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2024-06-26Bump version to v3.1.8v3.1.8jaseg1-1/+1
This version adds compatibility with resvg/usvg v0.42.0
2023-11-14Bump version to v3.1.7v3.1.7jaseg1-1/+1
2023-10-26svg-flatten: Add cubic bezier support for newer usvg versionsjaseg2-0/+23
2023-04-16svg-flatten: Fix broken math in transform inversionjaseg1-4/+4
2023-04-16Fix clang build and warningsjaseg1-1/+1
2023-03-29svg-flatten: Add transform decomposition unit testsjaseg1-18/+34
2023-03-29svg-flatten: Add stroked SVG outputjaseg1-0/+3
2023-03-29svg_doc: Fix gerber mapping of strokes with skewed or non-uniform transformsjaseg2-17/+75
2023-03-26WIPjaseg1-1/+30
2023-03-25WIPjaseg2-6/+40
2023-03-22svg-flatten: Add input scalingjaseg1-2/+2
2022-06-21svg-flatten: fix failing testsv3.0.9jaseg1-0/+3
2022-06-20svg-flatten: Finish direct interpolation optimizationjaseg1-3/+5
2022-06-20Fix outline mode clip & flash handlingjaseg1-12/+4
2022-06-20svg-flatten: add export of patterns via aperture macrosjaseg1-0/+28
2022-06-20svg-flatten: Add 'complete pattern tiles only' switchjaseg2-8/+20
This is not part of the SVG spec, but it is useful for generating proto boards using SVG patterns.
2022-06-18svg-flatten: add drill handling to outline modejaseg1-0/+16
2021-09-29svg-flatten: Remove extraneous debug printjaseg1-1/+1
2021-08-18svg-flatten: Fix include/exclude logicjaseg1-5/+6
2021-08-18Collect various rendering params into new RenderContext objectjaseg1-13/+50
2021-08-17svg-flatten: Fix case where document unit is not mmjaseg1-0/+14
2021-06-04Add & fix vectorizer testsjaseg2-4/+5
2021-06-04Add missing gaussian blur implementationjaseg1-0/+210
2021-06-04Fix transform mathjaseg1-6/+17
2021-06-01Work on chain approxjaseg1-0/+3
2021-05-24Fix phys2doc/doc2phys for image exportjaseg1-2/+2
2021-04-25Fix pattern rendering and some xform bugsjaseg1-3/+3
2021-04-25svg-flatten: Add support for line thickness to board outline exporterjaseg1-0/+10
2021-04-25svg-flatten: Add outline/edge layer modejaseg1-1/+18
2021-04-25Remove cairo dependencywip-nocairojaseg3-17/+168
We initially used Cairo for its bezier flattening algorithm. That algorithm turned out to be a bit too imprecise at the scales we're working at here (#17), so I ended up porting over some code from Antigrain Graphics. The only other thing we used Cairo for was debug output and coordinate transforms, so I just wrote the relevant vector math in a small header file, deleted all debug output code and thus eliminated the cairo dependency. This is a step towards Windows builds.
2021-04-24Replace cairo curve flattener from Anitgrain Graphicsjaseg1-0/+27
This also fixes an issue where non-closed curves were not dilated properly.
2021-04-05Add MacOS supportv2.0.7jaseg1-0/+1
2021-04-05Add -f/--flip-gerber-polarity optionjaseg1-1/+2
2021-02-17svg-flatten: add curve flattening tolerance command line paramjaseg1-1/+2
2021-01-31Advanced svg/gerber composition workingjaseg1-1/+2
2021-01-30Reorg: move svg-flatten files into subdirjaseg1-0/+271