ()
+    ChildCount = 1
+    Childs[0]: 
+        Contour = ((10,10),(100,10),(100,100),(10,100))
+        IsHole = False
+        ChildCount = 1
+        Childs[0]: 
+            Contour = ((20,20),(20,90),(90,90),(90,20))
+            IsHole = True
+            ChildCount = 2
+            Childs[0]: 
+                Contour = ((30,30),(50,30),(50,50),(30,50))
+                IsHole = False
+                ChildCount = 0
+            Childs[1]: 
+                Contour = ((60,60),(80,60),(80,80),(60,80))
+                IsHole = False
+                ChildCount = 0
+
+            
+ +

+ +

Reference

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields + Methods + Properties +
In PolyTree: +
+ Clear + Total +
+ GetFirst + +
In PolyNode: +
+ GetNext + ChildCount +
+ + Childs +
+ + Contour +
+ + IsHole +
+ + IsOpen +
+ + Parent +
+

See Also

+

Overview, Clipper.Execute, ClipperOffset.Execute, PolyNode, ClosedPathsFromPolyTree, OpenPathsFromPolyTree, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Area.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Area.htm new file mode 100644 index 0000000..be30baf --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Area.htm @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + Area + + + + + + + + + + + + + + + + + + + + + +

Area

+ + +

Del.» function Area(const pts: TPath): double;

+ +

C++ » double Area(const Path &poly);

+ +

C#  » public static double Area(Path poly);

+ + +

This function returns the area of the supplied polygon. It's assumed that the path is closed and does not self-intersect. Depending on orientation, this value may be positive or negative. If Orientation is true, then the area will be positive and conversely, if Orientation is false, then the area will be negative.

+
+ + +

See Also

+

Orientation, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygon.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygon.htm new file mode 100644 index 0000000..5a857fe --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygon.htm @@ -0,0 +1,88 @@ + + + + + + + + + + + + + + + + + + + + CleanPolygon + + + + + + + + + + + + + + + + + + + + + +

CleanPolygon

+ + +

Del.» function CleanPolygon(const Poly: TPath; Distance: double = 1.415): TPath;

+ +

C++ » void CleanPolygon(const Path &in_poly, Path &out_poly, double distance = 1.415);

+ +

C++ » void CleanPolygon(Path &poly, double distance = 1.415);

+ +

C#  » public static Path CleanPolygon(Path poly, double distance = 1.415);

+
+ + +

Removes vertices: +

+ +

Vertices are semi-adjacent when they are separated by a single (out-lying) vertex.

The distance parameter's default value is approximately √2 so that a vertex will be removed when adjacent or semi-adjacent vertices having their corresponding X and Y coordinates differing by no more than 1 unit. (If the egdes are semi-adjacent the out-lying vertex will be removed too.)

C++ only: This function is overloaded. In the first definition, the in_poly and out_poly parameters can reference the same Path object though in that case the calling code might be clearer if the second definition (accepting a single Paths parameter) is used.

   

+ + + + + +

See Also

+

CleanPolygons, SimplifyPolygon, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygons.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygons.htm new file mode 100644 index 0000000..7ec56ed --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/CleanPolygons.htm @@ -0,0 +1,87 @@ + + + + + + + + + + + + + + + + + + + + CleanPolygons + + + + + + + + + + + + + + + + + + + + + +

CleanPolygons

+ + +

Del.» function CleanPolygons(const Polys: TPaths; Distance: double = 1.415): TPaths;

+ +

C++ » void CleanPolygons(const Paths &in_polys, Paths &out_polys, double distance = 1.415);

+ +

C++ » void CleanPolygons(Paths &polys, double distance = 1.415);

+ +

C#  » public static Paths CleanPolygons(Paths polys, double distance = 1.415);

+
+ + +

Removes vertices: +

+ +

Vertices are semi-adjacent when they are separated by a single (out-lying) vertex.

The distance parameter's default value is approximately √2 so that a vertex will be removed when adjacent or semi-adjacent vertices having their corresponding X and Y coordinates differing by no more than 1 unit. (If the egdes are semi-adjacent the out-lying vertex will be removed too.)

C++ only: This function is overloaded. In the first definition, the in_polys and out_polys parameters can reference the same Paths object though in that case the calling code might be clearer if the second definition (accepting a single Paths parameter) is used.

   

+ + + + +

See Also

+

CleanPolygon, SimplifyPolygons

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ClosedPathsFromPolyTree.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ClosedPathsFromPolyTree.htm new file mode 100644 index 0000000..e050135 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ClosedPathsFromPolyTree.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + ClosedPathsFromPolyTree + + + + + + + + + + + + + + + + + + + + + +

ClosedPathsFromPolyTree

+ + +

Del.» function ClosedPathsFromPolyTree(PolyTree: TPolyTree): TPaths;

+ +

C++ » void ClosedPathsFromPolyTree(PolyTree& polytree, Paths& paths);

+ +

C#  » public static void ClosedPathsFromPolyTree(PolyTree polytree, Paths paths);

+
+ + +

This function filters out open paths from the PolyTree structure and returns only closed paths in a Paths structure.

+ +

See Also

+

PolyTree, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiDiff.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiDiff.htm new file mode 100644 index 0000000..0a3ee4b --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiDiff.htm @@ -0,0 +1,74 @@ + + + + + + + + + + + + + + + + + + + + MinkowskiDiff + + + + + + + + + + + + + + + + + + + + + +

MinkowskiDiff

+ + +

Del.» function MinkowskiDiff(const Poly1: TPath; const Poly2: TPath): TPaths;

+ +

C++ » void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);

+ +

C#  » public static Paths MinkowskiDiff(Path poly1, Path poly2);

+
+ + +

Minkowski Difference is performed by subtracting each point in a polygon from the set of points in an open or closed path. A key feature of Minkowski Difference is that when it's applied to two polygons, the resulting polygon will contain the coordinate space origin whenever the two polygons touch or overlap. (This function is often used to determine when polygons collide.)

In the image on the left the blue polygon is the 'minkowski difference' of the two red boxes. The black dot represents the coordinate space origin.

+ + + + +

See Also

+

MinkowskiSum, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiSum.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiSum.htm new file mode 100644 index 0000000..0d4429d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/MinkowskiSum.htm @@ -0,0 +1,101 @@ + + + + + + + + + + + + + + + + + + + + MinkowskiSum + + + + + + + + + + + + + + + + + + + + + +

MinkowskiSum

+ + +

Del.» function MinkowskiSum(const Pattern: TPath; const Path: TPath; PathIsClosed: Boolean): TPaths; overload;

+ +

Del.» function MinkowskiSum(const Pattern: TPath; const Paths: TPaths; PathFillType: TPolyFillType; PathIsClosed: Boolean): TPaths; overload;

+ +

C++ » void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);

+ +

C++ » void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, PolyFillType pathFillType, bool pathIsClosed);

+ +

C#  » public static Paths MinkowskiSum(Path pattern, Path path, bool pathIsClosed);

+ +

C#  » public static Paths MinkowskiSum(Path pattern, Paths paths, PolyFillType pathFillType, bool pathIsClosed);

+
+ + +

Minkowski Addition is performed by adding each point in a polygon 'pattern' to the set of points in an open or closed path. The resulting polygon (or polygons) defines the region that the 'pattern' would pass over in moving from the beginning to the end of the 'path'.

+ + +

+

+      Path path = new Path();
+      Path pattern = new Path();
+      Paths solution = new Paths();
+
+      //Greek capital sigma (sum sign) ... 
+      Int64[] ints1 = new Int64[] { 300, 400, 100, 400, 200, 300, 100, 200, 300, 200 };
+      path = IntsToPolygon(ints1);
+
+      //diagonal brush pattern ...
+      Int64[] ints2 = new Int64[] { 4, -6, 6, -6, -4, 6, -6, 6 };
+      pattern = IntsToPolygon(ints2);
+
+      solution = Clipper.MinkowskiSum(pattern, path, false);
+      //move 'pattern' to the end of 'path' ...
+      pattern = TranslatePath(pattern, 300, 200);
+
+      //Display solution ± pattern ...
+    

+ + + +

See Also

+

MinkowskiDiff

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OffsetPaths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OffsetPaths.htm new file mode 100644 index 0000000..a0787b7 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OffsetPaths.htm @@ -0,0 +1,70 @@ + + + + + + + + + + + + + + + + + + + + OffsetPaths + + + + + + + + + + + + + + + + + + + + + +

OffsetPaths

+ + +

Del.» function OffsetPaths(const polys: Paths; const delta: double; JoinType: TJoinType = jtSquare; EndType: TEndType = etClosed; Limit: double = 0.0): TPaths;

+ +

C++ » void OffsetPaths(const Paths &in_polys, Paths &out_polys, double delta, JoinType jointype = jtSquare, EndType endtype = etClosed, double limit = 0.0);

+ +

C#  » public static Paths OffsetPaths(Paths polys, double delta, JoinType jointype = JoinType.jtSquare, EndType endtype = EndType.etClosed, double limit = 0.0);

+
+ +

Deprecated. (See ClipperOffset.)

+ +

See Also

+

ClipperOffset

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OpenPathsFromPolyTree.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OpenPathsFromPolyTree.htm new file mode 100644 index 0000000..3ce9fa9 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/OpenPathsFromPolyTree.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + OpenPathsFromPolyTree + + + + + + + + + + + + + + + + + + + + + +

OpenPathsFromPolyTree

+ + +

Del.» function OpenPathsFromPolyTree(PolyTree: TPolyTree): TPaths;

+ +

C++ » void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);

+ +

C#  » public static void OpenPathsFromPolyTree(PolyTree polytree, Paths paths);

+
+ + +

This function filters out closed paths from the PolyTree structure and returns only open paths in a Paths structure.

+ +

See Also

+

PolyTree, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Orientation.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Orientation.htm new file mode 100644 index 0000000..6dc02c9 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/Orientation.htm @@ -0,0 +1,92 @@ + + + + + + + + + + + + + + + + + + + + Orientation + + + + + + + + + + + + + + + + + + + + + +

Orientation

+ + +

Del.» function Orientation(const poly: TPath): boolean;

+ +

C++ » bool Orientation(const Path &poly); // Function in the ClipperLib namespace.

+ +

C#  » public static bool Orientation(Path poly); // Static method of the Clipper class in the ClipperLib namespace.

+ + +

Orientation is only important to closed paths. Given that vertices are declared in a specific order, orientation refers to the direction (clockwise or counter-clockwise) that these vertices progress around a closed path.

Orientation is also dependent on axis direction:
+

+ + +



Notes:
+

+
+ +

See Also

+

Overview, Clipper.ReverseSolution, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PointInPolygon.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PointInPolygon.htm new file mode 100644 index 0000000..6ae3214 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PointInPolygon.htm @@ -0,0 +1,72 @@ + + + + + + + + + + + + + + + + + + + + PointInPolygon + + + + + + + + + + + + + + + + + + + + + +

PointInPolygon

+ + +

Del.» function PointInPolygon(const Pt: TIntPoint; const poly: TPath): Integer;

+ +

C++ » int PointInPolygon(const IntPoint pt, const Path &poly); // Function in the ClipperLib namespace.

+ +

C#  » public static int PointInPolygon(IntPoint pt, Path poly); // Static method of the Clipper class.

+ + +

Returns 0 when false, -1 when pt is on poly and +1 when pt is in poly.

It's assumed that 'poly' is closed and does not self-intersect.

+ +
+ +

See Also

+

IntPoint, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PolyTreeToPaths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PolyTreeToPaths.htm new file mode 100644 index 0000000..a4762d2 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/PolyTreeToPaths.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + PolyTreeToPaths + + + + + + + + + + + + + + + + + + + + + +

PolyTreeToPaths

+ + +

Del.» function PolyTreeToPaths(PolyTree: TPolyTree): TPaths;

+ +

C++ » void PolyTreeToPaths(PolyTree& polytree, Paths& paths);

+ +

C#  » public static Paths PolyTreeToPaths(PolyTree polytree);

+
+ + +

This function converts a PolyTree structure into a Paths structure.

+ +

See Also

+

PolyTree, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePath.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePath.htm new file mode 100644 index 0000000..d0fe8ec --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePath.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + ReversePath + + + + + + + + + + + + + + + + + + + + + +

ReversePath

+ + +

Del.» function ReversePath(const polys: TPath): TPath;

+ +

C++ » void ReversePath(const Path &p);

+ +

C#  » //Call Path.Reverse().

+
+ +

Reverses the vertex order (and hence orientation) in the specified path.

+ + +

See Also

+

Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePaths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePaths.htm new file mode 100644 index 0000000..19ebbad --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/ReversePaths.htm @@ -0,0 +1,70 @@ + + + + + + + + + + + + + + + + + + + + ReversePaths + + + + + + + + + + + + + + + + + + + + + +

ReversePaths

+ + +

Del.» function ReversePaths(const p: TPaths): TPaths;

+ +

C++ » void ReversePaths(const Paths &p);

+ +

C#  » void ReversePaths( Paths p );

+
+ + +

Reverses the vertex order (and hence orientation) in each contained path.

+ + + + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygon.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygon.htm new file mode 100644 index 0000000..3462f82 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygon.htm @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + + + + + + SimplifyPolygon + + + + + + + + + + + + + + + + + + + + + +

SimplifyPolygon

+ + +

Del.» function SimplifyPolygon(const Poly: TPath; FillType: TPolyFillType = pftEvenOdd): TPaths;

+ +

C++ » void SimplifyPolygon(const Path &in_poly, Paths &out_polys,
        PolyFillType fillType = pftEvenOdd);

+ +

C#  » public static Paths SimplifyPolygon(Path poly,
        PolyFillType fillType = PolyFillType.pftEvenOdd);

+
+ + +

Removes self-intersections from the supplied polygon (by performing a boolean union operation using the nominated PolyFillType).
Polygons with non-contiguous duplicate vertices (ie 'touching') will be split into two polygons.

Note: There's currently no guarantee that polygons will be strictly simple since 'simplifying' is still a work in progress.


+ + + + + +

See Also

+

Clipper.StrictlySimple, CleanPolygon, Path, PolyFillType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygons.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygons.htm new file mode 100644 index 0000000..69c791b --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Functions/SimplifyPolygons.htm @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + SimplifyPolygons + + + + + + + + + + + + + + + + + + + + + +

SimplifyPolygons

+ + +

Del.» function SimplifyPolygons(const polys: TPaths;
        FillType: TPolyFillType = pftEvenOdd): TPaths;

+ +

C++ » void SimplifyPolygons(const Paths &in_polys, Paths &out_polys,
        PolyFillType fillType = pftEvenOdd);

+ +

C++ » void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);

+ +

C#  » public static Polygons SimplifyPolygons(Paths polys,
        PolyFillType fillType = PolyFillType.pftEvenOdd);

+
+ + +

Removes self-intersections from the supplied polygons (by performing a boolean union operation using the nominated PolyFillType).
Polygons with non-contiguous duplicate vertices (ie 'vertices are touching') will be split into two polygons.

C++ only: This function is overloaded. In the first definition, the in_polys and out_polys parameters can reference the same Paths object though in that case the calling code might be clearer if the second definition (accepting a single Paths parameter) is used.

Note: There's currently no guarantee that polygons will be strictly simple since 'simplifying' is still a work in progress.


+ + + + +

See Also

+

Clipper.StrictlySimple, CleanPolygons, PolyFillType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/CInt.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/CInt.htm new file mode 100644 index 0000000..1af7f15 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/CInt.htm @@ -0,0 +1,70 @@ + + + + + + + + + + + + + + + + + + + + CInt + + + + + + + + + + + + + + + + + + + + + +

CInt

+ + +

Del.»
{$IFDEF use_int32}
 cInt = Int32;
{$ELSE}
  cInt = Int64;
{$ENDIF}

+ +

C++ »
#ifdef use_int32
  typedef int cInt;
#else
  typedef signed long long cInt;
#endif

+ +

C#  »
#if use_int32
  using cInt = Int32;
#else
  using cInt = Int64;
#endif

+ + +

cInt is the integer type used by the Clipper Library to represent vertex coordinate values. (See also IntPoint.)

The library uses integers instead of floating point values to preserve numerical robustness. (Very early versions of the library used floating point coordinates, but it became apparent that floating point imprecision was always going to cause occasional errors.)

By default cInt represents a signed 64bit integer and polygon coordinates can have any value in the range ± 9.2e+18. This accommodates the scaling of floating point coordinate values to very large integers so that very high degrees of precision can be retained during clipping. However, if coordinate values can be kept within the range ± 3.0e+9, then by avoiding large integer math, a modest ~10% improvement in clipping performance is achieved.

If the preprocessor directive use_int32 is defined, cInt will represent a signed 32bit integer. This improves clipping performance by 20-30% but the trade-off is that coordinate values are restricted to the much narrower range of ± 46340.

+ +

See Also

+

Defines, IntPoint

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ClipType.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ClipType.htm new file mode 100644 index 0000000..aabc455 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ClipType.htm @@ -0,0 +1,100 @@ + + + + + + + + + + + + + + + + + + + + ClipType + + + + + + + + + + + + + + + + + + + + + +

ClipType

+ + +

Del.» type TClipType = (ctIntersection, ctUnion, ctDifference, ctXor);

+ +

C++ » enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };

+ +

C#  » public enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };

+
+ + +

There are four boolean operations - AND, OR, NOT & XOR.

Given that subject and clip polygon brush 'filling' is defined both by their vertices and their respective filling rules, the four boolean operations can be applied to polygons to define new filling regions: +


+ + +


     

All polygon clipping is performed with a Clipper object with the specific boolean operation indicated by the ClipType parameter passed in its Execute method.


+ + +

With regard to open paths (polylines), clipping rules generally match those of closed paths (polygons).
However, when there are both polyline and polygon subjects, the following clipping rules apply: +


+ + +

Example of clipping behaviour when mixing polyline and polygon subjects:

+ + + +

See Also

+

Overview, Clipper, Clipper.Execute, PolyFillType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/EndType.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/EndType.htm new file mode 100644 index 0000000..3c1f21d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/EndType.htm @@ -0,0 +1,88 @@ + + + + + + + + + + + + + + + + + + + + EndType + + + + + + + + + + + + + + + + + + + + + +

EndType

+ +

Del.» type TEndType = (etClosedPolygon, etClosedLine, etOpenSquare, etOpenRound, etOpenButt);

+ +

C++ » enum EndType {etClosedPolygon, etClosedLine, etOpenSquare, etOpenRound, etOpenButt};

+ +

C#  » public enum EndType {etClosedPolygon, etClosedLine, etOpenSquare, etOpenRound, etOpenButt};

+
+ +

The EndType enumerator has 5 values: +

+ + +

Note: With etClosedPolygon and etClosedLine types, the path closure will be the same regardless of whether or not the first and last vertices in the path match.




+ + +

See Also

+

ClipperOffset.AddPath, ClipperOffset.AddPaths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/InitOptions.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/InitOptions.htm new file mode 100644 index 0000000..0c41d2a --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/InitOptions.htm @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + + + + + + InitOptions + + + + + + + + + + + + + + + + + + + + + +

InitOptions

+ + +

Del.» type TInitOption = (ioReverseSolution, ioStrictlySimple, ioPreserveCollinear);

+ +

C++ » enum InitOptions {
        ioReverseSolution  = 1,
        ioStrictlySimple   = 2,
        ioPreserveCollinear = 4};

+ +

C#  » public const int ioReverseSolution  = 1;
      public const int ioStrictlySimple   = 2;
      public const int ioPreserveCollinear = 4;

+
+ + +

+ + + + + +

See Also

+

Clipper.Constructor, Clipper.PreserveCollinear, Clipper.ReverseSolution, Clipper.StrictlySimple

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntPoint.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntPoint.htm new file mode 100644 index 0000000..7fbb7ff --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntPoint.htm @@ -0,0 +1,73 @@ + + + + + + + + + + + + + + + + + + + + IntPoint + + + + + + + + + + + + + + + + + + + + + +

IntPoint

+ +

Del.» TIntPoint = record X, Y: cInt; end;

+ +

C++ » struct IntPoint { cInt X; cInt Y; ... };

+ +

C#  » public class IntPoint { public cInt X; { get; set; } public cInt Y; { get; set; } ... };

+
+ + +

The IntPoint structure is used to represent all vertices in the Clipper Library. An integer storage type has been deliberately chosen to preserve numerical robustness. (Early versions of the library used floating point coordinates, but it became apparent that floating point imprecision would always cause occasional errors.)

A sequence of IntPoints are contained within a Path structure to represent a single contour.

As of version 6, IntPoint now has an optional third member 'Z'. This can be enabled by exposing (ie uncommenting) the PreProcessor define 'use_xyz'. When the Z member is used, its values will be copied to corresponding verticies in solutions to clipping operations. However, at points of intersection where there's no corresponding Z value, the value will be assigned zero unless a new value is provided by a user supplied callback function.

Users wishing to clip or offset polygons containing floating point coordinates need to use appropriate scaling when converting these values to and from IntPoints.

See also the notes on rounding.

+ + + + +

See Also

+

Rounding, Clipper.ZFillFunction, Defines, CInt, Path, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntRect.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntRect.htm new file mode 100644 index 0000000..baaa12b --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/IntRect.htm @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + IntRect + + + + + + + + + + + + + + + + + + + + + +

IntRect

+ +

Del.»
TIntRect = record left, top, right, bottom: cInt; end;

+ +

C++ »
struct IntRect { cInt left; cInt top; cInt right; cInt bottom; ... };

+ +

C#  »
public class IntRect {
  public cInt left; { get; set; }
  public cInt top; { get; set; }
  public cInt right; { get; set; }
  public cInt bottom; { get; set; } ... };

+ +

Structure returned by Clipper's GetBounds method.


+ + +

See Also

+

ClipperBase.GetBounds, CInt

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/JoinType.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/JoinType.htm new file mode 100644 index 0000000..1820138 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/JoinType.htm @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + + + + + + + JoinType + + + + + + + + + + + + + + + + + + + + + +

JoinType

+ +

Del.» type TJoinType = (jtSquare, jtRound, jtMiter);

+ +

C++ » enum JoinType {jtSquare, jtRound, jtMiter};

+ +

C#  » public enum JoinType {jtSquare, jtRound, jtMiter};

+
+ +

When adding paths to a ClipperOffset object via the AddPaths method, the joinType parameter may be one of three types - jtMiter, jtSquare or jtRound.



+

+ +

See Also

+

ClipperOffset, ClipperOffset.AddPaths, ClipperOffset.ArcTolerance, ClipperOffset.MiterLimit

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm new file mode 100644 index 0000000..f4d8748 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + Path + + + + + + + + + + + + + + + + + + + + + +

Path

+ +

Del.» TPath = array of TIntPoint;

+ +

C++ » typedef std::vector<IntPoint> Path;

+ +

C#  » using Path = List<IntPoint>;

+
+ +

This structure contains a sequence of IntPoint vertices defining a single contour (see also terminology). Paths may be open and represent a series of line segments bounded by 2 or more vertices, or they may be closed and represent polygons. Whether or not a path is open depends on context. Closed paths may be 'outer' contours or 'hole' contours. Which they are depends on orientation.

Multiple paths can be grouped into a Paths structure.

+ +

See Also

+

Overview, Example, ClipperBase.AddPath, PolyTree, Orientation, IntPoint, Paths

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Paths.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Paths.htm new file mode 100644 index 0000000..417b069 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Paths.htm @@ -0,0 +1,76 @@ + + + + + + + + + + + + + + + + + + + + Paths + + + + + + + + + + + + + + + + + + + + + +

Paths

+ + +

Del.» TPaths = array of TPath;

+ +

C++ » typedef std::vector< Path > Paths;

+ +

C#  » using Paths = List<List< IntPoint >>;

+
+ +

This structure is fundamental to the Clipper Library. It's a list or array of one or more Path structures. (The Path structure contains an ordered list of vertices that make a single contour.)

Paths may open (a series of line segments), or they may closed (polygons). Whether or not a path is open depends on context. Closed paths may be 'outer' contours or 'hole' contours. Which they are depends on orientation.

+
+ + + + + + +

See Also

+

Clipper.Execute, ClipperBase.AddPath, ClipperBase.AddPaths, OffsetPaths, IntPoint, Path

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyFillType.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyFillType.htm new file mode 100644 index 0000000..7a2f93d --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyFillType.htm @@ -0,0 +1,83 @@ + + + + + + + + + + + + + + + + + + + + PolyFillType + + + + + + + + + + + + + + + + + + + + + +

PolyFillType

+ + +

Del.» type TPolyFillType = (pftEvenOdd, pftNonZero, pftPositive, pftNegative);

+ +

C++ » enum PolyFillType {pftEvenOdd, pftNonZero, pftPositive, pftNegative};

+ +

C#  » public enum PolyFillType {pftEvenOdd, pftNonZero, pftPositive, pftNegative};

+
+ + +

Filling indicates those regions that are inside a closed path (ie 'filled' with a brush color or pattern in a graphical display) and those regions that are outside. The Clipper Library supports 4 filling rules: Even-Odd, Non-Zero, Positive and Negative.

The simplest filling rule is Even-Odd filling (sometimes called alternate filling). Given a group of closed paths start from a point outside the paths and progress along an imaginary line through the paths. When the first path is crossed the encountered region is filled. When the next path is crossed the encountered region is not filled. Likewise, each time a path is crossed, filling starts if it had stopped and stops if it had started.

With the exception of Even-Odd filling, all other filling rules rely on edge direction and winding numbers to determine filling. Edge direction is determined by the order in which vertices are declared when constructing a path. Edge direction is used to determine the winding number of each polygon subregion.

The winding number for each polygon sub-region can be derived by:

    + +
  1. starting with a winding number of zero and
  2. + +
  3. from a point (P1) that's outside all polygons, draw an imaginary line to a point that's inside a given sub-region (P2)
  4. + +
  5. while traversing the line from P1 to P2, for each path that crosses the imaginary line from right to left increment the winding number, and for each path that crosses the line from left to right decrement the winding number.
  6. + +
  7. Once you arrive at the given sub-region you have its winding number.
  8. + +

+ +


Even-Odd (Alternate): Odd numbered sub-regions are filled, while even numbered sub-regions are not.
Non-Zero (Winding): All non-zero sub-regions are filled.
Positive: All sub-regions with winding counts > 0 are filled.
Negative: All sub-regions with winding counts < 0 are filled.

Paths are added to a Clipper object using the AddPath or AddPaths methods and the filling rules (for subject and clip polygons separately) are specified in the Execute method.

Polygon regions are defined by one or more closed paths which may or may not intersect. A single polygon region can be defined by a single non-intersecting path or by multiple non-intersecting paths where there's typically an 'outer' path and one or more inner 'hole' paths. Looking at the three shapes in the image above, the middle shape consists of two concentric rectangles sharing the same clockwise orientation. With even-odd filling, where orientation can be disregarded, the inner rectangle would create a hole in the outer rectangular polygon. There would be no hole with non-zero filling. In the concentric rectangles on the right, where the inner rectangle is orientated opposite to the outer, a hole will be rendered with either even-odd or non-zero filling. A single path can also define multiple subregions if it self-intersects as in the example of the 5 pointed star shape below.

        

By far the most widely used fill rules are Even-Odd (aka Alternate) and Non-Zero (aka Winding). Most graphics rendering libraries (AGG, Android Graphics, Cairo, GDI+, OpenGL, Quartz 2D etc) and vector graphics storage formats (SVG, Postscript, Photoshop etc) support both these rules. However some libraries (eg Java's Graphics2D) only support one fill rule. Android Graphics and OpenGL are the only libraries (that I'm aware of) that support multiple filling rules.

It's useful to note that edge direction has no affect on a winding number's odd-ness or even-ness. (This is why orientation is ignored when the Even-Odd rule is employed.)

The direction of the Y-axis does affect polygon orientation and edge direction. However, changing Y-axis orientation will only change the sign of winding numbers, not their magnitudes, and has no effect on either Even-Odd or Non-Zero filling.

+ +

See Also

+

Clipper.Execute, ClipperBase.AddPath, ClipperBase.AddPaths, Orientation

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyType.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyType.htm new file mode 100644 index 0000000..48fc46c --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/PolyType.htm @@ -0,0 +1,73 @@ + + + + + + + + + + + + + + + + + + + + PolyType + + + + + + + + + + + + + + + + + + + + + +

PolyType

+ + +

Del.» type TPolyType = (ptSubject, ptClip);

+ +

C++ » enum PolyType { ptSubject, ptClip };

+ +

C#  » public enum PolyType { ptSubject, ptClip };

+
+ +

Boolean (clipping) operations are mostly applied to two sets of Polygons, represented in this library as subject and clip polygons. Whenever Polygons are added to the Clipper object, they must be assigned to either subject or clip polygons.

UNION operations can be performed on one set or both sets of polygons, but all other boolean operations require both sets of polygons to derive meaningful solutions.

+ + + + +

See Also

+

ClipperBase.AddPath, ClipperBase.AddPaths, ClipType

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ZFillCallback.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ZFillCallback.htm new file mode 100644 index 0000000..95862c2 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/ZFillCallback.htm @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + ZFillCallback + + + + + + + + + + + + + + + + + + + + + +

ZFillCallback

+ + +

Del.» type TZFillCallback = procedure (const E1Bot, E1Top, E2Bot, E2Top: TIntPoint; var Pt: TIntPoint);

+ +

C++ » typedef void (*ZFillCallback)(const IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);

+ +

C#  » public delegate void ZFillCallback(IntPoint bot1, IntPoint top1, IntPoint bot2, IntPoint top2, ref IntPoint pt);

+
+ +

If the use_xyz pre-processor directive is enabled, then the IntPoint class will have an extra 'Z' member and the Clipper class's ZFillFunction property will be exposed so it can be assigned a custom callback function.

This custom callback procedure requires five IntPoint parameters: the first 2 parameters are the vertices that define one line segment involved in the intersection and the next two parameters the other line segment. (Since the Clipper library has been developed in an environment that uses an inverted Y axis display, e1bot and e2bot will always have Y values greater than or equal to their corresponding e1top and e2top Y values.) The last IntPoint parameter contain the actual coordinates at the intersection. This last parameter is passed by reference so that its Z member can be assigned with a custom value.

+ + +

See Also

+

Clipper.ZFillFunction, Defines

+ + + + + + \ No newline at end of file diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/_Body.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/_Body.htm new file mode 100644 index 0000000..8fd8877 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/_Body.htm @@ -0,0 +1,188 @@ + + + + + + + + + + + + + + + + + + + + ClipperLib + + + + + + + + + + + + + + + + + + + + +

ClipperLib

+ + +

Filenames: clipper.pas; clipper.hpp and clipper.cpp; clipper.cs

Namespace: ClipperLib

+ + +

Contents

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Types + Classes + Functions +
CInt + Clipper + Area +
ClipType + ClipperBase + CleanPolygon +
EndType + ClipperOffset + CleanPolygons +
InitOptions + PolyNode + ClosedPathsFromPolyTree +
IntPoint + PolyTree + MinkowskiDiff +
IntRect + + MinkowskiSum +
JoinType + + OffsetPaths +
Path + + OpenPathsFromPolyTree +
Paths + + Orientation +
PolyFillType + + PointInPolygon +
PolyType + + PolyTreeToPaths +
ZFillCallback + + ReversePath +
+ + ReversePaths +
+ + SimplifyPolygon +
+ + SimplifyPolygons +
+ + + + + + \ No newline at end of file -- cgit