From f7b4cc602b9a646fbc66f3f17d6bb9c20efc3ead Mon Sep 17 00:00:00 2001 From: jaseg Date: Sun, 24 Jan 2021 18:44:56 +0100 Subject: Initial commit --- .../Classes/PolyNode/Methods/GetNext.htm | 97 ++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm (limited to 'upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm') diff --git a/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm new file mode 100644 index 0000000..973c8bc --- /dev/null +++ b/upstream/clipper-6.4.2/Documentation/Docs/Units/ClipperLib/Classes/PolyNode/Methods/GetNext.htm @@ -0,0 +1,97 @@ + + + + + + + + + + + + + + + + + + + + GetNext + + + + + + + + + + + + + + + + + + + + + + +

PolyNode.GetNext

+ + +

Del.» function GetNext: TPolyNode;

+ +

C++ » PolyNode* GetNext();

+ +

C#  » public PolyNode GetNext();

+ + +

The returned Polynode will be the first child if any, otherwise the next sibling, otherwise the next sibling of the Parent etc.

A PolyTree can be traversed very easily by calling GetFirst() followed by GetNext() in a loop until the returned object is a null pointer ...

+ + + + + + +
+ +
+  PolyTree polytree;
+  //call to Clipper.Execute method here which fills 'polytree'
+  
+  PolyNode* polynode = polytree.GetFirst();
+  while (polynode)
+  {
+    //do stuff with polynode here
+	
+    polynode = polynode->GetNext();
+  }
+  
+          
+ +

+ + + +

See Also

+

PolyTree.GetFirst

+ + + + + + \ No newline at end of file -- cgit