Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-03-26 | WIP | jaseg | 1 | -1/+30 | |
2023-03-25 | WIP | jaseg | 1 | -5/+38 | |
2022-06-20 | svg-flatten: Add 'complete pattern tiles only' switch | jaseg | 1 | -8/+19 | |
This is not part of the SVG spec, but it is useful for generating proto boards using SVG patterns. | |||||
2021-09-29 | svg-flatten: Remove extraneous debug print | jaseg | 1 | -1/+1 | |
2021-06-04 | Add & fix vectorizer tests | jaseg | 1 | -4/+4 | |
2021-06-04 | Fix transform math | jaseg | 1 | -6/+17 | |
2021-06-01 | Work on chain approx | jaseg | 1 | -0/+3 | |
2021-05-24 | Fix phys2doc/doc2phys for image export | jaseg | 1 | -2/+2 | |
2021-04-25 | Fix pattern rendering and some xform bugs | jaseg | 1 | -3/+3 | |
2021-04-25 | Remove cairo dependencywip-nocairo | jaseg | 1 | -0/+157 | |
We initially used Cairo for its bezier flattening algorithm. That algorithm turned out to be a bit too imprecise at the scales we're working at here (#17), so I ended up porting over some code from Antigrain Graphics. The only other thing we used Cairo for was debug output and coordinate transforms, so I just wrote the relevant vector math in a small header file, deleted all debug output code and thus eliminated the cairo dependency. This is a step towards Windows builds. |