From f7b4cc602b9a646fbc66f3f17d6bb9c20efc3ead Mon Sep 17 00:00:00 2001 From: jaseg Date: Sun, 24 Jan 2021 18:44:56 +0100 Subject: Initial commit --- src/vec_core.cpp | 339 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 339 insertions(+) create mode 100644 src/vec_core.cpp (limited to 'src/vec_core.cpp') diff --git a/src/vec_core.cpp b/src/vec_core.cpp new file mode 100644 index 0000000..0c60c7d --- /dev/null +++ b/src/vec_core.cpp @@ -0,0 +1,339 @@ +/* + * This program source code file is part of KICAD, a free EDA CAD application. + * + * Copyright (C) 2021 Jan Sebastian Götte + * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include +#include +#include +#include +#include +#include "svg_import_util.h" +#include "vec_core.h" +#include "svg_import_defs.h" +#include "jc_voronoi.h" + +using namespace svg_plugin; +using namespace std; + +/* debug function */ +static void dbg_show_cv_image(cv::Mat &img) { + string windowName = "Debug image"; + cv::namedWindow(windowName); + cv::imshow(windowName, img); + cv::waitKey(0); + cv::destroyWindow(windowName); +} + +/* From jcv voronoi README */ +static void voronoi_relax_points(const jcv_diagram* diagram, jcv_point* points) { + const jcv_site* sites = jcv_diagram_get_sites(diagram); + for (int i=0; inumsites; i++) { + const jcv_site* site = &sites[i]; + jcv_point sum = site->p; + int count = 1; + + const jcv_graphedge* edge = site->edges; + + while (edge) { + sum.x += edge->pos[0].x; + sum.y += edge->pos[0].y; + count++; + edge = edge->next; + } + + points[site->index].x = sum.x / count; + points[site->index].y = sum.y / count; + } +} + +/* Render image into gerber file. + * + * This function renders an image into a number of vector primitives emulating the images grayscale brightness by + * differently sized vector shaped giving an effect similar to halftone printing used in newspapers. + * + * On a high level, this function does this in four steps: + * 1. It preprocesses the source image at the pixel level. This involves several tasks: + * 1.1. It converts the image to grayscale. + * 1.2. It scales the image up or down to match the given minimum feature size. + * 1.3. It applies a blur depending on the given minimum feature size to prevent aliasing artifacts. + * 2. It randomly spread points across the image using poisson disc sampling. This yields points that have a fairly even + * average distance to each other across the image, and that have a guaranteed minimum distance that depends on + * minimum feature size. + * 3. It calculates a voronoi map based on this set of points and it calculats the polygon shape of each cell of the + * voronoi map. + * 4. It scales each of these voronoi cell polygons to match the input images brightness at the spot covered by this + * cell. + */ +void vectorizer::vectorize_image(cairo_t *cr, const pugi::xml_node &node, double min_feature_size_px, ClipperLib::Paths &clip_path, cairo_matrix_t &viewport_matrix) { + /* Read XML node attributes */ + auto x = usvg_double_attr(node, "x", 0.0); + auto y = usvg_double_attr(node, "y", 0.0); + auto width = usvg_double_attr(node, "width", 0.0); + auto height = usvg_double_attr(node, "height", 0.0); + assert (width > 0 && height > 0); + cerr << "image elem: w="< img_vec(img_data.begin(), img_data.end()); + cv::Mat data_mat(img_vec, true); + cv::Mat img = cv::imdecode(data_mat, cv::ImreadModes::IMREAD_GRAYSCALE | cv::ImreadModes::IMREAD_ANYDEPTH); + data_mat.release(); + + if (img.empty()) { + cerr << "Warning: Could not decode content of image element with id \"" << node.attribute("id").value() << "\"" << endl; + return; + } + + /* Set up target transform using SVG transform and x/y attributes */ + cairo_save(cr); + apply_cairo_transform_from_svg(cr, node.attribute("transform").value()); + cairo_translate(cr, x, y); + + /* Adjust minimum feature size given in mm and translate into px document units in our local coordinate system. */ + double f_x = min_feature_size_px, f_y = 0; + cairo_device_to_user_distance(cr, &f_x, &f_y); + min_feature_size_px = sqrt(f_x*f_x + f_y*f_y); + + /* For both our debug SVG output and for the gerber output, we have to paint the image's bounding box in black as + * background for our halftone blobs. We cannot simply draw a rect here, though. Instead we have to first intersect + * the bounding box with the clip path we get from the caller, then we have to translate it into Cairo-SVG's + * document units. */ + /* First, setup the bounding box rectangle in our local px coordinate space. */ + ClipperLib::Path rect_path; + for (auto &elem : vector> {{0, 0}, {width, 0}, {width, height}, {0, height}}) { + double x = elem.first, y = elem.second; + cairo_user_to_device(cr, &x, &y); + rect_path.push_back({ (ClipperLib::cInt)round(x * clipper_scale), (ClipperLib::cInt)round(y * clipper_scale) }); + } + + /* Intersect the bounding box with the caller's clip path */ + ClipperLib::Clipper c; + c.AddPath(rect_path, ClipperLib::ptSubject, /* closed */ true); + if (!clip_path.empty()) { + c.AddPaths(clip_path, ClipperLib::ptClip, /* closed */ true); + } + + ClipperLib::Paths rect_out; + c.StrictlySimple(true); + c.Execute(ClipperLib::ctIntersection, rect_out, ClipperLib::pftNonZero, ClipperLib::pftNonZero); + + /* Finally, translate into Cairo-SVG's document units and draw. */ + cairo_save(cr); + cairo_set_matrix(cr, &viewport_matrix); + cairo_new_path(cr); + ClipperLib::cairo::clipper_to_cairo(rect_out, cr, CAIRO_PRECISION, ClipperLib::cairo::tNone); + cairo_set_source_rgba (cr, 0.0, 0.0, 0.0, 1.0); + /* First, draw into SVG */ + cairo_fill(cr); + cairo_restore(cr); + + /* Second, draw into gerber. */ + cairo_save(cr); + cairo_identity_matrix(cr); + for (const auto &poly : rect_out) { + /* FIXME */ + //export_as_gerber(cr, poly, /* dark */ false); + } + cairo_restore(cr); + + /* Set up a poisson-disc sampled point "grid" covering the image. Calculate poisson disc parameters from given + * minimum feature size. */ + double grayscale_overhead = 0.8; /* fraction of distance between two adjacent cell centers that is reserved for + grayscale interpolation. Larger values -> better grayscale resolution, + larger cells. */ + double center_distance = min_feature_size_px * 2.0 * (1.0 / (1.0-grayscale_overhead)); + vector *grid_centers = sample_poisson_disc(width, height, min_feature_size_px * 2.0 * 2.0); + /* TODO make these alternative grids available to callers */ + //vector *grid_centers = sample_hexgrid(width, height, center_distance); + //vector *grid_centers = sample_squaregrid(width, height, center_distance); + + /* Target factor between given min_feature_size and intermediate image pixels, + * i.e. px ^= min_feature_size */ + double scale_featuresize_factor = 3.0; + /* TODO: support for preserveAspectRatio attribute */ + double px_w = width / min_feature_size_px * scale_featuresize_factor; + double px_h = height / min_feature_size_px * scale_featuresize_factor; + + /* Scale intermediate image (step 1.2) to have pixels per min_feature_size. */ + cv::Mat scaled(cv::Size{(int)round(px_w), (int)round(px_h)}, img.type()); + cv::resize(img, scaled, scaled.size(), 0, 0); + img.release(); + + /* Blur image with a kernel larger than our minimum feature size to avoid aliasing. */ + cv::Mat blurred(scaled.size(), scaled.type()); + int blur_size = (int)ceil(fmax(scaled.cols / width, scaled.rows / height) * center_distance); + cv::GaussianBlur(scaled, blurred, {blur_size, blur_size}, 0, 0); + scaled.release(); + + /* Calculate voronoi diagram for the grid generated above. */ + jcv_diagram diagram; + memset(&diagram, 0, sizeof(jcv_diagram)); + jcv_rect rect {{0.0, 0.0}, {width, height}}; + jcv_point *pts = reinterpret_cast(grid_centers->data()); /* hackety hack */ + jcv_diagram_generate(grid_centers->size(), pts, &rect, 0, &diagram); + /* Relax points, i.e. wiggle them around a little bit to equalize differences between cell sizes a little bit. */ + voronoi_relax_points(&diagram, pts); + memset(&diagram, 0, sizeof(jcv_diagram)); + jcv_diagram_generate(grid_centers->size(), pts, &rect, 0, &diagram); + + /* For each voronoi cell calculated above, find the brightness of the blurred image pixel below its center. We do + * not have to average over the entire cell's area here: The blur is doing a good approximation of that while being + * simpler and faster. + * + * We do this step before generating the cell poygons below because we have to look up a cell's neighbor's fill + * factor during gap filling for minimum feature size preservation. */ + vector fill_factors(diagram.numsites); /* Factor to be multiplied with site polygon radius to yield target + fill level */ + const jcv_site* sites = jcv_diagram_get_sites(&diagram); + int j = 0; + for (int i=0; i( + (int)round(center.y / height * blurred.rows), + (int)round(center.x / width * blurred.cols)) / 255.0; + fill_factors[sites[i].index] = sqrt(pxd); + } + + /* Minimum gap between adjacent scaled site polygons. */ + double min_gap_px = min_feature_size_px; + vector adjusted_fill_factors; + adjusted_fill_factors.reserve(32); /* Vector to hold adjusted fill factors for each edge for gap filling */ + /* now iterate over all voronoi cells again to generate each cell's scaled polygon halftone blob. */ + for (int i=0; ineighbor != nullptr) { /* nullptr -> edge is on the voronoi map's border */ + double rad = sqrt(pow(center.x - e->neighbor->p.x, 2) + pow(center.y - e->neighbor->p.y, 2)) / 2.0; + double fill_factor_theirs = fill_factors[e->neighbor->index]; + double gap_px = (1.0 - fill_factor_ours) * rad + (1.0 - fill_factor_theirs) * rad; + + if (gap_px > min_gap_px) { + /* all good. gap is wider than minimum. */ + } else if (gap_px > 0.5 * min_gap_px) { + /* gap is narrower than minimum, but more than half of minimum width. */ + /* force gap open, distribute adjustment evenly on left/right */ + double fill_factor_adjustment = (min_gap_px - gap_px) / 2.0 / rad; + adjusted_fill_factor -= fill_factor_adjustment; + } else { + /* gap is less than half of minimum width. Force gap closed. */ + adjusted_fill_factor = 1.0; + } + } + adjusted_fill_factors.push_back(adjusted_fill_factor); + e = e->next; + } + + /* Now, generate the actual halftone blob polygon */ + ClipperLib::Path cell_path; + double last_fill_factor = adjusted_fill_factors.back(); + e = sites[i].edges; + j = 0; + while (e) { + double fill_factor = adjusted_fill_factors[j]; + if (last_fill_factor != fill_factor) { + /* Fill factor was adjusted since last edge, so generate one extra point so we have a nice radial + * "step". */ + double x = e->pos[0].x; + double y = e->pos[0].y; + x = center.x + (x - center.x) * fill_factor; + y = center.y + (y - center.y) * fill_factor; + + cairo_user_to_device(cr, &x, &y); + cell_path.push_back({ (ClipperLib::cInt)round(x * clipper_scale), (ClipperLib::cInt)round(y * clipper_scale) }); + } + + /* Emit endpoint of current edge */ + double x = e->pos[1].x; + double y = e->pos[1].y; + x = center.x + (x - center.x) * fill_factor; + y = center.y + (y - center.y) * fill_factor; + + cairo_user_to_device(cr, &x, &y); + cell_path.push_back({ (ClipperLib::cInt)round(x * clipper_scale), (ClipperLib::cInt)round(y * clipper_scale) }); + + j += 1; + last_fill_factor = fill_factor; + e = e->next; + } + + /* Now, clip the halftone blob generated above against the given clip path. We do this individually for each + * blob since this way is *much* faster than throwing a million blobs at once at poor clipper. */ + ClipperLib::Paths polys; + ClipperLib::Clipper c; + c.AddPath(cell_path, ClipperLib::ptSubject, /* closed */ true); + if (!clip_path.empty()) { + c.AddPaths(clip_path, ClipperLib::ptClip, /* closed */ true); + } + c.StrictlySimple(true); + c.Execute(ClipperLib::ctIntersection, polys, ClipperLib::pftNonZero, ClipperLib::pftNonZero); + + /* Export halftone blob to debug svg */ + cairo_save(cr); + cairo_set_matrix(cr, &viewport_matrix); + cairo_new_path(cr); + ClipperLib::cairo::clipper_to_cairo(polys, cr, CAIRO_PRECISION, ClipperLib::cairo::tNone); + cairo_set_source_rgba(cr, 1, 1, 1, 1); + cairo_fill(cr); + cairo_restore(cr); + + /* And finally, export halftone blob to gerber. */ + cairo_save(cr); + cairo_identity_matrix(cr); + for (const auto &poly : polys) { + /* FIXME */ + //export_as_gerber(cr, poly, /* dark */ true); + } + cairo_restore(cr); + } + + blurred.release(); + jcv_diagram_free( &diagram ); + delete grid_centers; + cairo_restore(cr); +} + + -- cgit