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@@ -125,25 +125,29 @@ means that on every step, the algorithm is choosing a new direction at random.
.. raw:: html
- <figure>
- <figure class="side-by-side">
- <img src="images/cells-0.svg" alt="a completely organized looking grid with spiral patterns all over.">
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- <img src="images/cells-50.svg">
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- <img src="images/cells-75.svg">
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- <img src="images/cells-100.svg" alt="a completely random looking grid with cells aggregating into ireggular
- areas that look like paint splotches.">
- <figcaption>100%</figcaption>
- </figure>
- </figure>
+ <div class="subfigure">
+ <figure>
+ <img src="images/cells-0.svg" alt="a completely organized looking grid with spiral patterns all over.">
+ <figcaption>0%</figcaption>
+ </figure>
+ <figure>
+ <img src="images/cells-25.svg">
+ <figcaption>25%</figcaption>
+ </figure>
+ <figure>
+ <img src="images/cells-50.svg">
+ <figcaption>50%</figcaption>
+ </figure>
+ <figure>
+ <img src="images/cells-75.svg">
+ <figcaption>75%</figcaption>
+ </figure>
+ <figure>
+ <img src="images/cells-100.svg" alt="a completely random looking grid with cells aggregating into ireggular
+ areas that look like paint splotches.">
+ <figcaption>100%</figcaption>
+ </figure>
+ </div>
After I have built this tree like you would do in a depth-first search, I draw my one or several mesh mesh traces into
it. The core observation here is that there is only 16 possible ways a cell can be connected: It has four neighbors,