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author | jaseg <git@jaseg.de> | 2021-01-30 20:01:00 +0100 |
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committer | jaseg <git@jaseg.de> | 2021-01-30 20:01:00 +0100 |
commit | 2133867c8a86337c6668f9cfff06e4de9bd0bcce (patch) | |
tree | a8d1a9b41f7ae18a5a258e139635e4c54a990fc7 /src/vec_grid.cpp | |
parent | 617a42a674bea6fcd90e19092303ce89acf4206e (diff) | |
download | gerbolyze-2133867c8a86337c6668f9cfff06e4de9bd0bcce.tar.gz gerbolyze-2133867c8a86337c6668f9cfff06e4de9bd0bcce.tar.bz2 gerbolyze-2133867c8a86337c6668f9cfff06e4de9bd0bcce.zip |
Reorg: move svg-flatten files into subdir
Diffstat (limited to 'src/vec_grid.cpp')
-rw-r--r-- | src/vec_grid.cpp | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/src/vec_grid.cpp b/src/vec_grid.cpp deleted file mode 100644 index 7c27543..0000000 --- a/src/vec_grid.cpp +++ /dev/null @@ -1,99 +0,0 @@ -/* - * This file is part of gerbolyze, a vector image preprocessing toolchain - * Copyright (C) 2021 Jan Sebastian Götte <gerbolyze@jaseg.de> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Affero General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Affero General Public License for more details. - * - * You should have received a copy of the GNU Affero General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - */ - -#include "poisson_disk_sampling.h" - -#include "vec_grid.h" - -using namespace std; -using namespace gerbolyze; - -sampling_fun gerbolyze::get_sampler(enum grid_type type) { - switch(type) { - case POISSON_DISC: - return sample_poisson_disc; - case HEXGRID: - return sample_hexgrid; - case SQUAREGRID: - return sample_squaregrid; - default: - return sample_poisson_disc; - } -} - -vector<d2p> *gerbolyze::sample_poisson_disc(double w, double h, double center_distance) { - d2p top_left {0, 0}; - d2p bottom_right {w, h}; - return new auto(thinks::PoissonDiskSampling(center_distance/2.5, top_left, bottom_right)); -} - -vector<d2p> *gerbolyze::sample_hexgrid(double w, double h, double center_distance) { - double radius = center_distance / 2.0 / (sqrt(3) / 2.0); /* radius of hexagon */ - double pitch_v = 1.5 * radius; - double pitch_h = center_distance; - - /* offset of first hexagon to make sure the entire area is covered. We use slightly larger values here to avoid - * corner cases during clipping in the voronoi map generator. The inaccuracies this causes at the edges are - * negligible. */ - double off_x = 0.5001 * center_distance; - double off_y = 0.5001 * radius; - - /* NOTE: The voronoi generator is not quite stable when points lie outside the bounds. Thus, floor(). */ - long long int points_x = floor(w / pitch_h); - long long int points_y = floor(h / pitch_v); - - vector<d2p> *out = new vector<d2p>(); - out->reserve((points_x+1) * points_y); - - /* This may generate up to one extra row of points. We don't care since these points will simply be clipped during - * voronoi map generation. */ - for (long long int y_i=0; y_i<points_y; y_i+=2) { - for (long long int x_i=0; x_i<points_x; x_i++) { /* allow one extra point to compensate for row shift */ - out->push_back(d2p{off_x + x_i * pitch_h, off_y + y_i * pitch_v}); - } - - for (long long int x_i=0; x_i<points_x+1; x_i++) { /* allow one extra point to compensate for row shift */ - out->push_back(d2p{off_x + (x_i - 0.5) * pitch_h, off_y + (y_i + 1) * pitch_v}); - } - } - - return out; -} - -vector<d2p> *gerbolyze::sample_squaregrid(double w, double h, double center_distance) { - /* offset of first square to make sure the entire area is covered. We use slightly larger values here to avoid - * corner cases during clipping in the voronoi map generator. The inaccuracies this causes at the edges are - * negligible. */ - double off_x = 0.5 * center_distance; - double off_y = 0.5 * center_distance; - - long long int points_x = ceil(w / center_distance); - long long int points_y = ceil(h / center_distance); - - vector<d2p> *out = new vector<d2p>(); - out->reserve(points_x * points_y); - - for (long long int y_i=0; y_i<points_y; y_i++) { - for (long long int x_i=0; x_i<points_x; x_i++) { - out->push_back({off_x + x_i*center_distance, off_y + y_i*center_distance}); - } - } - - return out; -} - |