Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-08-18 | Collect various rendering params into new RenderContext object | jaseg | 1 | -30/+30 | |
2021-06-05 | Fix binary contours vectorizer | jaseg | 1 | -2/+4 | |
Replace teh-chin with ramer-douglas-peucker | |||||
2021-06-04 | Enable (shitty) contour simplification | jaseg | 1 | -2/+2 | |
I think my implementation of this algorithm is broken. It does something, but the output looks bad. | |||||
2021-06-04 | Add & fix vectorizer tests | jaseg | 1 | -12/+25 | |
2021-06-02 | Port svg-flatten to nopencv | jaseg | 1 | -85/+56 | |
2021-04-25 | Fix pattern rendering and some xform bugs | jaseg | 1 | -1/+1 | |
2021-04-25 | Remove cairo dependencywip-nocairo | jaseg | 1 | -85/+51 | |
We initially used Cairo for its bezier flattening algorithm. That algorithm turned out to be a bit too imprecise at the scales we're working at here (#17), so I ended up porting over some code from Antigrain Graphics. The only other thing we used Cairo for was debug output and coordinate transforms, so I just wrote the relevant vector math in a small header file, deleted all debug output code and thus eliminated the cairo dependency. This is a step towards Windows builds. | |||||
2021-02-06 | Work on fedora/debian compatibility | jaseg | 1 | -1/+1 | |
2021-01-30 | Reorg: move svg-flatten files into subdir | jaseg | 1 | -0/+567 | |