From d09cf6ef3b6ea82f7ff67719527cd563569e0893 Mon Sep 17 00:00:00 2001 From: jaseg Date: Mon, 20 Jun 2022 10:24:26 +0200 Subject: svg-flatten: Add 'complete pattern tiles only' switch This is not part of the SVG spec, but it is useful for generating proto boards using SVG patterns. --- svg-flatten/include/geom2d.hpp | 27 +++++++++++++++++++-------- svg-flatten/include/gerbolyze.hpp | 1 + 2 files changed, 20 insertions(+), 8 deletions(-) (limited to 'svg-flatten/include') diff --git a/svg-flatten/include/geom2d.hpp b/svg-flatten/include/geom2d.hpp index 6a52d0b..4fafd80 100644 --- a/svg-flatten/include/geom2d.hpp +++ b/svg-flatten/include/geom2d.hpp @@ -143,17 +143,28 @@ namespace gerbolyze { /* Transform given clipper paths */ void transform_paths(ClipperLib::Paths &paths) { for (auto &p : paths) { - std::transform(p.begin(), p.end(), p.begin(), - [this](ClipperLib::IntPoint p) -> ClipperLib::IntPoint { - d2p out(this->doc2phys(d2p{p.X / clipper_scale, p.Y / clipper_scale})); - return { - (ClipperLib::cInt)round(out[0] * clipper_scale), - (ClipperLib::cInt)round(out[1] * clipper_scale) - }; - }); + transform_clipper_path(p); } } + void transform_clipper_path(ClipperLib::Path &path) { + std::transform(path.begin(), path.end(), path.begin(), + [this](ClipperLib::IntPoint p) -> ClipperLib::IntPoint { + d2p out(this->doc2phys(d2p{p.X / clipper_scale, p.Y / clipper_scale})); + return { + (ClipperLib::cInt)round(out[0] * clipper_scale), + (ClipperLib::cInt)round(out[1] * clipper_scale) + }; + }); + } + + void transform_polygon(Polygon &poly) { + std::transform(poly.begin(), poly.end(), poly.begin(), + [this](d2p p) -> d2p { + return this->doc2phys(d2p{p[0], p[1]}); + }); + } + string dbg_str() { ostringstream os; os << "xform2d< " << setw(5); diff --git a/svg-flatten/include/gerbolyze.hpp b/svg-flatten/include/gerbolyze.hpp index cd837ba..9de5572 100644 --- a/svg-flatten/include/gerbolyze.hpp +++ b/svg-flatten/include/gerbolyze.hpp @@ -197,6 +197,7 @@ namespace gerbolyze { VectorizerSelectorizer &m_vec_sel; bool outline_mode = false; bool flip_color_interpretation = false; + bool pattern_complete_tiles_only = false; }; class RenderContext { -- cgit