From f7b4cc602b9a646fbc66f3f17d6bb9c20efc3ead Mon Sep 17 00:00:00 2001 From: jaseg Date: Sun, 24 Jan 2021 18:44:56 +0100 Subject: Initial commit --- .../Docs/Units/ClipperLib/Types/Path.htm | 69 ++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm (limited to 'upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm') diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm new file mode 100644 index 0000000..f4d8748 --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Types/Path.htm @@ -0,0 +1,69 @@ + + + + + + + + + + + + + + + + + + + + Path + + + + + + + + + + + + + + + + + + + + + +

Path

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Del.» TPath = array of TIntPoint;

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C++ » typedef std::vector<IntPoint> Path;

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C#  » using Path = List<IntPoint>;

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This structure contains a sequence of IntPoint vertices defining a single contour (see also terminology). Paths may be open and represent a series of line segments bounded by 2 or more vertices, or they may be closed and represent polygons. Whether or not a path is open depends on context. Closed paths may be 'outer' contours or 'hole' contours. Which they are depends on orientation.

Multiple paths can be grouped into a Paths structure.

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See Also

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Overview, Example, ClipperBase.AddPath, PolyTree, Orientation, IntPoint, Paths

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