Age | Commit message (Collapse) | Author | Files | Lines |
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With some changes in usvg/resvg the old thresholds were too low. I
visually checked svg-flatten's output, and it looks okay.
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This bug caused a hang when deholing certain concave polygons
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We applied a transform backwards
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Previously, the uniformity check miscalculated the worst-case absolute deviation
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previously, dehole_polytree could hang for certain inputs containing
concave holes.
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This version adds compatibility with resvg/usvg v0.42.0
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This makes svg-flatten compatible with usvg v0.42.0, which changed its
viewbox/width/height output.
Closes #47
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Closes #43. Thanks to github users @Altomare for reporting this one, and
@fstark for suggesting a fix.
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...except to break every CI pipeline in existence, that is.
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This is not part of the SVG spec, but it is useful for generating proto
boards using SVG patterns.
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